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	<id>https://www.paulbui.net/wiki/index.php?action=history&amp;feed=atom&amp;title=CS1_-_1213_-_September</id>
	<title>CS1 - 1213 - September - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.paulbui.net/wiki/index.php?action=history&amp;feed=atom&amp;title=CS1_-_1213_-_September"/>
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	<updated>2026-06-10T17:05:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=CS1_-_1213_-_September&amp;diff=10428&amp;oldid=prev</id>
		<title>Admin: /* Wednesday (9/5/12) */</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=CS1_-_1213_-_September&amp;diff=10428&amp;oldid=prev"/>
		<updated>2013-09-04T03:21:58Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Wednesday (9/5/12)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 03:21, 4 September 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l204&quot; &gt;Line 204:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 204:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Homework:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Homework:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Signed syllabus sheet due by the end of next week (9/14/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;11&lt;/del&gt;).&amp;#160; You may turn it in anytime before then.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Signed syllabus sheet due by the end of next week (9/14/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;12&lt;/ins&gt;).&amp;#160; You may turn it in anytime before then.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Tuesday (9/4/12) ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Tuesday (9/4/12) ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=CS1_-_1213_-_September&amp;diff=9378&amp;oldid=prev</id>
		<title>Admin: Protected &quot;CS1 - 1213 - September&quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite))</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=CS1_-_1213_-_September&amp;diff=9378&amp;oldid=prev"/>
		<updated>2012-10-12T16:55:51Z</updated>

		<summary type="html">&lt;p&gt;Protected &amp;quot;&lt;a href=&quot;/wl/CS1_-_1213_-_September&quot; title=&quot;CS1 - 1213 - September&quot;&gt;CS1 - 1213 - September&lt;/a&gt;&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite))&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:55, 12 October 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=CS1_-_1213_-_September&amp;diff=9376&amp;oldid=prev</id>
		<title>Admin: Created page with &quot;== Thursday (9/27/12) == &#039;&#039;&#039;Warmup:&#039;&#039;&#039; # Open TextEdit or MS Word # With a partner, come up with a list of as many game features as you can #* E.g. Lives, hit points, etc.  &#039;&#039;&#039;Ag...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=CS1_-_1213_-_September&amp;diff=9376&amp;oldid=prev"/>
		<updated>2012-10-12T16:55:18Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Thursday (9/27/12) == &amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039; # Open TextEdit or MS Word # With a partner, come up with a list of as many game features as you can #* E.g. Lives, hit points, etc.  &amp;#039;&amp;#039;&amp;#039;Ag...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Thursday (9/27/12) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# Open TextEdit or MS Word&lt;br /&gt;
# With a partner, come up with a list of as many game features as you can&lt;br /&gt;
#* E.g. Lives, hit points, etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Demo Frogger Game&lt;br /&gt;
** Make sure you have accomplished all the tasks in the Frogger Game&lt;br /&gt;
* If you are done with basic Frogger, then try implementing the following advanced features:&lt;br /&gt;
