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− | == Thursday (2/21/19) == | + | == [[APCS - Archives]] == |
− | '''Agenda:'''
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− | * Don't forget...Activity 17: Airplanes was homework
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− | * More Inheritance Review & Practice
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− | ** [[Media:OOP.pptx]]
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− | ** Complete the Person/Teacher/Student/... inheritance exercise
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− | ** '''Inheritance Quiz on Monday (2/25/19)'''
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− | * [https://secure-media.collegeboard.org/digitalServices/pdf/ap/ap-computer-science-a-java-subset.pdf AP Java Subset]
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− | | |
− | == Tuesday (2/19/19) ==
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− | '''Agenda:'''
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− | * Employee class & ArrayList assignment (complete < 20 minutes)
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− | *# Create an Employee class that has the following attributes:
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− | *#* String name
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− | *#* int employeeID
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− | *#* double salary
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− | *# Define setters and getters for all attributes
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− | *# Define the toString() method that returns the name and employee ID
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− | *# Within main()
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− | *## Create an ArrayList<Employee> and populate it with 5 different Employee objects
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− | *## Write a loop that finds the Employee that has the highest salary, and print out the Employee
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− | * Inheritance and Polymorphism
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− | ** Extending our Employee class
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− | ** Walk-through inheritance exercises
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− | * Complete Activity 17: Airplanes for homework
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− | | |
− | '''Homework:'''
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− | * Complete eIMACS: Activity 17: Airplanes
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− | | |
− | == Thursday (2/14/19) ==
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− | '''Agenda:'''
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− | * Complete and demo War
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− | | |
− | == Tuesday (2/12/19) ==
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− | '''Agenda:'''
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− | * Class construction, object usage, & object arrays quiz
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− | * Complete and demo War Card "Game"/Simulation
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− | ** Display how many cards each player has at the beginning of each round
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− | ** You should display messages like "Player 1 reveals X of X"
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− | ** Display a message of who wins each "round"
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− | ** Display "I declare war!"
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− | ** Display the eventual winner
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− | | |
− | == Wednesday - Friday (2/6/19 - 2/8/19) ==
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− | '''Agenda:'''
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− | * Complete and submit Poker Hands: Part 1 to repl.it
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− | * Introduction to ArrayLists
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− | ** AP CS reference card for ArrayLists
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− | ** eIMACS ArrayLists chapter review
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− | ** Memorize / study ArrayList<E> instance methods
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− | * Processing - Ball example w/ ArrayLists
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− | * Processing - millis() timer example
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− | * Item Collection w/ ArrayLists
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− | *# Re-implement your Item Collection game so that it uses ArrayLists instead of arrays
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− | *# Start with an ArrayList of 1 robot, and add new robots every 3 seconds
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− | *# Start with an ArrayList of 5 items, and remove items when the player collides with them
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− | * ArrayList<Card> examples
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− | * War Card "Game"/Simulation
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− | *# Use NetBeans and create a new project for War
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− | *# The Main.java file will be the simulation
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− | *# Create a new Java class (name the file Card.java) and paste your Card class there
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− | *# Design and implement the game/simulation (we will design as a class)
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− | | |
− | == Monday (2/4/19) ==
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− | '''Agenda:'''
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− | * Demo Item Collection Game w/ Object Arrays
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− | * Complete Card class in repl.it (should be done today)
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− | * Work on Poker Hands: Part 1 in repl.it - '''due Thursday (2/6/19)'''
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− | | |
− | == Thursday (1/31/19) ==
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− | '''Agenda:'''
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− | * Demo Item Collection Game
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− | * Arrays of Objects
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− | ** String arrays (review)
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− | ** Ball class and Ball array
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− | * Item Collection Game w/ Object Arrays (assignment)
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− | *# Copy your Item Collection Game to a new Processing sketch
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− | *# Convert your item Sprites collected into an array
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− | *# Convert your robot Sprites into an array
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− | *# Demo your converted game on '''Monday (2/4/19)'''
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− | | |
− | == Tuesday (1/29/19) ==
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− | '''Agenda:'''
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− | * Item Collection Game - '''due Thursday (1/31/19)'''
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− | *# We will design a simple top-down item collection game using a new Sprite class (specified below)
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− | *# Find and download Sprite images of your choosing
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− | *# You can move the player sprite with the keyboard (wrap the player to the other side of the screen if you go off screen)
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− | *# The player sprite will be able to collect item sprites
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− | *# Robot sprites will follow the player around
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− | *# You win when you collect all the items
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− | *# You lose if a robot collides with your sprite
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− | * Sprite class (has similarities to the previous Sprite class)
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− | ** Attributes:
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− | *** double x, y (to be used for position)
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− | *** double dx, dy (to be used for step size when moving -- always positive)
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− | *** PImage img (stores the image)
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− | *** boolean visible (default setting is true -- we will use this variable to track the Sprite's visibility state)
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− | ** Constructors:
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− | *** Sprite()
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− | *** Sprite(String imgfile, double x, double y, double dx, double dy)
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− | ** Methods:
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− | *** void display() - if visible is true, then display the image
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− | *** void moveLeft() - move x-coordinate to the left by dx amount
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− | *** void moveRight() - move x-coordinate to the right by dx amount
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− | *** void moveUp() - move y-coodrinate upwards by dy amount
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− | *** void moveDown() - move y-coodrinate downwards by dy amount
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− | *** boolean checkCollision(Sprite other) - returns true if this Sprite is colliding with the other Sprite (use previous Sprite class to help with this method)
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− | *** void follow(Sprite other) - compare x and y coordinates of this Sprite with the other Sprite -- move this Sprite towards other Sprite by using the move____() methods
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− | | |
− | == Tuesday - Thursday (1/22/19 - 1/24/19) ==
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− | '''Agenda:'''
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− | * [https://drive.google.com/file/d/1tQc3yOyfjy7xN6oz0glIeFHqJgORmuAd/view?usp=sharing Dino Game example]
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− | ** We will convert the non-OOP version into an [https://drive.google.com/file/d/1FAO7kdtVrYrrO4jgcRMap3S3UtDqFe_W/view?usp=sharing OOP version]
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− | ** Add another cactus to the dino game
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− | * Flappy Bird OOP
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− | ** What modifications to our Sprite class do we need to make?
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− | ** Here are some Flappy Bird sprite images [https://drive.google.com/file/d/1UugFrLPjeA8YPXOlmOxjIvzd6HdvpupA/view?usp=sharing here]
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− | ** Implement the OOP version of Flappy Bird in Processing
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− | ** Bird will need to flap when a key is pressed
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− | ** Pipes will need to move and wrap around the screen
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− | ** Score increases when a pipe is passed (this will require something to be added to the Sprite class)
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− | ** Lose when bird collides with a pipe or when the Bird goes too far below the screen
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− | ** Due '''Thursday (1/24/19)''' -- last assignment of 2nd Quarter
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− | | |
− | == Thursday (1/17/19) ==
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− | '''Warmup:'''
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− | * Submit your Circle class to repl.it
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− | | |
− | '''Agenda:'''
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− | * Object-Oriented Programming cont'd
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− | ** OOP Review - attributes, constructors, setters, getters, public vs. private, this
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− | ** toString() method (using the Point class)
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− | ** Submit Point class to repl.it
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− | ** [https://docs.google.com/presentation/d/1hb_8wMUlQQl7W-JF2f3gax021yDHLkLENJYy0fUMGy8/edit?usp=sharing Classes (Java) slides]
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− | * Complete the Car class assignments in repl.it
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− | * [https://drive.google.com/file/d/1tQc3yOyfjy7xN6oz0glIeFHqJgORmuAd/view?usp=sharing Dino Game example]
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− | ** Add another cactus to the dino game
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− | | |
− | '''Homework:'''
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− | * Complete eIMACS: Activity 14: Address Objects
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− | | |
− | == Tuesday (1/15/19) ==
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− | * Snow Day
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− | | |
− | == Friday (1/11/19) ==
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− | '''Agenda:'''
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− | * Object-Oriented Programming cont'd
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− | ** Person class review
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− | ** Vocab:
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− | *** class vs object
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− | *** declaration vs instantiation
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− | ** Point class example
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− | ** Point object instantiation
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− | ** Point object usage
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− | ** [https://docs.google.com/presentation/d/1hb_8wMUlQQl7W-JF2f3gax021yDHLkLENJYy0fUMGy8/edit?usp=sharing Classes (Java) slides]
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− | ** Circle class example
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− | ** [https://drive.google.com/file/d/1tQc3yOyfjy7xN6oz0glIeFHqJgORmuAd/view?usp=sharing Dino Game example]
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− | | |
− | '''Homework:'''
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− | * Create a Circle class and test it out
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− | * Follow the [https://docs.google.com/presentation/d/1hb_8wMUlQQl7W-JF2f3gax021yDHLkLENJYy0fUMGy8/edit?usp=sharing Classes (Java) slides]
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− | | |
− | == Wednesday (1/9/19) ==
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− | '''Agenda:'''
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− | * Cornell Engineering Diversity Programs - one-week residential programs:
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− | ** [https://sites.coecis.cornell.edu/catalystacademy/ Catalyst Academy] - juniors and seniors from underrepresented backgrounds
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− | ** [https://sites.coecis.cornell.edu/curieacademy/ Curie Academy] - high school girls who excel in math and science
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− | * Recursion quiz
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− | * Submit Recursion Problems to repl.it
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− | ** public static int count(String s, String ch) - returns the number of occurrences of ch (single character string) within s
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− | ** public static String reverse(String s) - returns the reversed String s
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− | ** public static int reverse(int i) - returns an int that is the full digit reversal of i (e.g. 1234 -> 4321)
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− | * Introduction to Object-Oriented Programming
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− | ** [https://repl.it/@paulbui/SimpleProgramWithoutOOP Simple program without OOP example]
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− | ** Simple program with OOP example
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− | ** Point class example
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− | ** Point object instantiation
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− | ** Point object usage
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− | ** [https://docs.google.com/presentation/d/1hb_8wMUlQQl7W-JF2f3gax021yDHLkLENJYy0fUMGy8/edit?usp=sharing Classes (Java) slides]
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− | ** Circle class example
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− | | |
− | '''Homework:'''
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− | * Complete and submit recursion problems to repl.it
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− | * Review SimpleProgramWithOOP notes that we did in class
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− | | |
− | == Monday (1/7/19) ==
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− | * Don't forget to complete Activity 13 (due tonight)
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− | * Recursion Quiz Wednesday (1/9/19)
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− | ** Multiple choice questions
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− | ** Free-response question(s)
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− | * Recursion Review & Practice
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− | * Recursion Problems (prepare to submit to repl.it)
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− | ** public static int count(String s, String ch) - returns the number of occurrences of ch (single character string) within s
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− | ** public static String reverse(String s) - returns the reversed String s
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− | ** public static int reverse(int i) - returns an int that is the full digit reversal of i (e.g. 1234 -> 4321)
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− | | |
− | == Monday - Friday (12/31/18 - 1/4/19) ==
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− | * Winter Break
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− | | |
− | == Archives ==
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− | * [[APCS - 1819 - December]]
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− | * [[APCS - 1819 - November]]
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− | * [[APCS - 1819 - October]]
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− | * [[APCS - 1819 - September]]
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− | * [[APCS - 1718]]
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− | * [[APCS - 1516]]
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