Difference between revisions of "Dane Fitzmaurice"

From WLCS
(Goals)
(What am I working on now?)
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I am currently in the process of constructing a small, detailed landscape. I have created a 80 x 80 poly grid from which I have leveled to create hills and mountains. I have just laid down a simple grass texture and am now working on laying down more textures to vary out the terrain(give it grass, rocks, sand,water). Afterwards, I will create a skybox to put the grid in.
 
I am currently in the process of constructing a small, detailed landscape. I have created a 80 x 80 poly grid from which I have leveled to create hills and mountains. I have just laid down a simple grass texture and am now working on laying down more textures to vary out the terrain(give it grass, rocks, sand,water). Afterwards, I will create a skybox to put the grid in.
  
[[image:grass2.jpg|thumb|http://paulbui.net/wl/images/7/7a/Screen_shot_2010-01-20_at_12.14.33_PM.png]]
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[[Screen_shot_2010-01-20_at_12.14.33_PM.png|thumb|http://paulbui.net/wl/images/7/7a/Rendered Landscape]]

Revision as of 00:13, 21 January 2010

What is Blender and why do I care?

Blender is an open source, 3D graphics application released under the GNU General Public License. It can be used for modeling, UV unwrapping, texturing, rigging, water simulations, skinning, animating, rendering, particle, and other simulations, non-linear editing, compositing, and creating interactive 3D applications, including games. Someday, I wish to gain the status as an aspiring game designer. My ultimate goal in working with Blender is to meld my love for fine arts, with my passion fro game design to create definitive, memorable gaming experience for the upcoming generation of dedicated gamers.

Goals

  • My first goal was to learn and digest the basic controls, functions and navigations of blender. It is quite obvious that the Blender interface was not made to be user friendly, but with helpfrom the guide book I purchased, I was able to learn al about the hot keys, angle views, and object editors.
Blender
  • Understand the how to change and the purpose of wire frame and solid mode pertaining to an object.
  • Learn about the two types of views (Orthographic and Perspective) and why each one should be used.
  • Learn how to texture renderings
  • Understand the toolbox and its functions.
Grass Texture
  • Learn how to render landscape
  • Begin to learn how to navigate buttons menue and what to look for while using it.
  • Familiarize myself with header and how it varies from other other programs.
  • Understand file save system and how differs from other computers.
  • Render and animate a simple object(atom).

What am I working on now?

I am currently in the process of constructing a small, detailed landscape. I have created a 80 x 80 poly grid from which I have leveled to create hills and mountains. I have just laid down a simple grass texture and am now working on laying down more textures to vary out the terrain(give it grass, rocks, sand,water). Afterwards, I will create a skybox to put the grid in.

thumb|http://paulbui.net/wl/images/7/7a/Rendered Landscape