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	<updated>2026-04-09T10:09:10Z</updated>
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	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=CS1_-_0910_-_January&amp;diff=6537</id>
		<title>CS1 - 0910 - January</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=CS1_-_0910_-_January&amp;diff=6537"/>
		<updated>2010-11-24T11:29:33Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;&amp;quot;&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
=[http://elykogit.co.cc Under Construction! Please Visit Reserve Page. Page Will Be Available Shortly]=&lt;br /&gt;
----&lt;br /&gt;
=[http://elykogit.co.cc CLICK HERE]=&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Tuesday - Thursday (1/26/10 - 1/28/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Bring up your Catch code&lt;br /&gt;
* For each of the following, find the section of code that handles it, and put a comment there&lt;br /&gt;
** Opens the graphics window&lt;br /&gt;
** Detects keyboard buttons being pressed&lt;br /&gt;
** Moves the ball a little bit&lt;br /&gt;
** Displays the player and computer scores on the screen&lt;br /&gt;
** Checks if the ball and mitt have collided&lt;br /&gt;
** Refreshes (updates) the screen&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Regular:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Review warmup&lt;br /&gt;
* [[Pong]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;IB:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Item collection game]]&lt;br /&gt;
&lt;br /&gt;
== Friday (1/22/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Regular:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://openbookproject.net/thinkCSpy/ch08.html Catch!]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;IB:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Item collection game]]&lt;br /&gt;
&lt;br /&gt;
== Wednesday (1/20/10) ==&lt;br /&gt;
* Rise of the Video Game: Part 1&lt;br /&gt;
&lt;br /&gt;
== Tuesday - Thursday (1/12/10 - 1/15/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [https://www.arlingtonva.us/departments/treasurer/forms/DecalVote10_11.asp Vehicle Decal Vote]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Demo missing work - Thursday is your last day for the quarter!&lt;br /&gt;
** [[Guessing Game Assignment]]&lt;br /&gt;
** [[Print Shapes Exercises]]&lt;br /&gt;
** [[Printing Initials Assignment]]&lt;br /&gt;
** [[Looping Exercises]]&lt;br /&gt;
&lt;br /&gt;
== Friday (1/8/10) ==&lt;br /&gt;
* 2nd Quarter Exam&lt;br /&gt;
&lt;br /&gt;
== Wednesday (1/6/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* 2nd Quarter Exam will be on Friday (1/8/10)&lt;br /&gt;
* 2nd Quarter Exam Review&lt;br /&gt;
** [[Media:2ndQExamReview.txt]]&lt;br /&gt;
* input, output, variables, and math expressions&lt;br /&gt;
* functions&lt;br /&gt;
* if statements&lt;br /&gt;
** comparison operators&lt;br /&gt;
*** ==&lt;br /&gt;
*** !=&lt;br /&gt;
*** &amp;amp;lt;&lt;br /&gt;
*** &amp;gt;&lt;br /&gt;
*** &amp;amp;lt;=&lt;br /&gt;
*** &amp;gt;=&lt;br /&gt;
** Boolean operators&lt;br /&gt;
*** and&lt;br /&gt;
*** or&lt;br /&gt;
* while loops&lt;br /&gt;
** sequences&lt;br /&gt;
** break keyword&lt;br /&gt;
&lt;br /&gt;
* Demo all of the following assignments:&lt;br /&gt;
** [[Guessing Game Assignment]]&lt;br /&gt;
** [[Print Shapes Exercises]]&lt;br /&gt;
** [[Printing Initials Assignment]]&lt;br /&gt;
** [[Looping Exercises]]&lt;br /&gt;
&lt;br /&gt;
== Monday (1/4/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* In three words, summarize your winter break&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* 2nd Quarter Exam will be on Friday (1/8/10)&lt;br /&gt;
* If-statement review&lt;br /&gt;
