Difference between revisions of "IBCS1 - 0910 - January"

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== Archives ==
 
== Archives ==
 +
* [[IBCS1 - 0910 - June]]
 
* [[IBCS1 - 0910 - May]]
 
* [[IBCS1 - 0910 - May]]
 
* [[IBCS1 - 0910 - April]]
 
* [[IBCS1 - 0910 - April]]

Revision as of 15:50, 3 September 2010

Thursday - Monday (1/21/10 - 1/25/10)

  • My first custom game
    1. Use the template for a basic game (begin_graphics(), while loop, etc)
    2. Add a school-appropriate image of your choice and make it move around the screen using the keyboard
    3. Add 3 items on the screen that can be collected
    4. There should be a label at the top of the screen that displays the number of items collected
    5. Add 3 mines on the screen that end the game if the player hits them

Wednesday (1/20/10)

  • Go over 2nd quarter exam

Thursday - Friday (1/14/10 - 1/15/10)

Warmup:

Agenda:

  • Complete Pong

Tuesday - Wednesday (1/12/10 - 1/13/10)

  • 2nd Quarter Exam

Thursday - Monday (1/7/10 - 1/11/10)

Monday - Wednesday (1/4/10 - 1/6/10)

Warmup:

  • In three words, summarize your winter break

Agenda:

  • 2nd Quarter Exam will be next Tuesday (1/12/10)
  • If-statement review
    1. Prompt the user to enter a username and store it in a variable named username
    2. Prompt the user to enter a password and store it in a variable named password
    3. Using an if-statement, check if the username equals "admin" and the password equals a password of your choosing
    4. If the login is successful, then print that the "You have successfully logged in"
    5. If the login fails, then print "Authentication failure!"
  • While statement
    1. Practice: Write a loop that prints out 1 through 5
    2. Write a while loop that runs exactly 5 times, each time the loop runs, print out "Login Trial #N" where N is the loop counter
    3. Take the if-statement code and put it inside the loop
    4. If the user successfully logs in, then also break out of the loop using the break keyword
  • strings
  • Case Study: Catch review
  • Using your own images
  • Using your own sounds
  • Complete your Pong program

Archives