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− | == Friday (11/22/13) ==
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− | '''Agenda:'''
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− | * Demo a game that makes use of the camera (examples below)
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− | * Camera Collector Game
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− | *# Copy your Dodge game
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− | *# Integrate camera blocks so that your player is controlled by the camera (you can push the player back and forth)
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− | *# Change the gameplay so that you need to collect items that are falling
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− | *# Every time you collect an item, your counter should increase
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− | * Camera Target Game
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− | *# A ball should bounce around the screen and you can interact and bounce the ball using the camera
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− | *# A target should be at one area in the screen
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− | *# A timer should count down from some number
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− | *# Every time the ball hits the target, you get a score increase
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− | *# If the ball is off target and goes "out of bounds" you decrease your score
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− | * Camera Whac-a-Mole Game
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− | *# Copy your Whac-a-Mole game so you do not lose it
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− | *# Instead of having a mallet follow the mouse around, people in the camera will hit the moles
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− | *# Change the gameplay such that when somebody in the camera smacks a mole, the mole disappears and points are given
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− | == Wednesday (11/20/13) ==
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− | '''Agenda:'''
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− | * Demo completed [[Dodge game]]
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− | * Scratch & the webcam
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− | ** Turning on the Camera
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− | ** Camera transparency
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− | ** Motion and direction on the sprite
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− | ** When motion > # block
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− | * Camera Collector Game
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− | *# Copy your Dodge game
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− | *# Integrate camera blocks so that your player is controlled by the camera (you can push the player back and forth)
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− | *# Change the gameplay so that you need to collect items that are falling
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− | *# Every time you collect an item, your counter should increase
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− | * Camera Target Game
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− | *# A ball should bounce around the screen and you can interact and bounce the ball using the camera
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− | *# A target should be at one area in the screen
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− | *# A timer should count down from some number
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− | *# Every time the ball hits the target, you get a score increase
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− | *# If the ball is off target and goes "out of bounds" you decrease your score
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− | == Monday (11/18/13) ==
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− | '''Agenda:'''
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− | * Demo your completed [[Dodge game]]
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− | == Thursday (11/14/13) ==
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− | '''Agenda:'''
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− | * Work on [[Dodge game]]
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− | * Be sure to add advanced features when you have completed the [[Dodge game]]
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− | == Tuesday (11/12/13) ==
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− | '''Agenda:'''
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− | * Demo any missing [[Whac-A-Mole game]]
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− | * Review [http://wiki.scratch.mit.edu/wiki/Cloning Scratch - Cloning]
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− | * '''Wait until''' block
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− | * Health meter notes
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− | * Work on [[Dodge game]] - be sure to use cloning
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− | * [[CS Student Pages]]
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− | == Thursday (11/7/13) ==
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− | * Complete and demo [[Whac-A-Mole game]]
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− | * VA Workplace Readiness Skills Assessment
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− | ** Pretest - Complete the [http://www.quia.com/quiz/3959876.html VA WRS Benchmark Test] (53 mins)
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− | ** Complete the VA WRS Skills Pre-test
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− | ** Submit your score to Mr. Bui through the [https://docs.google.com/forms/d/1gxIuRnM7Qb9DRrB7pj1YEpnsC4F5WxRTO5FtuvjkBGU/viewform survey]
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− | * Read [http://wiki.scratch.mit.edu/wiki/Cloning Scratch - Cloning]
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− | * Experiment and play with cloning
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− | == Monday (11/4/13) ==
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− | '''Agenda:'''
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− | * Demo missing assignments
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− | * Work on [[Whac-A-Mole game]]
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| == Archives == | | == Archives == |
− | * [[CS1 - 1314 - October]] | + | * CS1 - 1819 (Poland) - APS Canvas |
− | * [[CS1 - 1314 - September]] | + | * CS1 - 1718 (Poland) - APS Canvas |
| + | * CS1 - 1617 (Poland) - Google Classroom |
| + | ** [https://docs.google.com/a/apsva.us/document/d/1VnXYBgVIABKBGVYNuoQQ6E_6kUzcNah2TFlM5QgTOW0/edit?usp=sharing 2017 Syllabus] |
| + | * [https://sites.google.com/a/apsva.us/ocopcompsci/ CS1 - 1516 (MacLeod)] |
| + | * [[CS1 - 1415]] |
| + | * [[CS1 - 1314]] |
| + | * [[CS1 - 1213]] |
| + | * [[CS1 - 1112]] |
| + | * [[CS1 - 1011]] |
| + | * [[CS1 - 0910]] |
| + | * [[CS1 - 0809]] |
| + | * [http://www.paulbui.net/wl0708/cs1 CS1 - 0708] |
| + | * [http://www.paulbui.net/wl0607/cs1/schedule.html CS1 - 0607] |