Difference between revisions of "Dane Fitzmaurice"

From WLCS
(→‎Goal 10)
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== Goal 1 ==
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== Goals ==
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*Learn the keys and mouse buttons for views and navigation.
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*Learn the keys and mouse buttons for views and navigation
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[[Image:Example.png|thumb|alt=Example alt text|Example caption]]
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[[Image:Example.png|thumb|Blender]]
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== Goal 2 ==
 
 
*Understand the how to change and the purpose of wire frame and solid mode pertaining to an object.
 
*Understand the how to change and the purpose of wire frame and solid mode pertaining to an object.
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== Goal 3 ==
 
 
*Learn about the two types of views (Orthographic and Perspective) and why each one should be used.
 
*Learn about the two types of views (Orthographic and Perspective) and why each one should be used.
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== Goal 4 ==
 
 
*Learn how to texture renderings
 
*Learn how to texture renderings
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== Goal 5 ==                                                                               
 
 
*Understand the toolbox and its functions.
 
*Understand the toolbox and its functions.
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[[image:grass2.jpg|thumb|alt=Example alt text|Example caption]]
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[[image:grass2.jpg|thumb|Grass Texture]]
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== Goal 6 ==
 
 
*Learn how to render landscape
 
*Learn how to render landscape
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*Begin to learn how to navigate buttons menue and what to look for while using it.
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== Goal 7 ==
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*Familiarize myself with header and how it varies from other other programs.
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Begin to learn how to navigate buttons menue and what to look for while using it.
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*Understand file save system and how differs from other computers.
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*Render and animate a simple object(atom).
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== Goal 8 ==
 
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*Familiarise myself with header and how it varies from other other programs.
 
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== Goal 9 ==
 
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Understand file save system and how differs from other computers.
 
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== Goal 10 ==
 
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render and animate a simple object(atom).
 
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[[Media:File.ogg|200px|thumb|left|alt text]]
 

Revision as of 14:04, 8 January 2010

Goals

  • Learn the keys and mouse buttons for views and navigation
Blender
  • Understand the how to change and the purpose of wire frame and solid mode pertaining to an object.
  • Learn about the two types of views (Orthographic and Perspective) and why each one should be used.
  • Learn how to texture renderings
  • Understand the toolbox and its functions.
Grass Texture
  • Learn how to render landscape
  • Begin to learn how to navigate buttons menue and what to look for while using it.
  • Familiarize myself with header and how it varies from other other programs.
  • Understand file save system and how differs from other computers.
  • Render and animate a simple object(atom).