Difference between revisions of "Computer Science"
From WLCS
(→Wednesday - Friday (10/1/14 - 10/3/14)) |
(→Wednesday - Friday (10/1/14 - 10/3/14)) |
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== Wednesday - Friday (10/1/14 - 10/3/14) == | == Wednesday - Friday (10/1/14 - 10/3/14) == | ||
'''Warmup:''' | '''Warmup:''' | ||
− | * Play [http:// | + | * Play [http://play.typeracer.com TypeRacer] and record your results at [https://docs.google.com/a/apsva.us/forms/d/19gLjEdcFttFA2pxc92Cff9pIeg2YoJ0UPCIpFyET_ic/viewform TypeRacer Results Survey] |
'''Agenda:''' | '''Agenda:''' |
Revision as of 11:28, 3 October 2014
Contents
Wednesday - Friday (10/1/14 - 10/3/14)
Warmup:
- Play TypeRacer and record your results at TypeRacer Results Survey
Agenda:
- Work on Item collection game
Monday (9/29/14)
Agenda:
- Demo Scratch - Frogger Game
- If you completed the Frogger Game, then continue adding additional bonus features
- After you add couple advanced features to Frogger, you may continue working on Item collection game
Thursday (9/25/14)
Agenda:
- Make sure that you have shared your Scratch - Frogger Game
- Complete Scratch - Frogger Game today and demo to Mr. Bui when you are done
- Double-check that you have completed every requirement!!
- If you are done, then try to add some more advanced features
Tuesday (9/23/14)
Agenda:
- Python Programming Pre-assessment
- Begin working on Scratch - Frogger Game
Friday (9/19/14)
Agenda:
- CS Student Pages
- Control Blocks Review
- Bouncing sprites animation
- Your Scratch program should have at least 5 different sprites
- When the program starts, each sprite should point in a random direction (check out the Operators blocks)
- Each sprite should then continuously move around, bouncing off the edges
- Try out some different things like pen actions and color changes
- Add another sprite that you can control smoothly using the keyboard (we'll call this the player sprite)
- If a bouncing sprite touches the player sprite, then make the bouncing sprite disappear
- Introduction to Basic Game Programming
- Start game
- Run forever (game loop)
- Include rules in your game loop
- Do the above for every sprite
- Introduction to Data & Variables
- Begin working on Scratch - Frogger Game
Wednesday (9/17/14)
Agenda:
- Scratch Animation Evaluations
- Put your name on the post-it note that Mr. Bui will give you, and place it on the computer monitor
- Put your name at the top of the Animation Evaluation sheet
- Find 3 other peoples' animations to evaluate. Those people have to be in different rows in the room.
- Be sure to put their name in the different evaluation sections
- Be professional in your evaluation.
- Turn in the evaluation sheet when you are done.
- Complete the Scratch Homepage Survey
- Control Blocks
- repeat X times block
- forever block
- if statement blocks
- Forever + if on edge example
- Forever + if + keys example
Monday (9/15/14)
Agenda:
- Scratch Story Animations - Create an animation that retells a movie/story in simplified terms. In your animation, you must employ the following:
- Background image
- Sprites that move around
- Sprites that change costume
- Sprites and say/think
- A graphic or size effect being applied to sprites
- A sound should be played
- Make sure that your animations clearly have all of the above. You will be evaluating each other's animations on Wednesday (9/17/14)
Thursday (9/11/14)
Agenda:
- Complete and demo Scratch - Sound Board Assignment
- Stage / Background
- Sprite Looks
- Changing costumes
- Saying and Thinking
- Graphics and Size effects
- Broadcast and When I Receive blocks
- Wait command
- Sprite Story Animations - Create an animation that retells a movie/story in simplified terms. In your animation, you must employ the following:
- Background image
- Sprites that move around
- Sprites that change costume
- Sprites and say/think
- A graphic or size effect being applied to sprites
- A sound should be played
- Make sure that your animations clearly have all of the above. You will be evaluating each other's animations.
Tuesday (9/9/14)
Warmup:
- Turn in your signed syllabus if you have it. Due by the end of the week!
- Log into your accounts
- Username: first initial + last name (e.g. pbui)
- Password: student ID#
Agenda:
- Introduction to Scratch
- Scratch - Moving and Drawing Assignment
- Complete the assignment and demonstrate (demo) it to Mr. Bui
- Key pressing
- Sounds (you will need to use headphones for this unit!)
- Downloading a sound (e.g. Mario sound clips)
- Record your own sound
- Playing sounds in Scratch
- Complete and demo Scratch - Sound Board Assignment
Friday (9/5/14)
Warmup:
- Turn in your syllabus if you have it signed
- Google Classroom
- Sign into your APS Google accounts
- Class code: 7ysvhsw
- Submit your "Defining Computer Science" document from last class
Agenda:
- How do we solve problems?
- Pair up
- One partner should create a Google Doc
- Share the Google Doc with your partner
- Title the document: PB&J Steps
- Write both partners names at the top
- Write out the steps involved in making a PB&J sandwich
- Both partners should submit the document via Google Classroom
- Share sandwich stories
- What lessons/problems did we run into?
- What does programming mean?
- Introduction to Scratch
- Create your Scratch account at: http://scratch.mit.edu/
- Sprites (costumes and direction)
- Basic movement
- Pen
- Work on Scratch - Moving and Drawing Assignment
Homework:
- Signed syllabus sheet due by the end of next week (9/12/14). You may turn it in anytime before then.
Wednesday (9/3/14)
Agenda:
- Complete the Student Survey if you have not already done so
- Introductions
- Misc logistics
- 20/10 no pass policy
- Location of bathrooms
- Sign in/out sheets
- Computer Science I Syllabus
- Signed syllabus sheets due by the end of next week (9/12/14)
- Google Classroom
- Sign into your APS Google accounts
- Class code: 7ysvhsw
- IT Resources for Students (UserID: StudentID# and Password: Birthday)
- Google Apps - http://www.apsva.us/google
- Dropbox - http://www.dropbox.com
- Others (Skydrive, etc.)
- Defining computer science activity:
- Sign into your APS Google Drive and create a new document
- Title the document: Defining Computer Science
- Write your name at the top of the Google Doc
- Define the term: "to compute" or "computation"
- List 5 people/things/systems that use computers (e.g. air traffic control)
- For each of the above people/things/systems, write down the information/data that they use (e.g. flight information)
- Submit the assignment via Google Classroom
Homework:
- Signed syllabus sheet due by the end of next week (9/12/14). You may turn it in anytime before then.
Tuesday (9/2/14)
- Introductions
- Name cards
- Guest login
- Username: guest
- No password (just hit enter)
- Complete the Student Survey