Dodge game

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Revision as of 12:57, 25 November 2008 by Admin (talk | contribs) (New page: '''Objective:''' * Design and implement a game where a player may side to side on the screen in order to dodge falling objects '''Directions:''' * Find a sprite image for your player * Fi...)
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Objective:

  • Design and implement a game where a player may side to side on the screen in order to dodge falling objects

Directions:

  • Find a sprite image for your player
  • Find an image for a falling object (e.g. spike, bomb, etc.)
  • Side-to-side movement
    • Your player must be restricted to the bottom of the screen
    • Your player must only be able to move to the left and right
    • The player may NOT leave the screen (i.e. there are walls on the left and right edges of the screen)
  • Falling objects
    • Place several objects at the top of the screen
    • The objects should fall (move) automatically to the bottom
    • If an object hits the bottom, then move it back to the top
    • Randomize the Left property when you place objects back at the top
  • Successful dodge counter
    • Every time the player successfully dodges a falling object, increase a counter on the screen by one
    • HINT: A player successfully dodges if the object hits the bottom and you move it back to the top
  • Collisions
    • If the player collides with a falling object (i.e. if the object hits the player), then there should be a game over message
    • If the player successfully avoids 100 falling objects, then there should be a win message