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	<id>https://www.paulbui.net/wiki/index.php?action=history&amp;feed=atom&amp;title=IBCS1_-_1415_-_January</id>
	<title>IBCS1 - 1415 - January - Revision history</title>
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	<updated>2026-04-10T13:11:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=IBCS1_-_1415_-_January&amp;diff=11914&amp;oldid=prev</id>
		<title>Admin: Protected &quot;IBCS1 - 1415 - January&quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]</title>
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		<updated>2015-02-02T15:24:40Z</updated>

		<summary type="html">&lt;p&gt;Protected &amp;quot;&lt;a href=&quot;/wl/IBCS1_-_1415_-_January&quot; title=&quot;IBCS1 - 1415 - January&quot;&gt;IBCS1 - 1415 - January&lt;/a&gt;&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 15:24, 2 February 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>Admin</name></author>
		
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	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=IBCS1_-_1415_-_January&amp;diff=11913&amp;oldid=prev</id>
		<title>Admin: Created page with &quot;== Monday - Friday (1/26/15 - 1/30/15) == &#039;&#039;&#039;Agenda:&#039;&#039;&#039; * Complete 2-player Tic-Tac-Toe * 1-player Tic-Tac-Toe ** Edit drawShape() so that you do not use the &#039;&#039;&#039;turn&#039;&#039;&#039; variable ...&quot;</title>
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		<updated>2015-02-02T15:24:29Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Monday - Friday (1/26/15 - 1/30/15) == &amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039; * Complete 2-player Tic-Tac-Toe * 1-player Tic-Tac-Toe ** Edit drawShape() so that you do not use the &amp;#039;&amp;#039;&amp;#039;turn&amp;#039;&amp;#039;&amp;#039; variable ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Monday - Friday (1/26/15 - 1/30/15) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Complete 2-player Tic-Tac-Toe&lt;br /&gt;
* 1-player Tic-Tac-Toe&lt;br /&gt;
** Edit drawShape() so that you do not use the &amp;#039;&amp;#039;&amp;#039;turn&amp;#039;&amp;#039;&amp;#039; variable anymore&lt;br /&gt;
**# Check valid move&lt;br /&gt;
**# If so, then player moves&lt;br /&gt;
**# Check for win/tie&lt;br /&gt;
**# Computer automatically moves (see functions below)&lt;br /&gt;
**# Check for win/tie&lt;br /&gt;
** Easy Computer&lt;br /&gt;
**# Create a new function named computerMove(board), which takes the board as a parameter.  It will return a list [row, col] where the computer will move&lt;br /&gt;
**# Inside the function, generate a random row number and a random col number.  If the [row][col] location is empty, then you can return it [row, col]&lt;br /&gt;
**# If the [row][col] is not empty, then you should have a while loop that constantly generate new random numbers while the [row][col] location is non-empty&lt;br /&gt;
** Hard Computer&lt;br /&gt;
**# Create multiple functions to analyze the board (e.g. checkRows(), checkCols(), checkDiags()) that looks for two in a line&lt;br /&gt;
**# If there&amp;#039;s two in a line, then return the location of the empty slot&lt;br /&gt;
**# In case there are no two in a line, then return None&lt;br /&gt;
&lt;br /&gt;
== Wednesday - Friday (1/21/15 - 1/23/15) ==&lt;br /&gt;
* Complete and demo the graphical Tic-Tac-Toe&lt;br /&gt;
&lt;br /&gt;
== Tuesday - Friday (1/13/15 - 1/16/15) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Complete and demo the console-based Tic-Tac-Toe&lt;br /&gt;
* Integrate graphics into your console-based Tic-Tac-Toe&lt;br /&gt;
&lt;br /&gt;
== Friday - Monday (1/9/15 - 1/12/15) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Tic-Tac-Toe board review&lt;br /&gt;
* Complete the console text-based version of Tic-Tac-Toe&lt;br /&gt;
* You will need to implement the following functions:&lt;br /&gt;
* checkWin()&lt;br /&gt;
** Checks to see if there is a winner (3 lined up Xs or Os). Returns “X” if X wins, “O” if O wins, and “-” if there is still no winner&lt;br /&gt;
*** Checks the 3 rows&lt;br /&gt;
*** Checks the 3 columns&lt;br /&gt;
*** Checks the 2 diagonals&lt;br /&gt;
* checkFull()&lt;br /&gt;
** Checks to see if every element in board[][] has been filled&lt;br /&gt;
** Return False if any of the elements in board[][] are equal to dash (&amp;quot;-&amp;quot;)&lt;br /&gt;
** Return True if every element in board[][] is not equal to dash (&amp;quot;-&amp;quot;)&lt;br /&gt;
** HINT: Instead of checking if the board[][] is full, check if it is NOT full&lt;br /&gt;
&lt;br /&gt;
== Monday - Thursday (1/5/15 - 1/8/15) ==&lt;br /&gt;
* Make sure you have completed all your missing assignments&lt;br /&gt;
* Tic-Tac-Toe walk-through&lt;br /&gt;
* [http://www.pythontutor.com On-line Python Tutor]&lt;br /&gt;
* Introduction to Matrices&lt;br /&gt;
* Matrix Practice&lt;br /&gt;
*# Write the code to create a 3x5 matrix of 1s&lt;br /&gt;
*# Print out matrix&lt;br /&gt;
*# Increase the element at [2][3] by 10&lt;br /&gt;
*# Write a loop that increases all the elements of the matrix by 2&lt;br /&gt;
*# Print out matrix&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
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