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	<id>https://www.paulbui.net/wiki/index.php?action=history&amp;feed=atom&amp;title=APCS_-_1920_-_October</id>
	<title>APCS - 1920 - October - Revision history</title>
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	<updated>2026-09-14T05:46:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=APCS_-_1920_-_October&amp;diff=15929&amp;oldid=prev</id>
		<title>Admin: Protected &quot;APCS - 1920 - October&quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading]</title>
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		<updated>2019-11-04T11:11:02Z</updated>

		<summary type="html">&lt;p&gt;Protected &amp;quot;&lt;a href=&quot;/wl/APCS_-_1920_-_October&quot; title=&quot;APCS - 1920 - October&quot;&gt;APCS - 1920 - October&lt;/a&gt;&amp;quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading]&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 11:11, 4 November 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=APCS_-_1920_-_October&amp;diff=15928&amp;oldid=prev</id>
		<title>Admin: Created page with &quot;== Thursday (10/31/19) == &#039;&#039;&#039;Agenda:&#039;&#039;&#039; * 1st Quarter Exam  == Tuesday (10/29/19) == &#039;&#039;&#039;Agenda:&#039;&#039;&#039; * 1st Quarter Exam - &#039;&#039;&#039;Thursday (10/31/19)&#039;&#039;&#039; ** 80 minutes ** 35 multiple-...&quot;</title>
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		<updated>2019-11-04T11:10:48Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Thursday (10/31/19) == &amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039; * 1st Quarter Exam  == Tuesday (10/29/19) == &amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039; * 1st Quarter Exam - &amp;#039;&amp;#039;&amp;#039;Thursday (10/31/19)&amp;#039;&amp;#039;&amp;#039; ** 80 minutes ** 35 multiple-...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Thursday (10/31/19) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* 1st Quarter Exam&lt;br /&gt;
&lt;br /&gt;
== Tuesday (10/29/19) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* 1st Quarter Exam - &amp;#039;&amp;#039;&amp;#039;Thursday (10/31/19)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** 80 minutes&lt;br /&gt;
** 35 multiple-choice questions&lt;br /&gt;
* All repl.its should be completed by this point&lt;br /&gt;
** Find Min/Max will be used in a future algorithm!&lt;br /&gt;
* How do they test you on algorithms in the multiple-choice section?&lt;br /&gt;
** If given some code and a missing block, they ask you to select the correct missing block to implement a particular algorithm&lt;br /&gt;
** If given a data set and code, you must trace the code (and follow the algorithm)&lt;br /&gt;
** Examples&lt;br /&gt;
** https://www.cs.usfca.edu/~galles/visualization/Search.html&lt;br /&gt;
* Study for quarter exam&lt;br /&gt;
&lt;br /&gt;
== Friday (10/25/19) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* 1st Quarter Exam - &amp;#039;&amp;#039;&amp;#039;Thursday (10/31/19)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** All topics are fair game up through while loops&lt;br /&gt;
* [https://docs.google.com/presentation/d/1GLpwZbqLcyix2WHqS9lLJT3qCeIeWGQ9UDwr6f9VgoE/edit?usp=sharing Search slides]&lt;br /&gt;
** Linear search&lt;br /&gt;
** Binary search&lt;br /&gt;
* Complete all repl.its&lt;br /&gt;
&lt;br /&gt;
== Wednesday (10/23/19) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* while loops quiz in Canvas&lt;br /&gt;
* 1st Quarter Exam - &amp;#039;&amp;#039;&amp;#039;Thursday (10/31/19)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** All topics are fair game up through while loops&lt;br /&gt;
* Looping practice from previous day(s)&lt;br /&gt;
* Looping algorithms&lt;br /&gt;
** Sum all the elements in an array&lt;br /&gt;
** Given a key to search for, locate the matching element in an array (return -1 if not there)&lt;br /&gt;
** Find the minimum/smallest element in an array&lt;br /&gt;
** Find the maximum/largest element in an array&lt;br /&gt;
* Complete while loop repl.its&lt;br /&gt;
** 3 x while loop practices&lt;br /&gt;
** Linear Search&lt;br /&gt;
** Find Min/Max&lt;br /&gt;
&lt;br /&gt;