** The enemy sprites constantly change costume back and forth (makes it look like they&amp;#039;re moving)&lt;br /&gt;
** Health/Lives power-up (when picked up, you get a new life)&lt;br /&gt;
** Increasingly difficult levels&lt;br /&gt;
* Begin working on [[Item collection game]]&lt;br /&gt;
&lt;br /&gt;
== Tuesday (9/25/12) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Basic Frogger Game&lt;br /&gt;
*# Give your game a simple background&lt;br /&gt;
*# Have your stage play some background music&lt;br /&gt;
*# You will need several sprites.&lt;br /&gt;
*# 1 player sprite will be the player and it will cross the screen by using the keyboard.  &lt;br /&gt;
*# 3-5 enemy sprites will be used to move back and forth horizontally or vertically across the screen (the number depends on how big you make them)&lt;br /&gt;
*# When you play your game, you want to cross the entire screen without hitting the enemy sprites.&lt;br /&gt;
*# Start the player off with 3 lives (HINT: use a variable)&lt;br /&gt;
*# If you hit any of the enemy sprites:&lt;br /&gt;
*## Subtract one life away&lt;br /&gt;
*## Play a sound effect of getting hit&lt;br /&gt;
*## Say &amp;quot;Ouch!&amp;quot;&lt;br /&gt;
*## Move the player back to its starting location&lt;br /&gt;
*# If lives hits 0, then say &amp;quot;Game Over&amp;quot; and end the game&lt;br /&gt;
*## Play a sound effect for the &amp;quot;Game Over&amp;quot;&lt;br /&gt;
*# If the player reaches the other side of the screen, then say &amp;quot;You win!&amp;quot;&lt;br /&gt;
*## Play a sound effect for winning&lt;br /&gt;
*#* Hint: You can use all sorts of different ways to detect how you hit the other side of the screen&lt;br /&gt;
*#* Create a long sprite that you detect hitting OR...&lt;br /&gt;
*#* Check the y-coordinate of the sprite and if it is greater than the upper bound of the screen&lt;br /&gt;
&lt;br /&gt;
== Friday (9/21/12) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Create a Scratch program that has a ball that bounces around on the screen&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Complete your Animations and Evaluations&lt;br /&gt;
* Introduction to Basic Game Programming&lt;br /&gt;
*# Start game&lt;br /&gt;
*# Run forever (game loop)&lt;br /&gt;
*# Include rules in your game loop&lt;br /&gt;
*# Do the above for every sprite&lt;br /&gt;
* Introduction to Conditionals&lt;br /&gt;
** Booleans - things that are True or False&lt;br /&gt;
** if statement blocks&lt;br /&gt;
** if-else statement blocks&lt;br /&gt;
* Introduction to Variables&lt;br /&gt;
* Avoidance Game Example&lt;br /&gt;
*# Add a background to the example&lt;br /&gt;
*# Change the sprites&lt;br /&gt;
*# Add a lives variable that starts at 10 when you start the game&lt;br /&gt;
*# If the player touches the ball, then decrease lives by 1&lt;br /&gt;
*# Add another if that checks if lives is equal to 0&lt;br /&gt;
*#* If so, say Game Over and end the game (stop all scripts)&lt;br /&gt;
* Begin work on your Basic Frogger Game&lt;br /&gt;
*# Give your game a simple background&lt;br /&gt;
*# Have your stage play some background music&lt;br /&gt;
*# You will need several sprites.&lt;br /&gt;
*# 1 player sprite will be the player and it will cross the screen by using the keyboard.  &lt;br /&gt;
*# 3-5 enemy sprites will be used to move back and forth horizontally or vertically across the screen (the number depends on how big you make them)&lt;br /&gt;
*# When you play your game, you want to cross the entire screen without hitting the enemy sprites.&lt;br /&gt;
*# Start the player off with 3 lives (HINT: use a variable)&lt;br /&gt;
*# If you hit any of the enemy sprites:&lt;br /&gt;
*## Subtract one life away&lt;br /&gt;
*## Play a sound effect of getting hit&lt;br /&gt;
*## Say &amp;quot;Ouch!&amp;quot;&lt;br /&gt;
*## Move the player back to its starting location&lt;br /&gt;
*# If lives hits 0, then say &amp;quot;Game Over&amp;quot; and end the game&lt;br /&gt;
*## Play a sound effect for the &amp;quot;Game Over&amp;quot;&lt;br /&gt;
