Difference between revisions of "IBCS1 - 1819 - December"
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Latest revision as of 07:01, 8 January 2019
Contents
Monday - Friday (12/24/18 - 12/28/18)
- Winter Break
Friday (12/21/18)
Warmup:
- Complete the College Panel Questions assignment in Canvas
Agenda:
- Re-implement the Flappy Bird Game (with or without score) using the Sprite class and objects
- Mr. Bui has supplied the sprite images here
- We will probably want to tweak the Sprite class a little to add a flap() function and fix move()
- We can also add a passed variable to remember whether or not we passed a pipe
- College Student Q&A Panel
Wednesday (12/19/18)
Agenda:
- Introduction to Object-Oriented Programming
- Sprite class walk-through
- Try adding 2-3 cacti to the game
- Re-implement the Flappy Bird Game (with or without score) using the Sprite class and objects
- Mr. Bui has supplied the sprite images in the Files section on Canvas
Thursday - Monday (12/13/18 - 12/17/18)
Agenda:
- Game demonstrations
- 30-60 seconds
- You should demonstrate and present your game as if you're pitching it for a sale
- Be able to show all of its features
- If you have a demonstration ready, but are waiting...make a copy of your game and try to implement more features!
- If you need ideas for more features, Mr. Bui has plenty
- Personal Computer History Lesson!
Tuesday (12/11/18)
Agenda:
- Work on your game
- Game progress checks
- You should be able to discuss the progress that you have made and the obstacles that you have encountered
- Game should be completed and demo-able by the end of Thursday (12/13/18) -- Talk to Mr. Bui if you need more time
Wednesday - Friday (12/5/18 - 12/7/18)
Agenda:
- Be sure you have turned in your game design document to Canvas
- Game Requirements (Dinosaur OR Flappy Bird) assignment
- Missing demos:
- Gravity / Jumping review with images
- Rectangular collision detection
- Individually work on your game - some collaboration is fine
- Subjectively graded progress check on Tuesday (12/11/18)
- You should be able to discuss the progress that you have made and the obstacles that you have encountered
- Game should be completed and demo-able by the end of Thursday (12/13/18)
Monday (12/3/18)
Agenda:
- Group 4 Project Debrief
- Group 4 Project Reflection Google Form
- Complete this form even if you already turned in a PDF
- You may copy the reflection that you wrote in your PDF and paste it into the form
- Missing demos can be shown today or in GP
- Basic Pool: Part 2
- Keyboard Practice
- Complete Loading & Displaying Images
- Class discussion - Chrome Dinosaur Game OR Flappy Bird
- Which game would you like to design and develop?
- With a partner, open a Google Doc and share the Google Doc with the partner so both of you have write access
- Place both of your names at the top of the document
- List all the requirements of your chosen game with brief descriptions for each (e.g. Arrow key movement - pressing the arrow keys moves the dinosaur forward / backward)
- Under each of the requirements, place a sub-bullet that briefly describes the programming technique / construct that you will probably use to implement that feature (e.g. score will be kept tracked by using a variable that increases over time)
- Both students should submit the document to Canvas
- Prepare to share your document with the rest of the class
- Begin individually developing your Dinosaur or Flappy Bird game