== Monday (10/21/19) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* 1st Quarter Exam - &amp;#039;&amp;#039;&amp;#039;Thursday (10/31/19)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** All topics are fair game up through while loops&lt;br /&gt;
* Tic-Tac-Toe: Part 3 demos today&lt;br /&gt;
* Test 6 Questions?&lt;br /&gt;
* Test 7 questions?&lt;br /&gt;
** while loops quiz on &amp;#039;&amp;#039;&amp;#039;Wednesday (10/23/19)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Looping w/ String methods cont&amp;#039;d&lt;br /&gt;
*# Write a loop that counts the number of occurrences of a particular substring within a larger string (there are many ways to do this)&lt;br /&gt;
*# Write a loop that prints the location of every occurrence of a particular substring within a larger string (there are many ways to do this!)&lt;br /&gt;
* While loops with arrays&lt;br /&gt;
*# Write a loop that prints every element of an int[]&lt;br /&gt;
*# Write a loop that prints the square of every element in an int[]&lt;br /&gt;
*# Write a loop that sums all the numbers of an int[]&lt;br /&gt;
&lt;br /&gt;
== Thursday (10/17/19) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Did you complete Activity 6?&lt;br /&gt;
* Iteration - While Loops&lt;br /&gt;
** Basic while loops&lt;br /&gt;
**# Write a loop that prints 0 to 10 (exclusive)&lt;br /&gt;
**# Write a loop that prints 10 to 0 (inclusive)&lt;br /&gt;
**# Write a loop that sums all the numbers from 0 to 1000 (inclusive)&lt;br /&gt;
**# Write a loop that prints all the numbers that are divisible by 3 and 7 between 0 and 1000&lt;br /&gt;
** While loops with strings&lt;br /&gt;
**# Write a loop that prints each character of a String s (you supply the String&amp;#039;s value)&lt;br /&gt;
**# Write a loop that prints every other character of a String s&lt;br /&gt;
**# Write a loop that prints each character of a String s from end to beginning&lt;br /&gt;
**# Write a loop that counts the number of occurrences of a particular substring within a larger string (there are many ways to do this)&lt;br /&gt;
**# Write a loop that prints the location of every occurrence of a particular substring within a larger string (there are many ways to do this!)&lt;br /&gt;
** While loops with arrays&lt;br /&gt;
**# Write a loop that prints every element of an int[]&lt;br /&gt;
**# Write a loop that prints the square of every element in an int[]&lt;br /&gt;
**# Write a loop that sums all the numbers of an int[]&lt;br /&gt;
** Complete Test 6 and Test 7&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Homework:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Complete Test 6 and Test 7 if you did not do so in class&lt;br /&gt;
&lt;br /&gt;
== Friday (10/11/19) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Activity 5 Questions?&lt;br /&gt;
* Test 5 Questions?&lt;br /&gt;
* Arrays Quiz&lt;br /&gt;
* Complete Activity 6&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Homework:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Complete Activity 6: Airline Meals&lt;br /&gt;
&lt;br /&gt;
== Wednesday (10/9/19) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Demo completed Tic-Tac-Toe game&lt;br /&gt;
* Introduction to Arrays&lt;br /&gt;
** Walk-through and read eIMACS: Arrays chapter (page 60)&lt;br /&gt;
** [https://docs.google.com/a/apsva.us/presentation/d/1Ayzvd1q-6RwZKplUtLHDCCLyO5XIR5kyeKUi8-htErY/edit?usp=sharing Java Arrays]&lt;br /&gt;
** Complete the Canvas Arrays Practice assignment&lt;br /&gt;
** Complete Activity 5: Arrays&lt;br /&gt;
** Java Arrays Quiz on &amp;#039;&amp;#039;&amp;#039;Friday (10/11/19)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Homework:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Complete Test 5&lt;br /&gt;
&lt;br /&gt;
== Monday (10/7/19) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Demo Tic-Tac-Toe - Part 2&lt;br /&gt;
* Tic-Tac-Toe - Part 3&lt;br /&gt;
*# Be sure to create a new sketch so as not to lose your working Part 2 code&lt;br /&gt;
*# Add conditionals to check if any 3 locations match (make sure that at least one of the locations is not equal to the empty string)&lt;br /&gt;
