Dane Fitzmaurice

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Revision as of 11:36, 7 October 2009 by Dfitzmaurice (talk | contribs) (Goal 1)

Goal 1

  • Learn the keys and mouse buttons for views and navigation.

Goal 2

  • Understand the how to change and the purpose of wire frame and solid mode pertaining to an object.

Goal 3

  • Learn about the two types of views (Orthographic and Perspective) and why each one should be used.

Goal 4

  • Learn how to texture renderings

Goal 5

  • Create a character

Goal 6

  • Learn how to render landscape

Goal 7

  • Create level

Goal 8

  • learn basics of animation

Goal 9

  • Learn about game engine

Goal 10

  • Create a conceptual game landscape and character