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	<id>https://www.paulbui.net/wiki/index.php?action=history&amp;feed=atom&amp;title=IBCS1_-_1718_-_June</id>
	<title>IBCS1 - 1718 - June - Revision history</title>
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	<updated>2026-10-09T16:36:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://www.paulbui.net/wiki/index.php?title=IBCS1_-_1718_-_June&amp;diff=14500&amp;oldid=prev</id>
		<title>Admin: Protected &quot;IBCS1 - 1718 - June&quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading]</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=IBCS1_-_1718_-_June&amp;diff=14500&amp;oldid=prev"/>
		<updated>2018-06-26T20:16:17Z</updated>

		<summary type="html">&lt;p&gt;Protected &amp;quot;&lt;a href=&quot;/wl/IBCS1_-_1718_-_June&quot; title=&quot;IBCS1 - 1718 - June&quot;&gt;IBCS1 - 1718 - June&lt;/a&gt;&amp;quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading]&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:16, 26 June 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
		
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	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=IBCS1_-_1718_-_June&amp;diff=14497&amp;oldid=prev</id>
		<title>Admin: Created page with &quot;== Tuesday - Thursday (6/5/18 - 6/7/18) == &#039;&#039;&#039;Agenda:&#039;&#039;&#039; * Demo any missing assignments (e.g. Brick class, Brick collision, etc.) * IBCS2 Summer Assignment  == Friday (6/1...&quot;</title>
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		<updated>2018-06-26T20:15:43Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Tuesday - Thursday (6/5/18 - 6/7/18) == &amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039; * Demo any missing assignments (e.g. Brick class, Brick collision, etc.) * &lt;a href=&quot;/wl/IBCS2_Summer_Assignment&quot; title=&quot;IBCS2 Summer Assignment&quot;&gt;IBCS2 Summer Assignment&lt;/a&gt;  == Friday (6/1...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Tuesday - Thursday (6/5/18 - 6/7/18) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Demo any missing assignments (e.g. Brick class, Brick collision, etc.)&lt;br /&gt;
* [[IBCS2 Summer Assignment]]&lt;br /&gt;
&lt;br /&gt;
== Friday (6/1/18) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* TURN IN FINAL EXAM EXEMPTION SLIPS!&lt;br /&gt;
* Demo Brick assignment (row of flashing bricks using the test main code below)&lt;br /&gt;
* Brick collision assignment&lt;br /&gt;
*# Now that you have Bricks that can display, implement the following methods in the Brick class:&lt;br /&gt;
*#* boolean hitTop(Ball b) - returns true if the Ball b&amp;#039;s bottom edge hits the top side of a &amp;#039;&amp;#039;&amp;#039;visible&amp;#039;&amp;#039;&amp;#039; Brick (i.e. check for visibility too); return false otherwise (HINT: You basically have this method already done...)&lt;br /&gt;
*#* boolean hitBottom(Ball b) - returns true if the Ball b&amp;#039;s &amp;#039;&amp;#039;&amp;#039;top&amp;#039;&amp;#039;&amp;#039; edge hits the &amp;#039;&amp;#039;&amp;#039;bottom&amp;#039;&amp;#039;&amp;#039; side of a &amp;#039;&amp;#039;&amp;#039;visible&amp;#039;&amp;#039;&amp;#039; Brick (i.e. check for visibility too)&lt;br /&gt;
*#* boolean hitLeft(Ball b) - returns true if the Ball b&amp;#039;s &amp;#039;&amp;#039;&amp;#039;right&amp;#039;&amp;#039;&amp;#039; edge his the &amp;#039;&amp;#039;&amp;#039;left&amp;#039;&amp;#039;&amp;#039; side of a &amp;#039;&amp;#039;&amp;#039;visible&amp;#039;&amp;#039;&amp;#039; Brick (i.e. check for visibility too)&lt;br /&gt;
*#* boolean hitRight(Ball b) - returns true if the Ball b&amp;#039;s &amp;#039;&amp;#039;&amp;#039;left&amp;#039;&amp;#039;&amp;#039; edge his the &amp;#039;&amp;#039;&amp;#039;right&amp;#039;&amp;#039;&amp;#039; side of a &amp;#039;&amp;#039;&amp;#039;visible&amp;#039;&amp;#039;&amp;#039; Brick (i.e. check for visibility too)&lt;br /&gt;
*# To demonstrate this assignment, modify the Brick test code that was given to you, so that the row of Bricks no longer blink.  Instead, add if-statements to check if the ball hits the top OR bottom of a &amp;#039;&amp;#039;&amp;#039;visible&amp;#039;&amp;#039;&amp;#039; Brick, then turn the Brick invisible and reverse the ball&amp;#039;s dy.  If the ball hits the left or right of a &amp;#039;&amp;#039;&amp;#039;visible&amp;#039;&amp;#039;&amp;#039; Brick, then turn the Brick invisible and reverse the ball&amp;#039;s dx.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
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