Dane Fitzmaurice
From WLCS
Contents
Goal 1
- Learn the keys and mouse buttons for views and navigation.
Goal 2
- Understand the how to change and the purpose of wire frame and solid mode pertaining to an object.
Goal 3
- Learn about the two types of views (Orthographic and Perspective) and why each one should be used.
Goal 4
- Learn how to texture renderings
Goal 5
- Understand the toolbox and its functions.
Goal 6
- Learn how to render landscape
Goal 7
Begin to learn how to navigate buttons menue and what to look for while using it.
Goal 8
- learn basics of animation
Goal 9
- Learn about game engine
Goal 10
- Create a conceptual game landscape and character