Robot game

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Revision as of 14:06, 26 November 2008 by Admin (talk | contribs) (Protected "Robot game" [edit=sysop:move=sysop])

Objective:

  • Design and implement a game where a player may move around the screen and a robot follows it

Requirements:

  • Colorful or non-default background image
  • Player sprite must be able to move around the screen with the keyboard
  • The screen must be wrap around (moving beyond the left screen will make the player appear on the right)
  • There should be 5-10 items on the screen that the player must collect
  • The robot sprite must follow the player around the screen
  • If the player collides with the robot, then the player loses
  • If the player collects all the items, then the player wins

Making the Robot Follow:

  • When the player moves, the robot will also move
  • You will add 4 new if statements to the same area as the player movement if statements
  • If the robot is to the left of the player, then you should move the robot to the right
    • Ex. If the robot.left < player.left, then increase robot.left by 1
  • You must do the above for all combinations of where the robot will be in relation to the player

Advanced Features:

  • Teleport
    • If the player presses the 'T' key on the keyboard, then the player is randomly teleported to another location on the screen
  • Warping
    • Place several warps (e.g. Mario warp pipes) on the screen
    • If the player reaches one of these warps, then it sends the player to the other warp location
  • Special Freeze Item
    • Place a special item on the screen
    • If the player collects the item, then the robot is frozen for a period of time and does not follow
  • Difficulty levels
    • If the player wins, then increase the difficulty level some how