Difference between revisions of "Card class lab assignment"
From WLCS
(Created page with "== Card class == * Attributes ** String suit ** String name * Constructor ** Card() - default constructor ** Card(String name, String suit) - specific constructor *** Sets the...") |
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* Attributes | * Attributes | ||
** String suit | ** String suit | ||
+ | *** Possible suits will be: Diamonds, Clubs, Hearts, Spades | ||
** String name | ** String name | ||
+ | *** 2, 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen, King, Ace | ||
* Constructor | * Constructor | ||
** Card() - default constructor | ** Card() - default constructor | ||
** Card(String name, String suit) - specific constructor | ** Card(String name, String suit) - specific constructor | ||
*** Sets the internal attributes to the same as the parameters | *** Sets the internal attributes to the same as the parameters | ||
+ | ** Card(int num) | ||
+ | *** Creates a card name and suit from a number | ||
+ | *** If num mod 4 == 0, then make suit Diamonds | ||
+ | *** If num mod 4 == 1, then make suit Clubs | ||
+ | *** If num mod 4 == 2, then make suit Hearts | ||
+ | *** If num mod 4 == 3, then make suit Spades | ||
+ | *** If num mode 13 == 0, then make name 2 | ||
+ | *** If num mode 13 == 1, then make name 3 | ||
+ | *** If num mode 13 == 2, then make name 4 | ||
+ | *** ...do the rest of the name cases up to 10 (Hint, there's actually a much simpler math trick that you can use to do this portion) | ||
* Methods | * Methods | ||
** String getSuit() | ** String getSuit() | ||
Line 14: | Line 26: | ||
** int getValue() | ** int getValue() | ||
*** returns the numerical value of the card | *** returns the numerical value of the card | ||
+ | *** 2 is lowest, Jack=11, Queen=12, King=13, Ace=14 (we'll treat Ace as always high) | ||
** String toString() | ** String toString() | ||
*** returns the String representation of the card in the form "NAME of SUIT" | *** returns the String representation of the card in the form "NAME of SUIT" |
Revision as of 12:13, 24 October 2018
Card class
- Attributes
- String suit
- Possible suits will be: Diamonds, Clubs, Hearts, Spades
- String name
- 2, 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen, King, Ace
- String suit
- Constructor
- Card() - default constructor
- Card(String name, String suit) - specific constructor
- Sets the internal attributes to the same as the parameters
- Card(int num)
- Creates a card name and suit from a number
- If num mod 4 == 0, then make suit Diamonds
- If num mod 4 == 1, then make suit Clubs
- If num mod 4 == 2, then make suit Hearts
- If num mod 4 == 3, then make suit Spades
- If num mode 13 == 0, then make name 2
- If num mode 13 == 1, then make name 3
- If num mode 13 == 2, then make name 4
- ...do the rest of the name cases up to 10 (Hint, there's actually a much simpler math trick that you can use to do this portion)
- Methods
- String getSuit()
- void setSuit()
- String getName()
- void setName()
- int getValue()
- returns the numerical value of the card
- 2 is lowest, Jack=11, Queen=12, King=13, Ace=14 (we'll treat Ace as always high)
- String toString()
- returns the String representation of the card in the form "NAME of SUIT"