Difference between revisions of "Computer Science"
From WLCS
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+ | == Tuesday (12/3/13) == | ||
+ | '''Agenda:''' | ||
+ | * Demo missing webcam games | ||
+ | * Complete [[Scratch - Research Assignment]] | ||
+ | |||
+ | == Wednesday - Friday (11/27/13-11/29/13) == | ||
+ | * Thanksgiving Break | ||
+ | |||
== Tuesday (11/26/13) == | == Tuesday (11/26/13) == | ||
'''Agenda:''' | '''Agenda:''' |
Revision as of 08:27, 3 December 2013
Contents
Tuesday (12/3/13)
Agenda:
- Demo missing webcam games
- Complete Scratch - Research Assignment
Wednesday - Friday (11/27/13-11/29/13)
- Thanksgiving Break
Tuesday (11/26/13)
Agenda:
- Demonstrate a completed game that makes use of the webcam
- Winter Holiday Assembly
Friday (11/22/13)
Agenda:
- Demo a game that makes use of the camera (examples below)
- Camera Collector Game
- Copy your Dodge game
- Integrate camera blocks so that your player is controlled by the camera (you can push the player back and forth)
- Change the gameplay so that you need to collect items that are falling
- Every time you collect an item, your counter should increase
- Camera Target Game
- A ball should bounce around the screen and you can interact and bounce the ball using the camera
- A target should be at one area in the screen
- A timer should count down from some number
- Every time the ball hits the target, you get a score increase
- If the ball is off target and goes "out of bounds" you decrease your score
- Camera Whac-a-Mole Game
- Copy your Whac-a-Mole game so you do not lose it
- Instead of having a mallet follow the mouse around, people in the camera will hit the moles
- Change the gameplay such that when somebody in the camera smacks a mole, the mole disappears and points are given
Wednesday (11/20/13)
Agenda:
- Demo completed Dodge game
- Scratch & the webcam
- Turning on the Camera
- Camera transparency
- Motion and direction on the sprite
- When motion > # block
- Camera Collector Game
- Copy your Dodge game
- Integrate camera blocks so that your player is controlled by the camera (you can push the player back and forth)
- Change the gameplay so that you need to collect items that are falling
- Every time you collect an item, your counter should increase
- Camera Target Game
- A ball should bounce around the screen and you can interact and bounce the ball using the camera
- A target should be at one area in the screen
- A timer should count down from some number
- Every time the ball hits the target, you get a score increase
- If the ball is off target and goes "out of bounds" you decrease your score
Monday (11/18/13)
Agenda:
- Demo your completed Dodge game
Thursday (11/14/13)
Agenda:
- Work on Dodge game
- Be sure to add advanced features when you have completed the Dodge game
Tuesday (11/12/13)
Agenda:
- Demo any missing Whac-A-Mole game
- Review Scratch - Cloning
- Wait until block
- Health meter notes
- Work on Dodge game - be sure to use cloning
- CS Student Pages
Thursday (11/7/13)
- Complete and demo Whac-A-Mole game
- VA Workplace Readiness Skills Assessment
- Pretest - Complete the VA WRS Benchmark Test (53 mins)
- Complete the VA WRS Skills Pre-test
- Submit your score to Mr. Bui through the survey
- Read Scratch - Cloning
- Experiment and play with cloning
Monday (11/4/13)
Agenda:
- Demo missing assignments
- Work on Whac-A-Mole game