Computer Science
From WLCS
Contents
Thursday (12/5/13)
Agenda:
- If you have not completed Scratch - Research Assignment, then you must do so on your own time.
- Team Design Project
- Form teams of 3-4 (there will be both individual and group grades)
- Vote on your team's project manager
- Team Project Template
- Copy the Team Project Template to the project manager's Google Drive
- The project manager should then share the document with each of his/her team members
- Discuss the different game ideas that each of you have
- As a team, discuss and complete in specific detail each of the items on the template
- Be prepared to present your project planning document to Mr. Bui
- Share the document with Mr. Bui
- Begin working on your allocated duties
- Tips for teamwork
- All team members understand the goals (i.e. tell each other what you're doing)
- Progress checks and updates (nobody can read your mind!)
- Your actions affect the team (i.e. you goof up, the team goofs up)
- Work with each other and not against each other
Tuesday (12/3/13)
Agenda:
- Demo missing webcam games
- Complete Scratch - Research Assignment
Wednesday - Friday (11/27/13-11/29/13)
- Thanksgiving Break
Tuesday (11/26/13)
Agenda:
- Demonstrate a completed game that makes use of the webcam
- Winter Holiday Assembly
Friday (11/22/13)
Agenda:
- Demo a game that makes use of the camera (examples below)
- Camera Collector Game
- Copy your Dodge game
- Integrate camera blocks so that your player is controlled by the camera (you can push the player back and forth)
- Change the gameplay so that you need to collect items that are falling
- Every time you collect an item, your counter should increase
- Camera Target Game
- A ball should bounce around the screen and you can interact and bounce the ball using the camera
- A target should be at one area in the screen
- A timer should count down from some number
- Every time the ball hits the target, you get a score increase
- If the ball is off target and goes "out of bounds" you decrease your score
- Camera Whac-a-Mole Game
- Copy your Whac-a-Mole game so you do not lose it
- Instead of having a mallet follow the mouse around, people in the camera will hit the moles
- Change the gameplay such that when somebody in the camera smacks a mole, the mole disappears and points are given
Wednesday (11/20/13)
Agenda:
- Demo completed Dodge game
- Scratch & the webcam
- Turning on the Camera
- Camera transparency
- Motion and direction on the sprite
- When motion > # block
- Camera Collector Game
- Copy your Dodge game
- Integrate camera blocks so that your player is controlled by the camera (you can push the player back and forth)
- Change the gameplay so that you need to collect items that are falling
- Every time you collect an item, your counter should increase
- Camera Target Game
- A ball should bounce around the screen and you can interact and bounce the ball using the camera
- A target should be at one area in the screen
- A timer should count down from some number
- Every time the ball hits the target, you get a score increase
- If the ball is off target and goes "out of bounds" you decrease your score
Monday (11/18/13)
Agenda:
- Demo your completed Dodge game
Thursday (11/14/13)
Agenda:
- Work on Dodge game
- Be sure to add advanced features when you have completed the Dodge game
Tuesday (11/12/13)
Agenda:
- Demo any missing Whac-A-Mole game
- Review Scratch - Cloning
- Wait until block
- Health meter notes
- Work on Dodge game - be sure to use cloning
- CS Student Pages
Thursday (11/7/13)
- Complete and demo Whac-A-Mole game
- VA Workplace Readiness Skills Assessment
- Pretest - Complete the VA WRS Benchmark Test (53 mins)
- Complete the VA WRS Skills Pre-test
- Submit your score to Mr. Bui through the survey
- Read Scratch - Cloning
- Experiment and play with cloning
Monday (11/4/13)
Agenda:
- Demo missing assignments
- Work on Whac-A-Mole game