Difference between revisions of "IB Computer Science 1"

From WLCS
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== Thursday (10/11/18) ==
 
== Thursday (10/11/18) ==
 
'''Agenda:'''
 
'''Agenda:'''
* Demo your TTT: Select-a-Square if you have not already done so
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* Read [https://py.processing.org/reference/globals.html global variables] and test out its example code snippet in Processing
* [https://py.processing.org/reference/globals.html global variables]
+
** You will interact with the code snippet by hitting keys
* [https://py.processing.org/reference/mouseReleased.html mouseReleased()]
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** Focus on understanding the use of the global keyword
 +
* Read [https://py.processing.org/reference/mouseReleased.html mouseReleased()] and test out its example code snippet in Processing
 +
** You will interact with the code snippet by pressing and releasing the mouse/trackpad button
 +
** The mouseReleased() function automatically runs every time the mouse's button is released
 
* What components of Tic-Tac-Toe are left?
 
* What components of Tic-Tac-Toe are left?
** As a class, let's figure out what we need to finish our ugly Tic-Tac-Toe
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** Copy your Tic-Tac-Toe code to a new Processing sketch program and save it as TTT_Part2
** ...
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** Declare/create a global string variable named '''turn''' and initialize it to either "X" or "O"
** ...
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** Define the mouseReleased() function like the example linked above. Add/modify the mouseReleased() code block, so that you draw a either ax "X" or an "O" in the corresponding slot. Hint: You can use the same if statements or conditional from the previous lab!
 +
** Every time you release the mouse and draw "X" or "O", the turn should switch off
 
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* Introduction to Functions
 
* Introduction to Functions

Revision as of 16:20, 10 October 2018

Thursday (10/11/18)

Agenda:

  • Read global variables and test out its example code snippet in Processing
    • You will interact with the code snippet by hitting keys
    • Focus on understanding the use of the global keyword
  • Read mouseReleased() and test out its example code snippet in Processing
    • You will interact with the code snippet by pressing and releasing the mouse/trackpad button
    • The mouseReleased() function automatically runs every time the mouse's button is released
  • What components of Tic-Tac-Toe are left?
    • Copy your Tic-Tac-Toe code to a new Processing sketch program and save it as TTT_Part2
    • Declare/create a global string variable named turn and initialize it to either "X" or "O"
    • Define the mouseReleased() function like the example linked above. Add/modify the mouseReleased() code block, so that you draw a either ax "X" or an "O" in the corresponding slot. Hint: You can use the same if statements or conditional from the previous lab!
    • Every time you release the mouse and draw "X" or "O", the turn should switch off

Wednesday (10/10/18)

  • PSATs

Friday (10/6/18)

Agenda:

  • Introduction to Animation
    • setup() function
    • draw() function
    • mouseX and mouseY variables
    • width and height variables
  • Tic-Tac-Toe Select-a-Square
    1. Setup your screen size to be a large square (e.g. 600x600)
    2. Within the draw() function, give the background a color()
    3. Draw tic-tac-toe lines on your screen (make sure that the rows and columns are exactly 1/3 the size of the height and width)
    4. Add conditional statements in the draw() function to detect which square you are in
      • You'll need to access the mouse's current coordinates with mouseX and mouseY variables
      • Draw a square of a different color inside the particular square that you are in
      • The effect that you will generate will look like it is highlighting the current square where the mouse is
    5. Challenge: Modify your code so that changing the screen size, will automatically be adjusted and accounted for by the rest of your code. Hint: use height and width variables
    6. Challenge 2: Modify your code so that it works without any conditionals. Hint: use division and multiplication
  • Coming soon...
    • Functions
    • Global variables
    • Mouse clicks

Wednesday (10/3/18)

Agenda:

  • Complete and demo Introduction: My First Sketch
  • Processing review
    • size()
    • rect()
    • ellipse()
    • line()
    • background()
    • fill()
    • stroke()
  • Draw and demo your favorite emoji / logo / cartoon character using Processing before the end of class

Monday (10/1/18)

Warmup:

  • Take the Conditionals Quiz in Canvas

Agenda:

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