*# Display a text() message that indicates the winner&lt;br /&gt;
*# Call the noLoop() method to stop the game when there is a winner&lt;br /&gt;
*# Implement a mechanism/conditional to check if the game is a draw (tie)&lt;br /&gt;
* Demo a completed Tic-Tac-Toe game&lt;br /&gt;
* Challenge:&lt;br /&gt;
*# Implement an AI to play against you&lt;br /&gt;
*# Design and implement [https://en.wikipedia.org/wiki/Ultimate_tic-tac-toe Ultimate/Super Tic-Tac-Toe]&lt;br /&gt;
&lt;br /&gt;
== Thursday (10/3/19) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Work on and complete Tic-Tac-Toe - Part 2&lt;br /&gt;
*# Add a String variable to track the turn (&amp;quot;X&amp;quot; or &amp;quot;O&amp;quot;)&lt;br /&gt;
*# You have two options:&lt;br /&gt;
*#* Add a two-dimensional String array to your Tic-Tac-Toe at the top to track the moves (all elements start as &amp;quot;&amp;quot;, but will be &amp;quot;X&amp;quot; or &amp;quot;O&amp;quot; later)&lt;br /&gt;
*#* Add 9 String variables, one for each Tic-Tac-Toe square. Use a naming convention like (b_0_0, b_0_1, etc.)&lt;br /&gt;
*# Implement the appropriate code in mouseReleased() and draw() to draw Xs and Os where the mouse button is released&lt;br /&gt;
*# Make sure that you also have conditionals to check whether or not the location that is clicked is still empty (check against 2D array)&lt;br /&gt;
*# Make sure you update the 2-D String array OR your b_#_# variables with the current player&amp;#039;s move&lt;br /&gt;
*# Update the turn variable so that it switches after a player has successfully made a move&lt;br /&gt;
*# Don&amp;#039;t forget to update your draw() with text() commands so that all the moves are displayed&lt;br /&gt;
* Done with the above? Here are some challenges:&lt;br /&gt;
*# Implement a winner checking feature to stop the game and display who won&lt;br /&gt;
*# Implement an AI to play against you&lt;br /&gt;
*# Design and implement [https://en.wikipedia.org/wiki/Ultimate_tic-tac-toe Ultimate/Super Tic-Tac-Toe]&lt;br /&gt;
&lt;br /&gt;
== Tuesday (10/1/19) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Demo Tic-Tac-Toe: Select-a-Square&lt;br /&gt;
* Read [https://www.processing.org/reference/text_.html text()] and test it out to draw some text on the screen&lt;br /&gt;
* Read [https://www.processing.org/reference/mouseReleased_.html mouseReleased()] and test out the code&lt;br /&gt;
* X-O clicker assignment&lt;br /&gt;
*# Modify the code of the mouseReleased() so that a text-based X or O is drawn every time the mouse button is released&lt;br /&gt;
* Work on and complete Tic-Tac-Toe - Part 2&lt;br /&gt;
*# Add a String variable to track the turn (&amp;quot;X&amp;quot; or &amp;quot;O&amp;quot;)&lt;br /&gt;
*# You have two options:&lt;br /&gt;
*#* Add a two-dimensional String array to your Tic-Tac-Toe at the top to track the moves (all elements start as &amp;quot;&amp;quot;, but will be &amp;quot;X&amp;quot; or &amp;quot;O&amp;quot; later)&lt;br /&gt;
*#* Add 9 String variables, one for each Tic-Tac-Toe square. Use a naming convention like (b_0_0, b_0_1, etc.)&lt;br /&gt;
*# Implement the appropriate code in mouseReleased() and draw() to draw Xs and Os where the mouse button is released&lt;br /&gt;
*# Make sure that you also have conditionals to check whether or not the location that is clicked is still empty (check against 2D array)&lt;br /&gt;
*# Make sure you update the 2-D String array OR your b_#_# variables with the current player&amp;#039;s move&lt;br /&gt;
*# Update the turn variable so that it switches after a player has successfully made a move&lt;br /&gt;
*# Don&amp;#039;t forget to update your draw() with text() commands so that all the moves are displayed&lt;br /&gt;
* Done with the above? Here are some challenges:&lt;br /&gt;
*# Implement a winner checking feature to stop the game and display who won&lt;br /&gt;
*# Implement an AI to play against you&lt;br /&gt;
*# Design and implement [https://en.wikipedia.org/wiki/Ultimate_tic-tac-toe Ultimate/Super Tic-Tac-Toe]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
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