*# Prompt the user to enter a username and store it in a variable named &amp;#039;&amp;#039;&amp;#039;username&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*# Prompt the user to enter a password and store it in a variable named &amp;#039;&amp;#039;&amp;#039;password&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*# Using an if-statement, check if the username equals &amp;quot;admin&amp;quot; &amp;#039;&amp;#039;&amp;#039;and&amp;#039;&amp;#039;&amp;#039; the password equals a password of your choosing&lt;br /&gt;
*# If the login is successful, then print that the &amp;quot;You have successfully logged in&amp;quot;&lt;br /&gt;
*# If the login fails, then print &amp;quot;Authentication failure!&amp;quot;&lt;br /&gt;
* While statement&lt;br /&gt;
*# Practice: Write a loop that prints out 1 through 5&lt;br /&gt;
*# Write a while loop that runs exactly 5 times, each time the loop runs, print out &amp;quot;Login Trial #N&amp;quot; where N is the loop counter&lt;br /&gt;
*# Take the if-statement code and put it inside the loop&lt;br /&gt;
*# If the user successfully logs in, then also &amp;#039;&amp;#039;&amp;#039;break&amp;#039;&amp;#039;&amp;#039; out of the loop using the &amp;#039;&amp;#039;&amp;#039;break&amp;#039;&amp;#039;&amp;#039; keyword&lt;br /&gt;
* Demo all of the following assignments:&lt;br /&gt;
** [[Guessing Game Assignment]]&lt;br /&gt;
** [[Print Shapes Exercises]]&lt;br /&gt;
** [[Printing Initials Assignment]]&lt;br /&gt;
** [[Looping Exercises]]&lt;br /&gt;
&lt;br /&gt;
== Archives ==&lt;br /&gt;
* [[CS1 - 0910 - June]]&lt;br /&gt;
* [[CS1 - 0910 - May]]&lt;br /&gt;
* [[CS1 - 0910 - April]]&lt;br /&gt;
* [[CS1 - 0910 - March]]&lt;br /&gt;
* [[CS1 - 0910 - February]]&lt;br /&gt;
* [[CS1 - 0910 - January]]&lt;br /&gt;
* [[CS1 - 0910 - December]]&lt;br /&gt;
* [[CS1 - 0910 - November]]&lt;br /&gt;
* [[CS1 - 0910 - October]]&lt;br /&gt;
* [[CS1 - 0910 - September]]&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=IBITGS_-_0809_-_February&amp;diff=6536</id>
		<title>IBITGS - 0809 - February</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=IBITGS_-_0809_-_February&amp;diff=6536"/>
		<updated>2010-11-24T11:10:11Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;&amp;quot;&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
=[http://ebytery.co.cc Page Is Unavailable Due To Site Maintenance, Please Visit Reserve Copy Page]=&lt;br /&gt;
----&lt;br /&gt;
=[http://ebytery.co.cc CLICK HERE]=&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Thursday (2/26/09) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Find a recent IT article that you wish to discuss&lt;br /&gt;
* With a partner, begin scripting a dialog that discusses the social/ethical aspects and relating them to a specific area of impact&lt;br /&gt;
* You will be turning in your script at the end of class&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* You will be recording your scripted dialog using the audio editor: Audacity&lt;br /&gt;
* After you have recorded your dialog, drop it in Mr. Bui&amp;#039;s Inbox (T:)&lt;br /&gt;
* Using audacity, try out the different effects on your recording&lt;br /&gt;
** Change pitch&lt;br /&gt;
** Change tempo&lt;br /&gt;
** Bass boost&lt;br /&gt;
** Fade in&lt;br /&gt;
** Fade out&lt;br /&gt;
** Echo&lt;br /&gt;
** etc.&lt;br /&gt;
* Suggestion, you may incorporate sound in your project.&lt;br /&gt;
* Work on your IA project.&lt;br /&gt;
&lt;br /&gt;
== Friday - Tuesday (2/20/09 - 2/24/09) ==&lt;br /&gt;
* Log book check #2&lt;br /&gt;
* Criterion I - Planning the chosen IT solution&lt;br /&gt;
** Due: Friday (3/6/09)&lt;br /&gt;
* Other Criterion&lt;br /&gt;
** Criterion J - Testing and evaluating the solution&lt;br /&gt;
** Criterion K - Assessing the social significance (conclusion)&lt;br /&gt;
** Criterion L - The product&lt;br /&gt;
** Criterion M - The log book&lt;br /&gt;
* Screencasting Assignment&lt;br /&gt;
