Pong
From WLCS
Objective:
- You will use the GASP Python library to create Pong
- The Pong game will require that you use math, variables, functions, and loops!
Resources:
Catch Directions:
- Read and walk through the entire HTTLACS: Ch 8. Be sure to analyze and run the code given to you.
- Complete the following Ch 8 exercises: #1-5, 8-10
- For exercises #8, you should comment most lines of code, explaining what each line does
Pong Directions:
- Copy catch.py to pong1.py and change the ball into a paddle by using Box instead of the Circle. You can look at Appendix B for more information on Box. Make the adjustments needed to keep the paddle on the screen.