Difference between revisions of "Simple Sprite Motion Assignment"

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(New page: ** Create a visual basic program that looks like Image:simpleSprite.jpg ** Each of the arrow keys is a button with an arrow on it, or you can use the words "Up," "Down," "Left," and "R...)
 
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** Create a visual basic program that looks like [[Image:simpleSprite.jpg]]
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* Create a visual basic program that looks like [[Image:simpleSprite.jpg]]
** Each of the arrow keys is a button with an arrow on it, or you can use the words "Up," "Down," "Left," and "Right"
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* Each of the arrow keys is a button with an arrow on it, or you can use the words "Up," "Down," "Left," and "Right"
** You should put a colored label on the screen
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* You should put a colored label on the screen
** Read pp. 402-403
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* Read pp. 402-403
** You may control the location properties of the label (lbl.Top and lbl.Left)
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* You may control the location properties of the label (lbl.Top and lbl.Left)
** Your program should change the position of the label on the screen when you hit the buttons. For example, if you hit the Up button, then your label should move
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* Your program should change the position of the label on the screen when you hit the buttons. For example, if you hit the Up button, then your label should move

Revision as of 12:19, 20 October 2008

  • Create a visual basic program that looks like SimpleSprite.jpg
  • Each of the arrow keys is a button with an arrow on it, or you can use the words "Up," "Down," "Left," and "Right"
  • You should put a colored label on the screen
  • Read pp. 402-403
  • You may control the location properties of the label (lbl.Top and lbl.Left)
  • Your program should change the position of the label on the screen when you hit the buttons. For example, if you hit the Up button, then your label should move