CS1 - 0910 - February

From WLCS
Revision as of 20:34, 1 September 2010 by Admin (talk | contribs) (Created page with "== Wednesday - Friday (2/24/10 - 2/26/10) == '''Warmup:''' * Check out the Pong and Item collection game grading rubrics on their respective pages '''Agenda:''' * Last d...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Wednesday - Friday (2/24/10 - 2/26/10)

Warmup:

Agenda:

  • Last day to demo for interims (Pong and Item collection game)
  • Once you have completed Pong, search for images you would use to represent your paddles and ball
  • change your ball and paddles to pictures:
ball = Circle((ball_x, ball_y), 10)

should change to

ball = Image("filename", (ball_x, ball_y))

Thursday - Monday (2/18/10 - 2/22/10)

Warmup:

  1. Open your Pong game
  2. Check if you have completed the hit() function for the right paddle
  3. Test if the ball bounces off of the right paddle

Regular:

  • Demo a completed Pong game by the end of today

IB:

Tuesday (2/16/10)

Warmup:

  1. Create a new program named gaspReview.py
  2. Open a graphics window
  3. Display a circle on the screen and save it as a variable named cir
    • Be sure to create x and y variable coordinates for it
  4. Create a while loop that moves the circle across the screen to the right
    1. If the circle's x-coordinate moves beyond the right side, change it's coordinate to 0

Agenda:

  • Review Warmup

Wednesday - Friday (2/3/10 - 2/12/10)

  • Snowpacolypsegeddon!

Monday (2/1/10)

Warmup:

  1. Bring up your Catch game
  2. Bring up Appendix B of the HTTLACS book
  3. Scroll down to the section that describes how to draw a Box()
  4. Change your mitt's Circle to a Box (Hint: A Circle has a radius, but a Box must have a height and width!)
  5. Go through your code and change all the mitt variables to paddle, mitt_x to paddle_x, and mitt_y to paddle_y

Regular:

IB:

Archives