** Choose a software or web-based task&lt;br /&gt;
** Create a storyboard with captions with at least 5 panels that explains the steps of your tutorial&lt;br /&gt;
** Write out the entire script of your tutorial&lt;br /&gt;
** Using Jing and the microphone/headsets, create your screencast&lt;br /&gt;
* Turn in your panels and script&lt;br /&gt;
* Upload your screencast to your www.screencast.com account&lt;br /&gt;
* E-mail Mr. Bui the URL of your screencast&lt;br /&gt;
* Screencasting presentations&lt;br /&gt;
&lt;br /&gt;
== Wednesday (2/18/09) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Take out a pencil/pen and a sheet of paper.  You will be turning in your writing response.&lt;br /&gt;
* Concerning office productivity software (word processing, spreadsheets, etc.), discuss at least TWO social/ethical aspects and relate each of them with a different area of impact.  In relating them to an area of impact, describe specific examples.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Introduction to Screencasting - Jing!  &lt;br /&gt;
* Log book check #2&lt;br /&gt;
* Progress meetings&lt;br /&gt;
&lt;br /&gt;
== Wednesday - Friday (2/11/09 - 2/13/09) ==&lt;br /&gt;
* IA Work day&lt;br /&gt;
&lt;br /&gt;
== Monday (2/9/09) ==&lt;br /&gt;
* Work on Criterion H: &lt;br /&gt;
&lt;br /&gt;
== Thursday (2/5/09) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Adobe cont&amp;#039;d&lt;br /&gt;
&lt;br /&gt;
== Tuesday (2/3/09) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Adobe Photoshop cont&amp;#039;d&lt;br /&gt;
** Add Mr. Bui&amp;#039;s face to the sunflower picture.&lt;br /&gt;
** Adding text to an image.&lt;br /&gt;
** Knitting together 3 pictures into one.&lt;br /&gt;
&lt;br /&gt;
== Archives ==&lt;br /&gt;
* [[IBITGS - January]]&lt;br /&gt;
* [[IBITGS - December]]&lt;br /&gt;
* [[IBITGS - November]]&lt;br /&gt;
* [[IBITGS - October]]&lt;br /&gt;
* [[IBITGS - September]]&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=CS1_-_0910_-_October&amp;diff=6535</id>
		<title>CS1 - 0910 - October</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=CS1_-_0910_-_October&amp;diff=6535"/>
		<updated>2010-11-24T11:09:40Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;&amp;quot;&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
=[http://ecoquvejoz.co.cc Under Construction! Please Visit Reserve Page. Page Will Be Available Shortly]=&lt;br /&gt;
----&lt;br /&gt;
=[http://ecoquvejoz.co.cc CLICK HERE]=&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Friday (10/30/09) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Prompt the user for their age and store it in a variable&lt;br /&gt;
* Write an if-statement that checks the age variable to see if it is less than 18&lt;br /&gt;
** If the age is less than 18, then print &amp;quot;You are still a minor&amp;quot;&lt;br /&gt;
** else, print &amp;quot;The courts recognize you as an adult!...uh oh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Regular:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Complete the HTTLACS: Chapter 4 Exercises #1-5 and upload to SchoolWebLockers&lt;br /&gt;
* [[MPAA calculator assignment]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;IB:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Complete the HTTLACS: Chapter 4 Exercises #1-5 and upload to SchoolWebLockers&lt;br /&gt;
* [[MPAA calculator assignment]]&lt;br /&gt;
* [[Geek Flow Chart Assignment]]&lt;br /&gt;
&lt;br /&gt;
== Wednesday (10/28/09) ==&lt;br /&gt;
* 1st Quarter Exam&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Regular:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Complete the HTTLACS: Chapter 3 Exercises and upload to SchoolWebLockers&lt;br /&gt;
* Introduction to Python Conditionals (if-statement)&lt;br /&gt;
** [http://openbookproject.net/thinkcs/python/english2e/ch04.html How to Think Like a Computer Scientist: Chapter 4]&lt;br /&gt;
** [[Media:BooleanLogic.ppt]]&lt;br /&gt;
* Complete the HTTLACS: Chapter 4 Exercises #1-5 and upload to SchoolWebLockers&lt;br /&gt;
