Difference between revisions of "IB Computer Science 1"
From WLCS
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− | == Friday ( | + | == Friday (12/6/19) == |
'''Agenda:''' | '''Agenda:''' | ||
− | * | + | * Complete the "Top-Down" Perspective Game (Robots / Item Collection Game) |
− | |||
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− | == Wednesday ( | + | == Wednesday (12/4/19) == |
'''Agenda:''' | '''Agenda:''' | ||
− | * | + | * Group 4 Project Field Trip |
− | ** [https:// | + | ** Complete the [https://goo.gl/forms/0ya5UJ6KdVJvDvJF3 Group 4 Project Reflection] |
− | * | + | * Complete the "Top-Down" Game (Robots / Item Collection Game) if you are not attending the field trip today |
− | |||
− | == | + | == Monday (12/2/19) == |
'''Agenda:''' | '''Agenda:''' | ||
− | * | + | * [https://drive.google.com/open?id=1s1zAquCP4iF_xO68JnPcziVuv-RzVOwv Group 4 Project Field Trip Logistics!] |
− | ** | + | * "Top-Down" Perspective Game (Robots / Item Collection Game) - complete and demo this week |
+ | ** This next game will use a top-down perspective and be a variation of many games that you might have played in the past | ||
+ | ** The keyboard will move the player around (WASD or arrow keys) | ||
+ | ** The player must collect 5 or more items on the screen. Collecting all the items wins the game. | ||
+ | ** The player must avoid colliding with at least 3 enemy robots that follow it around. Colliding with a robot loses the game | ||
+ | ** There is a timer counting down, and the player must collect all the items before it hits 0. Otherwise, the player loses. | ||
+ | ** The screen wraps around (e.g. player moving off screen to the left appears on the right) | ||
+ | * Additional challenges: | ||
+ | ** Robots that collide with each other become disabled "land mines" | ||
+ | ** Attack ability so that player can fight back a robot | ||
+ | ** Health meter for the player | ||
+ | ** Levels that increase in difficulty (e.g. add more robots) | ||
+ | ** Warp doors - the player going through the door appears at the other door | ||
+ | ** An invincibility or shield power-up item | ||
+ | |||
+ | == [[IBCS1 - 1920 - November]] == | ||
== [[IBCS1 - 1920 - October]] == | == [[IBCS1 - 1920 - October]] == | ||
== [[IBCS1 - 1920 - September]] == | == [[IBCS1 - 1920 - September]] == | ||
== [[IBCS1 - Archives]] == | == [[IBCS1 - Archives]] == |
Revision as of 09:10, 6 December 2019
Contents
Friday (12/6/19)
Agenda:
- Complete the "Top-Down" Perspective Game (Robots / Item Collection Game)
Wednesday (12/4/19)
Agenda:
- Group 4 Project Field Trip
- Complete the Group 4 Project Reflection
- Complete the "Top-Down" Game (Robots / Item Collection Game) if you are not attending the field trip today
Monday (12/2/19)
Agenda:
- Group 4 Project Field Trip Logistics!
- "Top-Down" Perspective Game (Robots / Item Collection Game) - complete and demo this week
- This next game will use a top-down perspective and be a variation of many games that you might have played in the past
- The keyboard will move the player around (WASD or arrow keys)
- The player must collect 5 or more items on the screen. Collecting all the items wins the game.
- The player must avoid colliding with at least 3 enemy robots that follow it around. Colliding with a robot loses the game
- There is a timer counting down, and the player must collect all the items before it hits 0. Otherwise, the player loses.
- The screen wraps around (e.g. player moving off screen to the left appears on the right)
- Additional challenges:
- Robots that collide with each other become disabled "land mines"
- Attack ability so that player can fight back a robot
- Health meter for the player
- Levels that increase in difficulty (e.g. add more robots)
- Warp doors - the player going through the door appears at the other door
- An invincibility or shield power-up item