Difference between revisions of "Visual Basic"
From WLCS
(→Tuesday (12/16/08)) |
(→Tuesday (12/16/08)) |
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− | == Tuesday (12/16/08) == | + | == Tuesday - Wednesday (12/16/08 - 12/17/08) == |
'''Warmup:''' | '''Warmup:''' | ||
* Using a timer and a label, show me a countdown ticker that starts at 100 and goes down to 0 | * Using a timer and a label, show me a countdown ticker that starts at 100 and goes down to 0 |
Revision as of 12:53, 18 December 2008
Contents
Tuesday - Wednesday (12/16/08 - 12/17/08)
Warmup:
- Using a timer and a label, show me a countdown ticker that starts at 100 and goes down to 0
- When the countdown hits 0, make the timer stop
Agenda:
- Review timers
- Timer exercises
- Progress bar
- Decreasing meter
- Using a timer to move your character around
- Stayin' Alive game
Friday (12/12/08)
- Demo completed Dodge game
- Once you have completed the Dodge game, add several of the advanced features
Monday - Wednesday (12/8/08 - 12/11/08)
- Complete Dodge game by the end of Wednesday (12/10/08) - End of interim grades
- Once you have completed the Dodge game, add several of the advanced features
Thursday (12/4/08)
- Dodge game progress check
Tuesday (12/2/08)
- Work on your Dodge game
- You must show Mr. Bui significant progress on Thursday (12/4/08)
Friday - Tuesday (11/21/08 - 11/25)
- Robot game
- Check out the Robot game's advanced features if you finish early
Monday - Wednesday (11/17/08 - 11/19/08)
- Demo Item collection game (due today!)
- Robot game
Thursday - Thursday (11/6/08 - 11/13/08)
- Randomization review
- Collision detection review
- Item collection game