*# If the player reaches the other side of the screen, then say &amp;quot;You win!&amp;quot;&lt;br /&gt;
*## Play a sound effect for winning&lt;br /&gt;
*#* Hint: You can use all sorts of different ways to detect how you hit the other side of the screen&lt;br /&gt;
*#* Create a long sprite that you detect hitting OR...&lt;br /&gt;
*#* Check the y-coordinate of the sprite and if it is greater than the upper bound of the screen&lt;br /&gt;
&lt;br /&gt;
== Wednesday (9/19/12) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* CSTA Survey&lt;br /&gt;
* Animation Evaluations&lt;br /&gt;
*# Bring up your animation and make sure it plays with a single-click of the green flag.&lt;br /&gt;
*# Receive an evaluation sheet from Mr. Bui&lt;br /&gt;
*# Be sure to put your name at the top.  As we go around evaluating each others&amp;#039; animations, leave your evaluation sheet sitting at your computer.&lt;br /&gt;
*# At the gong, go to another computer and play the animation&lt;br /&gt;
*# Complete an evaluation on the original author&amp;#039;s evaluation sheet.  Be sure you write your name on the author&amp;#039;s evaluation sheet.&lt;br /&gt;
*# There will be a gong every 5 minutes&lt;br /&gt;
*# At the end of class, your computer should have 3 evaluations by other people.&lt;br /&gt;
* More Control Blocks&lt;br /&gt;
** Repeat X times&lt;br /&gt;
** Forever block&lt;br /&gt;
* Bouncing sprites animation&lt;br /&gt;
*# Your Scratch program should have at least 5 different sprites&lt;br /&gt;
*# When the program starts, each sprite should point in a random direction&lt;br /&gt;
*# Each sprite should then continuously move around, bouncing off the edges&lt;br /&gt;
*# Try out some different things like pen actions and color changes&lt;br /&gt;
&lt;br /&gt;
== Monday (9/17/12) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Scratch Review&lt;br /&gt;
* Broadcast and When I Receive blocks&lt;br /&gt;
* Complete your Sprite Animations&lt;br /&gt;
** Create an animation that retells a movie/story in simplified terms.  In your animation, you must employ the following:&lt;br /&gt;
** Background image&lt;br /&gt;
** Sprites that move around&lt;br /&gt;
** Sprites that change costume&lt;br /&gt;
** Sprites and say/think&lt;br /&gt;
** A graphic or size effect being applied to sprites&lt;br /&gt;
** A sound should be played&lt;br /&gt;
&lt;br /&gt;
* We will demo the animations to each other next class&lt;br /&gt;
&lt;br /&gt;
== Thursday (9/13/12) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Bring up your [[Scratch - Moving and Drawing Assignment]]&lt;br /&gt;
* Make sure you have completed and demonstrated it to Mr. Bui&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Key pressing&lt;br /&gt;
* Sounds (you will need to use headphones for this unit!)&lt;br /&gt;
** Downloading a sound (e.g. Mario sound clips)&lt;br /&gt;
** Record your own sound&lt;br /&gt;
** Playing sounds in Scratch&lt;br /&gt;
* Complete and demo [[Scratch - Sound Board Assignment]]&lt;br /&gt;
* Sprite Looks&lt;br /&gt;
** Changing costumes&lt;br /&gt;
** Saying and Thinking&lt;br /&gt;
** Graphics and Size effects&lt;br /&gt;
* Wait command&lt;br /&gt;
* Sprite Look Practice - Create an animation that retells a movie/story in simplified terms.  In your animation, you must employ the following:&lt;br /&gt;
** Background image&lt;br /&gt;
** Sprites that move around&lt;br /&gt;
** Sprites that change costume&lt;br /&gt;
** Sprites and say/think&lt;br /&gt;
** A graphic or size effect being applied to sprites&lt;br /&gt;
** A sound should be played&lt;br /&gt;
&lt;br /&gt;
== Tuesday (9/11/12) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Use Google Image Search to find a school-appropriate image that you would like to use as a sprite. Don&amp;#039;t worry if you need to crop (cut out the image.)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Introduction to Scratch&lt;br /&gt;
