Difference between revisions of "CS1 - February"
From WLCS
(Removing all content from page) |
|||
Line 1: | Line 1: | ||
+ | == Wednesday - Friday (2/24/10 - 2/26/10) == | ||
+ | '''Warmup:''' | ||
+ | * Check out the [[Pong]] and [[Item collection game]] grading rubrics on their respective pages | ||
+ | '''Agenda:''' | ||
+ | * Last day to demo for interims ([[Pong]] and [[Item collection game]]) | ||
+ | * Once you have completed [[Pong]], search for images you would use to represent your paddles and ball | ||
+ | * change your ball and paddles to pictures: | ||
+ | |||
+ | <source lang="python"> | ||
+ | ball = Circle((ball_x, ball_y), 10) | ||
+ | </source> | ||
+ | |||
+ | should change to | ||
+ | |||
+ | <source lang="python"> | ||
+ | ball = Image("filename", (ball_x, ball_y)) | ||
+ | </source> | ||
+ | |||
+ | == Thursday - Monday (2/18/10 - 2/22/10) == | ||
+ | '''Warmup:''' | ||
+ | # Open your [[Pong]] game | ||
+ | # Check if you have completed the hit() function for the right paddle | ||
+ | # Test if the ball bounces off of the right paddle | ||
+ | |||
+ | '''Regular:''' | ||
+ | * Demo a completed [[Pong]] game by the end of today | ||
+ | |||
+ | '''IB:''' | ||
+ | * Demo a completed [[Item collection game]] | ||
+ | * Copy your [[Item collection game]] and name it robot.py | ||
+ | * Using your [[Item collection game]], create the [[Robot game]] | ||
+ | |||
+ | == Tuesday (2/16/10) == | ||
+ | '''Warmup:''' | ||
+ | # Create a new program named gaspReview.py | ||
+ | # Open a graphics window | ||
+ | # Display a circle on the screen and save it as a variable named cir | ||
+ | #* Be sure to create x and y variable coordinates for it | ||
+ | # Create a while loop that moves the circle across the screen to the right | ||
+ | ## If the circle's x-coordinate moves beyond the right side, change it's coordinate to 0 | ||
+ | |||
+ | '''Agenda:''' | ||
+ | * Review Warmup | ||
+ | |||
+ | == Wednesday - Friday (2/3/10 - 2/12/10) == | ||
+ | * Snowpacolypsegeddon! | ||
+ | |||
+ | == Monday (2/1/10) == | ||
+ | '''Warmup:''' | ||
+ | # Bring up your Catch game | ||
+ | # Bring up [http://openbookproject.net/thinkCSpy/app_b.html Appendix B] of the HTTLACS book | ||
+ | # Scroll down to the section that describes how to draw a Box() | ||
+ | # Change your mitt's Circle to a Box (Hint: A Circle has a radius, but a Box must have a height and width!) | ||
+ | # Go through your code and change all the mitt variables to paddle, mitt_x to paddle_x, and mitt_y to paddle_y | ||
+ | |||
+ | '''Regular:''' | ||
+ | * [[Pong]] | ||
+ | |||
+ | '''IB:''' | ||
+ | * [[Item collection game]] | ||
+ | |||
+ | == Archives == | ||
+ | * [[CS1 - June]] | ||
+ | * [[CS1 - May]] | ||
+ | * [[CS1 - April]] | ||
+ | * [[CS1 - March]] | ||
+ | * [[CS1 - February]] | ||
+ | * [[CS1 - January]] | ||
+ | * [[CS1 - December]] | ||
+ | * [[CS1 - November]] | ||
+ | * [[CS1 - October]] | ||
+ | * [[CS1 - September]] |
Revision as of 09:55, 3 May 2010
Contents
Wednesday - Friday (2/24/10 - 2/26/10)
Warmup:
- Check out the Pong and Item collection game grading rubrics on their respective pages
Agenda:
- Last day to demo for interims (Pong and Item collection game)
- Once you have completed Pong, search for images you would use to represent your paddles and ball
- change your ball and paddles to pictures:
ball = Circle((ball_x, ball_y), 10)
should change to
ball = Image("filename", (ball_x, ball_y))
Thursday - Monday (2/18/10 - 2/22/10)
Warmup:
- Open your Pong game
- Check if you have completed the hit() function for the right paddle
- Test if the ball bounces off of the right paddle
Regular:
- Demo a completed Pong game by the end of today
IB:
- Demo a completed Item collection game
- Copy your Item collection game and name it robot.py
- Using your Item collection game, create the Robot game
Tuesday (2/16/10)
Warmup:
- Create a new program named gaspReview.py
- Open a graphics window
- Display a circle on the screen and save it as a variable named cir
- Be sure to create x and y variable coordinates for it
- Create a while loop that moves the circle across the screen to the right
- If the circle's x-coordinate moves beyond the right side, change it's coordinate to 0
Agenda:
- Review Warmup
Wednesday - Friday (2/3/10 - 2/12/10)
- Snowpacolypsegeddon!
Monday (2/1/10)
Warmup:
- Bring up your Catch game
- Bring up Appendix B of the HTTLACS book
- Scroll down to the section that describes how to draw a Box()
- Change your mitt's Circle to a Box (Hint: A Circle has a radius, but a Box must have a height and width!)
- Go through your code and change all the mitt variables to paddle, mitt_x to paddle_x, and mitt_y to paddle_y
Regular:
IB: