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	<id>https://www.paulbui.net/wiki/index.php?action=history&amp;feed=atom&amp;title=IBCS1_-_1516_-_May</id>
	<title>IBCS1 - 1516 - May - Revision history</title>
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	<updated>2026-04-22T19:02:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=IBCS1_-_1516_-_May&amp;diff=13033&amp;oldid=prev</id>
		<title>Admin: Protected &quot;IBCS1 - 1516 - May&quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=IBCS1_-_1516_-_May&amp;diff=13033&amp;oldid=prev"/>
		<updated>2016-06-03T19:04:34Z</updated>

		<summary type="html">&lt;p&gt;Protected &amp;quot;&lt;a href=&quot;/wl/IBCS1_-_1516_-_May&quot; title=&quot;IBCS1 - 1516 - May&quot;&gt;IBCS1 - 1516 - May&lt;/a&gt;&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 19:04, 3 June 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=IBCS1_-_1516_-_May&amp;diff=13032&amp;oldid=prev</id>
		<title>Admin: Created page with &quot;== Friday (5/27/16) == &#039;&#039;&#039;Agenda:&#039;&#039;&#039; * Workplace Readiness Skills Assessment * Make sure you&#039;ve turned in your Internal Assessment: Criterion A via Google Classroom  == Monday - ...&quot;</title>
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		<updated>2016-06-03T19:04:21Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Friday (5/27/16) == &amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039; * Workplace Readiness Skills Assessment * Make sure you&amp;#039;ve turned in your Internal Assessment: Criterion A via Google Classroom  == Monday - ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Friday (5/27/16) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Workplace Readiness Skills Assessment&lt;br /&gt;
* Make sure you&amp;#039;ve turned in your Internal Assessment: Criterion A via Google Classroom&lt;br /&gt;
&lt;br /&gt;
== Monday - Wednesday (5/23/16 - 5/25/16) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Internal Assessment: Criterion A: Planning&lt;br /&gt;
** [[Internal Assessment]]&lt;br /&gt;
** [[Media:IBCS_InternalAssessmentChecklist.doc]]&lt;br /&gt;
** [http://ibpublishing.ibo.org/live-exist/rest/app/tsm.xql?doc=d_4_comsc_tsm_1201_1_e&amp;amp;part=4&amp;amp;chapter=5 IA Criteria Rubrics]&lt;br /&gt;
** [https://ibpublishing.ibo.org/live-exist/rest/app/tsm.xql?doc=d_4_comsc_tsm_1201_2_e&amp;amp;part=4&amp;amp;chapter=7 IA Examples]&lt;br /&gt;
** Criterion A Overview - due &amp;#039;&amp;#039;&amp;#039;Friday (5/27/16)&amp;#039;&amp;#039;&amp;#039; via Google Classroom&lt;br /&gt;
*** Explicitly state your client&lt;br /&gt;
*** Explicitly state your advisor&lt;br /&gt;
*** Define and describe the problem or unanswered question (175-250 words) &lt;br /&gt;
*** Justify your proposed product (175-250 words)&lt;br /&gt;
*** List (bulleted sentences/phrases) your success criteria (functionality requirements)&lt;br /&gt;
* Workplace Readiness Skills Assessment - &amp;#039;&amp;#039;&amp;#039;Friday (5/27/16)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Common-sense workplace questions&lt;br /&gt;
** 1 hour - 100 multiple choice&lt;br /&gt;
** [https://www.quia.com/quiz/1865016.html Practice WRS Test]&lt;br /&gt;
* Integrating Brickbreaker - collisions &amp;amp; brick drawing&lt;br /&gt;
* If you have not already done so, demonstrate brick collisions for credit&lt;br /&gt;
* Demonstrate a working Brickbreaker game for credit&lt;br /&gt;
** All bricks collide and disappear to win&lt;br /&gt;
** Ball passing the bottom of the screen loses&lt;br /&gt;
&lt;br /&gt;
== Monday - Thursday (5/9/16 - 5/19/16) ==&lt;br /&gt;
* Complete the [http://nveval.com/ NVCC Course Evaluation survey]&lt;br /&gt;
* Complete the [http://research.k12insight.com/CTEstudentsurvey/ CTE Student Survey]&lt;br /&gt;
* Brickbreaker intro&lt;br /&gt;
*# Draw a row of bricks w/ a for loop&lt;br /&gt;
*# Draw multiple rows of bricks by adding another for loop&lt;br /&gt;
*# Give each brick a random color (if you want the colors to stay the same throughout the game, then you&amp;#039;ll need arrays)&lt;br /&gt;
* Brick collision detection - demonstrate the collision testing once completed for credit&lt;br /&gt;
*# Create a new sketchbook just to develop your collision detection&lt;br /&gt;
*# You will develop 4 different functions to check if a ball collides with the different sides of a brick&lt;br /&gt;
*# Declare and initialize all the variables for a ball -- start your ball at the top of the screen and have it go straight downwards&lt;br /&gt;
*# Declare and initialize brick_x, brick_y, brick_w, brick_h variables&lt;br /&gt;
*# Declare and initialize a boolean visible variable, which is true -- this variable will remember if a brick is visible or not.  If the brick is hit, then we set it to false&lt;br /&gt;
*# Define a function named &amp;#039;&amp;#039;&amp;#039;boolean checkTop(int brick_x, int brick_y)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*#* if the ball&amp;#039;s bottom edge (ball_y+ball_r) is greater than the brick&amp;#039;s top edge (brick_y) AND the ball&amp;#039;s bottom edge is still less than the brick&amp;#039;s bottom edge (brick_y+brick_h) AND the ball&amp;#039;s left edge (ball_x-ball_r) is less than the brick&amp;#039;s right edge (brick_x+brick_w) AND the ball&amp;#039;s right edge (ball_x+ball_r) is greater than the brick&amp;#039;s left edge (brick_x)...then the ball must be hitting the top edge and you should return &amp;#039;&amp;#039;&amp;#039;true&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*#* otherwise, return &amp;#039;&amp;#039;&amp;#039;false&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*# Go to the draw() function &lt;br /&gt;
*## Draw and move your ball&lt;br /&gt;
*## if visible is true, then&lt;br /&gt;
*### Draw the brick &lt;br /&gt;
*### Check if the ball has hit the top of the brick by using an if-statement and checkTop(brick_x, brick_y)&lt;br /&gt;
*###* If the brick is hit, then set visible to false and flip the direction of the ball&lt;br /&gt;
*# If you get &amp;#039;&amp;#039;&amp;#039;checkTop()&amp;#039;&amp;#039;&amp;#039; working, then change the starting location and direction of the ball and develop &amp;#039;&amp;#039;&amp;#039;checkLeft()&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;checkRight()&amp;#039;&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;&amp;#039;checkBottom()&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*# Demonstrate the collision testing once completed for credit&lt;br /&gt;
&lt;br /&gt;
== Tuesday - Thursday (5/3/16 - 5/5/16) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Complete the [http://nveval.com/ NVCC Course Evaluation survey]&lt;br /&gt;
* Complete the [http://research.k12insight.com/CTEstudentsurvey/ CTE Student Survey]&lt;br /&gt;
* Convert and demo Lab 6 / 7 (Tic-Tac-Toe)&lt;br /&gt;
** [https://processing.org/tutorials/arrays/ Processing - Arrays Tutorial]&lt;br /&gt;
** [https://processing.org/tutorials/2darray Processing - 2D Arrays Tutorial]&lt;br /&gt;
* for loop review and practice&lt;br /&gt;
*# Write a for loop that prints 0 to 10 by 2s&lt;br /&gt;
*# Write a for loop that prints 25 to 175 by 25&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
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