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| − | == Monday (12/2/19) ==
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| − | '''Agenda:'''
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| − | * [https://drive.google.com/open?id=1s1zAquCP4iF_xO68JnPcziVuv-RzVOwv Group 4 Project Field Trip Logistics!]
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| − | * "Top-Down" Game - complete and demo this week
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| − | ** This next game will use a top-down perspective and be a variation of many games that you might have played in the past
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| − | ** The keyboard will move the player around (WASD or arrow keys)
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| − | ** The player must collect 5 or more items on the screen. Collecting all the items wins the game.
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| − | ** The player must avoid colliding with enemy robots that follow it around. Colliding with a robot loses the game
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| − | ** There is a timer counting down, and the player must collect all the items before it hits 0. Otherwise, the player loses.
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| − | ** The screen wraps around (e.g. player moving off screen to the left appears on the right)
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| − | * Additional challenges:
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| − | ** Robots that collide with each other become disabled "land mines"
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| − | ** Attack ability so that player can fight back a robot
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| − | ** Health meter for the player
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| − | ** Levels that increase in difficulty (e.g. add more robots)
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| − | ** Warp doors - the player going through the door appears at the other door
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| − | ** An invincibility or shield power-up item
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| − |
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| − | == [[IBCS1 - 1920 - November]] ==
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| − | == [[IBCS1 - 1920 - October]] ==
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| − | == [[IBCS1 - 1920 - September]] ==
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| | == [[IBCS1 - Archives]] == | | == [[IBCS1 - Archives]] == |