Difference between revisions of "Ethan Pilot"
From WLCS
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===Goals=== | ===Goals=== | ||
*migrate to OSX ✓ | *migrate to OSX ✓ | ||
+ | **find/switch to new IDE (Xcode) | ||
+ | **Install mercurial, modify repo accordingly | ||
+ | **Install SDL, other libraries | ||
+ | **Become acclimated to new environment | ||
*work on void, refer to Void Progress Monitor | *work on void, refer to Void Progress Monitor | ||
+ | **all goals in void progress monitor took place in the 3rd quarter unless otherwise noted | ||
==Void Progess Monitor== | ==Void Progess Monitor== | ||
Line 91: | Line 96: | ||
*Ship that moves, bound inside of window | *Ship that moves, bound inside of window | ||
*Scrolling background | *Scrolling background | ||
+ | [[File:voidscreen113.png|thumb|alt=void screen 1/13|Void as of 1/13]] | ||
*FPS limited at 60 FPS | *FPS limited at 60 FPS | ||
*shooting alternating from side to side with adjustable speed | *shooting alternating from side to side with adjustable speed | ||
− | |||
*randomly placed enemies with random speeds | *randomly placed enemies with random speeds | ||
*collision detection | *collision detection | ||
+ | *fixed transparency | ||
+ | *implemented score counting + drawing | ||
+ | [[File:voidscreen217.png|thumb|alt=void screen 2/17|Void as of 2/17]] | ||
+ | |||
===Todo=== | ===Todo=== | ||
*add an actual menu | *add an actual menu | ||
*enemies return fire | *enemies return fire | ||
+ | *different types of enemies | ||
+ | *upgrades | ||
+ | *bosses/levels | ||
+ | *mini cutscenes? |
Revision as of 10:23, 17 February 2011
Dates are currently being modified as well as more details being added
Contents
Overview
Projects
- PHP - Learn PHP to a basic proficiency and maybe some MySQL
- SDL - learn the cross platform cpp api as well as re-learn cpp as it was all long forgotten
References
- http://www.w3schools.com/php/default.asp
- http://lazyfoo.net/SDL_tutorials/index.php
- http://www.cplusplus.com/doc/tutorial/
Testing Sites for PHP
- working through the tutorials on w3
- dynamic css
- login page
- http://sandzone.co.cc/AT/login.php
- username is username password is password
- CMS
- http://sandzone.co.cc/AT/CMS/ => All fixed now
- username is username password is password
First Quarter
By-Date Goals
9/17
- Install ftp client and prep webhost with directory ✓
9/21
- Complete PHP basic on w3 ✓
9/23
- Dynamic Stylesheet project with php ✓
- Basic login page ✓
10/1
- Complete PHP advanced ✓
10/5
- "frames" without frames in php ✓
- Research/Pick More advanced PHP project using things from PHP advanced ✓
- I chose CMS
- I chose CMS
10/22
- Complete the project
- basic working order ✓
- have content page use same layout/stylesheet as index ✓
- better overall styling ✓
10/26
- Choose IDE for cpp and install it ✓
- Code::Blocks
- Netbeans ✓
- KDevelop
- Anjuta
- Choose CPP book or online tutorial [1] ✓
11/1
- Start relearning some CPP ✓
Second Quarter
Goals
- Complete C++ Tuturoial on cplusplus.com ✓
- Get SDL installed and configured for netbeans ✓
- Start working though SDL turorials on lazyfoo
- Migrate to Linux Mint install on Flashdrive ✓
- install mint ✓
- install libraries and such ✓
- install codeblocks ✓
- this was chosen due to space constraints, as netbeans is huge and has more dependencies
- apply skills with small projects
- bouncing ball ✓
- pong ✓
- Skill Prerequisites before void can be totally finished
- basic SDL ✓
- mouse tracking ✓
- fonts with ints and stuff ✓
- keystates ✓
- sound playing
- framerate tracking/limiting ✓
- timing and timers ✓
- install Mercurial for easier working on of project at different locations as well as management of code ✓
- replicate and report gasp bug on launchpad ✓
Third Quarter
Goals
- migrate to OSX ✓
- find/switch to new IDE (Xcode)
- Install mercurial, modify repo accordingly
- Install SDL, other libraries
- Become acclimated to new environment
- work on void, refer to Void Progress Monitor
- all goals in void progress monitor took place in the 3rd quarter unless otherwise noted
Void Progess Monitor
Repository is at https://bitbucket.org/UrbanAlloy/void
Basic Goals
- Basic gamestate manager
- Ship that moves, bound inside of window
- Scrolling background
- FPS limited at 60 FPS
- shooting alternating from side to side with adjustable speed
- randomly placed enemies with random speeds
- collision detection
- fixed transparency
- implemented score counting + drawing
Todo
- add an actual menu
- enemies return fire
- different types of enemies
- upgrades
- bosses/levels
- mini cutscenes?