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	<id>https://www.paulbui.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Whack-a-Mole_Game</id>
	<title>Whack-a-Mole Game - Revision history</title>
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	<updated>2026-10-04T05:00:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Whack-a-Mole_Game&amp;diff=2569&amp;oldid=prev</id>
		<title>Admin at 16:52, 23 January 2009</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Whack-a-Mole_Game&amp;diff=2569&amp;oldid=prev"/>
		<updated>2009-01-23T16:52:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:52, 23 January 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot; &gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Every 1 second, you should randomize the location of all your moles on the screen&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Every 1 second, you should randomize the location of all your moles on the screen&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Whacking&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Whacking&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** When the user clicks the mouse down, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you should use the X and Y coordinates to see if &lt;/del&gt;the image has been hit.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** When the user clicks the mouse down &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on an image&lt;/ins&gt;, the image has been hit.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** If the image is hit, then you should increase the score counter&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** If the image is hit, then you should increase the score counter&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Timer bar (losing)&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Timer bar (losing)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Whack-a-Mole_Game&amp;diff=2551&amp;oldid=prev</id>
		<title>Admin: New page: &#039;&#039;&#039;Objectives:&#039;&#039;&#039; * You will be able to get the mouse&#039;s X and Y coordinates * You will be able to move objects around the screen randomly * You will be able to manipulate the size attribut...</title>
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		<updated>2009-01-21T17:21:28Z</updated>

		<summary type="html">&lt;p&gt;New page: &amp;#039;&amp;#039;&amp;#039;Objectives:&amp;#039;&amp;#039;&amp;#039; * You will be able to get the mouse&amp;#039;s X and Y coordinates * You will be able to move objects around the screen randomly * You will be able to manipulate the size attribut...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Objectives:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* You will be able to get the mouse&amp;#039;s X and Y coordinates&lt;br /&gt;
* You will be able to move objects around the screen randomly&lt;br /&gt;
* You will be able to manipulate the size attributes of objects&lt;br /&gt;
* You will be able to determine if two objects are colliding&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Requirements:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* You are creating a Whack-a-Mole game that will allow the user to move the mouse around and click on &amp;quot;moles&amp;quot;.&lt;br /&gt;
* Random moles&lt;br /&gt;
** You should have several moles on the screen (3 or 4)&lt;br /&gt;
** Every 1 second, you should randomize the location of all your moles on the screen&lt;br /&gt;
* Whacking&lt;br /&gt;
** When the user clicks the mouse down, you should use the X and Y coordinates to see if the image has been hit.&lt;br /&gt;
** If the image is hit, then you should increase the score counter&lt;br /&gt;
* Timer bar (losing)&lt;br /&gt;
** When the game begins, you should have a bar at the top or side of the screen that shrinks according to how much time is left.  &lt;br /&gt;
** When the timer bar runs out, you should put a message on the screen that says &amp;quot;Game Over.&amp;quot;&lt;br /&gt;
* Scoring (winning)&lt;br /&gt;
** Whenever a player hits a mole, his/her score should increase.  The player will be trying to score above some number in order to win.  When the player&amp;#039;s score reaches a certain amount, they should win.  You decide how high the score should be.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
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