** Sprites and costumes&lt;br /&gt;
** Basic movement&lt;br /&gt;
** Pen&lt;br /&gt;
* Complete and demo [[Scratch - Moving and Drawing Assignment]]&lt;br /&gt;
&lt;br /&gt;
== Friday (9/7/12) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# Bring up your responses from the &amp;quot;Defining computer science&amp;quot; activity at the end of last class&lt;br /&gt;
# Review your responses&lt;br /&gt;
# Define the term: &amp;quot;to compute&amp;quot; or &amp;quot;computation&amp;quot; in your &amp;quot;Defining computer science&amp;quot; google doc&lt;br /&gt;
# Now, try to define the term &amp;quot;computer science&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;quot;What is computer science?&amp;quot; discussion&lt;br /&gt;
* Different fields in computer science&lt;br /&gt;
* How do we solve problems?&lt;br /&gt;
*# Pair up&lt;br /&gt;
*# One partner should create a google doc&lt;br /&gt;
*# Write both partners names at the top&lt;br /&gt;
*# Don&amp;#039;t forget to share the document with [[Image:BuiEmail.bmp]]&lt;br /&gt;
*# Write out the steps involved in making a PB&amp;amp;J sandwich&lt;br /&gt;
* Share sandwich stories&lt;br /&gt;
* What lessons/problems did we run into?&lt;br /&gt;
* What does &amp;#039;&amp;#039;programming&amp;#039;&amp;#039; mean?&lt;br /&gt;
* Introduction to Scratch&lt;br /&gt;
** Sprites (costumes and direction)&lt;br /&gt;
** Basic movement&lt;br /&gt;
** Pen&lt;br /&gt;
* [[Scratch - Moving and Drawing Assignment]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Homework:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Signed syllabus sheet due by the end of next week (9/16/11).  You may turn it in anytime before then.&lt;br /&gt;
&lt;br /&gt;
== Wednesday (9/5/12) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* If you have not done so, complete the [http://spreadsheets.google.com/viewform?key=p6_k1SMbS2zvMHJNJBBkFPA Student Survey]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Misc logistics&lt;br /&gt;
** 20/10 no pass policy&lt;br /&gt;
** Location of bathrooms&lt;br /&gt;
** Sign in/out sheets&lt;br /&gt;
* Introductions&lt;br /&gt;
* [[Computer Science I Syllabus]]&lt;br /&gt;
* IT Resources for Students (UserID: StudentID# and Password: Birthday)&lt;br /&gt;
** Google Apps - [http://www.apsva.us/google http://www.apsva.us/google]&lt;br /&gt;
** Dropbox - [http://www.dropbox.com http://www.dropbox.com]&lt;br /&gt;
** etc.&lt;br /&gt;
* Defining computer science:&lt;br /&gt;
*# Write your name the top of the Google Doc&lt;br /&gt;
*# List people/things/systems that use computers (e.g. air traffic control)&lt;br /&gt;
*# For each of the above people/things/systems, write down the information/data that they use (e.g. flight information)&lt;br /&gt;
*# List things you have done in any science class&lt;br /&gt;
*# Define the term: &amp;quot;to compute&amp;quot; or &amp;quot;computation&amp;quot;&lt;br /&gt;
*# Share the document with [[Image:BuiEmail.bmp]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Homework:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Signed syllabus sheet due by the end of next week (9/14/11).  You may turn it in anytime before then.&lt;br /&gt;
&lt;br /&gt;
== Tuesday (9/4/12) ==&lt;br /&gt;
* Introductions&lt;br /&gt;
* Name cards&lt;br /&gt;
* Lab setup/config&lt;br /&gt;
** Login username is your first initial and lastname (e.g. pbui)&lt;br /&gt;
** Your password is your student ID number&lt;br /&gt;
** Go to Apple (upper left) -&amp;gt; System Preferences -&amp;gt; Accounts -&amp;gt; Change Password&lt;br /&gt;
** Acceptable-use policies apply in this lab!&lt;br /&gt;
* Complete the [http://spreadsheets.google.com/viewform?key=p6_k1SMbS2zvMHJNJBBkFPA Student Surveys]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
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