Room class assignment
From WLCS
Contents
Objective
- You will learn to create a class comprised of variables and methods
Purpose
- The Room class implements most of the actual game functionality.
Attributes
The Room class should use variables to represent the following attributes:
- Room roomToNorth: contains a reference to the Room object reached by going north from this room, or null if no such Room exists.
- Room roomToEast: contains a reference to the Room object reached by going east from this room, or null if no such Room exists.
- Room roomToSouth: contains a reference to the Room object reached by going south from this room, or null if no such Room exists.
- Room roomToWest: contains a reference to the Room object reached by going west from this room, or null if no such Room exists.
- String description: a String containing a textual description of the room, e.g. "This is the kitchen."
- Creature monster: a reference to the Creature object inhabiting this room, or null if the room is empty of monsters.
- Weapon item: a reference to the Weapon object in this room, or null if the room has no weapon lying in it.