Difference between revisions of "IBCS2 Summer Assignment"
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* The summer assignment is comprised of the following: | * The summer assignment is comprised of the following: | ||
*# Software development assignment (~1.5 hrs) | *# Software development assignment (~1.5 hrs) | ||
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*# Basic Creature Combat (~1.5 hrs) | *# Basic Creature Combat (~1.5 hrs) | ||
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*# List and describe the 3 different types of documentation | *# List and describe the 3 different types of documentation | ||
* Review the major points from Mr. Bui's slides: [[Media:SoftwareDevelopment.ppt]] | * Review the major points from Mr. Bui's slides: [[Media:SoftwareDevelopment.ppt]] | ||
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== Basic Creature Combat == | == Basic Creature Combat == | ||
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* Completely optional: | * Completely optional: | ||
** [[Creature Combat Game]] | ** [[Creature Combat Game]] | ||
+ | ** [http://codingbat.com/java/Recursion-1 Java-Recursion-1] | ||
+ | ** [http://codingbat.com/java/AP-1 Java-AP-1] | ||
** [http://codingbat.com/java/String-3 Java-String-3] | ** [http://codingbat.com/java/String-3 Java-String-3] | ||
** [http://codingbat.com/java/Array-3 Java-Array-3] | ** [http://codingbat.com/java/Array-3 Java-Array-3] |
Revision as of 08:23, 7 June 2012
Contents
Directions
- Due date: You must have all of the below completed by the first day of school.
- The summer assignment is comprised of the following:
- Software development assignment (~1.5 hrs)
- Basic Creature Combat (~1.5 hrs)
Software Development Assignment
- Read 1.1 SYSTEMS LIFE CYCLE (pages 2 - 8)
- Complete Exercise 1.1 #2 on (page 9)
- Read 1.2 SYSTEMS ANALYSIS (pages 9 - 12)
- List the "classic ways" to investigate an existing system
- List the advantages and disadvantages of each "classic way"
- Read 1.3 SYSTEM DESIGN (pages 13 - 23)
- Read 1.4 SOCIAL SIGNIFICANCE AND IMPLICATIONS OF COMPUTER SYSTEMS (pages 24 - 29)
- Read 1.5 THE SOFTWARE LIFE CYCLE (pages 29 - 30)
- List and describe the major stages of the software life cycle
- Why is the software life cycle cyclical?
- Read 1.6 SOFTWARE DESIGN (pages 31 - 34)
- What is a prototype?
- What is the advantage of prototyping?
- Read 1.7 DOCUMENTATION (pages 36 - 37)
- List and describe the 3 different types of documentation
- Review the major points from Mr. Bui's slides: Media:SoftwareDevelopment.ppt
Basic Creature Combat
- Install the Java Development Kit on your computer
- Install Eclipse Classic on your
- Create a new Java project named HelloWorldProject
- Inside HelloWorldProject, create a new Java class called HelloWorld and print "hello, world" to the screen to test it out
- If you run into any problems, please e-mail Mr. Bui
- Complete the following to classes:
- Be sure to test the classes using Media:CombatSimulation.java
Hard-core Bonus Challenge
- Completely optional: