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− | == Tuesday - Wednesday (5/2/16 - 5/3/17) = | + | == [[IBCS1 - Archives]] == |
− | '''Agenda:'''
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− | * What you should have as of now:
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− | ** A BrickClassTest that defines a Brick class and declares and sets up a Brick[] (array)
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− | ** The draw() should loop through the Brick[] and display each brick
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− | * Today, you should:
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− | *# Create a new sketch named BrickBreaker or Breakout
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− | *# Copy over the Brick class and its setup and display code
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− | *# Copy over your Ball and Paddle from Ping
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− | *# Go through the code and clean it up, making any necessary changes
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− | *# Add a new method named checkBrickBottomCollision(Brick br, Ball ba)
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− | *#* It should check if a Ball ba collides with a Brick br's bottom edge, return true and false accordingly
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− | * Demonstrate your preliminary BrickBreaker/Breakout game for credit
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− | | |
− | == Friday - Monday (4/28/17 - 5/1/17) ==
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− | '''Warmup:'''
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− | * Look at the board's drawing
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− | * Look at your nested for-loop that drew the bricks
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− | * Determine a single for-loop that would calculate and generate the same brick coordinates as the nested for-loop
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− | | |
− | '''Agenda:'''
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− | * Create a Brick class with all the appropriate attributes (x, y, w, h, c)
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− | * Your Brick class should have default and specific constructors
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− | * Implement the Brick class's display() method
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− | * Create a BrickClassTest sketch that does the following
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− | *# Create a Brick[] named bricks
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− | *# Setup your window
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− | *# Within setup(), use a for-loop to initialize all the Brick objects in the Brick array
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− | *# Within draw(), use a for-loop to display all the bricks
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− | | |
− | == Wednesday - Thurdsay (4/26/17 - 4/27/17) ==
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− | '''Warmup:'''
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− | # Go to Google Classroom
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− | # Complete the Breakout prompt: List the major functional requirements of the game Breakout
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− | #* e.g. A moving paddle that responds to user input
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− | #* e.g. A moving ball that bounces at the edges
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− | #* etc.
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− | | |
− | '''Agenda:'''
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− | * [https://en.wikipedia.org/wiki/Breakout_(video_game) Breakout]
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− | ** What do we already know how to do?
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− | ** What do we still need to figure out how to do?
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− | * How to draw bricks efficiently
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− | | |
− | == Monday - Tuesday (4/24/17 - 4/25/17) ==
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− | '''Agenda:'''
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− | * Complete and demo [https://docs.google.com/document/d/19wbHYrxSwuMyAqVs9lSUSieNncnAZfs0liFqO6rbYQM/edit?usp=sharing OOP: Ping]
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− | * Implement the advanced challenges in [https://docs.google.com/document/d/19wbHYrxSwuMyAqVs9lSUSieNncnAZfs0liFqO6rbYQM/edit?usp=sharing OOP: Ping]
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− | | |
− | == Thursday - Friday (4/20/17 - 4/21/17) == | |
− | '''Agenda:'''
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− | * Work on [https://docs.google.com/document/d/19wbHYrxSwuMyAqVs9lSUSieNncnAZfs0liFqO6rbYQM/edit?usp=sharing OOP: Ping]
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− | | |
− | == Tuesday - Wednesday (4/18/17 - 4/19/17) ==
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− | '''Agenda:'''
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− | * Object & classes review
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− | * Emoji Assignment
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− | *# Add a new mood to your Emoji class
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− | *# In the main setup() and draw(), create multiple Emoji objects of different sizes, colors, and moods at different locations on the screen.
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− | *# Display and demo your program to Mr. Bui
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− | * Begin working on [https://docs.google.com/document/d/19wbHYrxSwuMyAqVs9lSUSieNncnAZfs0liFqO6rbYQM/edit?usp=sharing OOP: Ping]
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− | | |
− | == Monday - Friday (4/10/17 - 4/14/17) ==
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− | * Spring Break!
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− | | |
− | == Friday (4/7/17) ==
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− | '''Agenda:'''
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− | * Emoji Assignment
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− | *# Add a new mood to your Emoji class
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− | *# In the main setup() and draw(), create multiple Emoji objects of different sizes, colors, and moods at different locations on the screen.
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− | *# Display and demo your program to Mr. Bui
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− | * Ping w/ Objects
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− | *# Convert your Ping game so that it uses objects
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− | *# Create a new sketch named PingWithObjects
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− | *# Copy and paste your Ball class into a new tab in the sketch (separate classes should be in separate tabs)
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− | *# Create a new class in a new tab named Paddle
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− | *# Move the Ping paddle attribute variables to the Paddle class
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− | *# Create a default constructor in the Paddle class
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− | *# Add methods moveLeft() and moveRight() to the Paddle class
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− | *# Complete and demo the PingWithObjects conversion
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− | | |
− | == Wednesday - Thursday (4/5/17 - 4/6/17) ==
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− | '''Agenda:'''
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− | * Introduction to Objects Review
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− | ** Emoji class walk-through
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− | * Object & Class Rules
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− | *# Separate classes in separate tabs or files
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− | *# Capitalize class names (e.g. Ball, Emoji)
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− | *# Remember to indent!
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− | *# Order of sections:
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− | *#* attributes
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− | *#* constructors
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− | *#* methods
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− | *# All class constructors and methods can access attributes
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− | *# Use common sense to organize which code happens in which methods (i.e. each method has a specific purpose, and it should only worry about that purpose)
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− | * Default constructor vs "specific" constructors
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− | ** [https://docs.oracle.com/javase/tutorial/java/javaOO/constructors.html Oracle Java Constructor Tutorial]
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− | * Ping w/ Objects
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− | *# Convert your Ping game so that it uses objects
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− | *# Create a new sketch named PingWithObjects
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− | *# Copy and paste your Ball class into a new tab in the sketch (separate classes should be in separate tabs)
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− | *# Create a new class in a new tab named Paddle
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− | *# Move the Ping paddle attribute variables to the Paddle class
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− | *# Create a default constructor in the Paddle class
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− | *# Add methods moveLeft() and moveRight() to the Paddle class
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− | *# Complete and demo the PingWithObjects conversion
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− | | |
− | == Monday - Tuesday (4/3/17 - 4/4/17) ==
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− | '''Agenda:'''
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− | * Complete and demo [https://docs.google.com/document/d/1ZoXB12Md1zbG_liXn1yfIDosZ2p9i2ZqqsU4Hx8WV5A/edit?usp=sharing OOP: My First Object]
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− | * Challenge: Create the Multiple Bouncing Balls using an array of Ball objects
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− | * Ping w/ Objects
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− | *# Convert your Ping game so that it uses objects
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− | *# Create a new sketch named PingWithObjects
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− | *# Copy and paste your Ball class into a new tab in the sketch (separate classes should be in separate tabs)
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− | *# Create a new class in a new tab named Paddle
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− | *# Move the Ping paddle attribute variables to the Paddle class
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− | *# Create a default constructor in the Paddle class
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− | *# Add methods moveLeft() and moveRight() to the Paddle class
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− | *# Complete and demo the PingWithObjects conversion
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− | | |
− | == Archives ==
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− | * [[IBCS1 - 1617 - March]]
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− | * [[IBCS1 - 1617 - February]]
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− | * [[IBCS1 - 1617 - January]]
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− | * [[IBCS1 - 1617 - December]]
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− | * [[IBCS1 - 1617 - November]]
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− | * [[IBCS1 - 1617 - October]]
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− | * [[IBCS1 - 1617 - September]]
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− | * [[IBCS1 - 1516]]
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