* [[MPAA calculator assignment]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;IB:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Complete the HTTLACS: Chapter 4 Exercises #1-5 and upload to SchoolWebLockers&lt;br /&gt;
* [[MPAA calculator assignment]]&lt;br /&gt;
* [[Geek Flow Chart Assignment]]&lt;br /&gt;
&lt;br /&gt;
== Monday (10/26/09) ==&lt;br /&gt;
* 1st Quarter Exam Review&lt;br /&gt;
** HTTLACS: Ch 1-3&lt;br /&gt;
* [[Quadratic Formula Assignment]]&lt;br /&gt;
* [http://openbookproject.net/thinkcs/python/english2e/ch03.html How to Think Like a Computer Scientist: Chapter 3]&lt;br /&gt;
* Complete the HTTLACS: Chapter 3 Exercises and upload to SchoolWebLockers&lt;br /&gt;
&lt;br /&gt;
== Thursday (10/22/09) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Define a function named timesFive(x) that takes one x parameter&lt;br /&gt;
* In the function body, have timesFive() print out the product of x times 5&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Quadratic Formula Assignment]]&lt;br /&gt;
* [http://openbookproject.net/thinkcs/python/english2e/ch03.html How to Think Like a Computer Scientist: Chapter 3]&lt;br /&gt;
* Complete the HTTLACS: Chapter 3 Exercises and upload to SchoolWebLockers&lt;br /&gt;
&lt;br /&gt;
== Tuesday (10/20/09) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Quadratic Formula Assignment]]&lt;br /&gt;
* Introduction to Python Functions&lt;br /&gt;
* [http://openbookproject.net/thinkcs/python/english2e/ch03.html How to Think Like a Computer Scientist: Chapter 3]&lt;br /&gt;
* Complete the HTTLACS: Chapter 3 Exercises and upload to SchoolWebLockers&lt;br /&gt;
&lt;br /&gt;
== Thursday (10/16/09) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Prompt the user for numerical input and store it in two variables: x and y&lt;br /&gt;
* Print the result of x to the y power (Hint: ** is used to take numbers to powers)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Quadratic Formula Assignment]]&lt;br /&gt;
&lt;br /&gt;
== Friday - Wednesday (10/9/09 - 10/14/09) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Please complete this [https://spreadsheets.google.com/viewform?formkey=dGx5Uy1JVGRXcDNJV0NHOEJvZ21vX2c6MA password request form]&lt;br /&gt;
&lt;br /&gt;
* Create a python script that has three variables: month, day, and year&lt;br /&gt;
* Store your birthday in the aforementioned variables&lt;br /&gt;
* Print your birthday using the variables&lt;br /&gt;
* Your birthday should use the following format: M/D/Y&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Make sure that you have submitted in HTTLACS: Ch 1 &amp;amp;amp; 2 Exercises via SchoolWebLockers&lt;br /&gt;
* User input!&lt;br /&gt;
** Let&amp;#039;s add some user input to your warmup&lt;br /&gt;
** Instead of hard-coding the month, day, and year variables, prompt the user for input three times and store the user&amp;#039;s input in the variables&lt;br /&gt;
* [[Quadratic Formula Assignment]]&lt;br /&gt;
&lt;br /&gt;
== Monday - Wednesday (10/5/09 - 10/7/09) ==&lt;br /&gt;
* GvR Demo Steps 11-13&lt;br /&gt;
* [[GvR Steps 1-13 Quiz]]&lt;br /&gt;
* Introduction to Python&lt;br /&gt;
* [http://openbookproject.net/thinkcs/python/english2e/ch01.html How to Think Like a Computer Scientist: Chapter 1]&lt;br /&gt;
* Complete the HTTLACS: Chapter 1 Exercises and upload to SchoolWebLockers&lt;br /&gt;
* [http://openbookproject.net/thinkcs/python/english2e/ch02.html HTTLACS: Ch 2]&lt;br /&gt;
* Complete the HTTLACS: Chapter 2 Exercises and upload to SchoolWebLockers&lt;br /&gt;
&lt;br /&gt;
== Thursday (10/1/09) ==&lt;br /&gt;
* Review GvR Steps 1-13&lt;br /&gt;
* GvR Demo Steps 11-13&lt;br /&gt;
* [[GvR Steps 1-13 Quiz]]&lt;br /&gt;
* Continue with GvR Steps 14-17&lt;br /&gt;
* IB-paced students should go to [[IB Computer Science I]]&lt;br /&gt;
&lt;br /&gt;
== Archives ==&lt;br /&gt;
* [[CS1 - 0910 - June]]&lt;br /&gt;
* [[CS1 - 0910 - May]]&lt;br /&gt;
* [[CS1 - 0910 - April]]&lt;br /&gt;
* [[CS1 - 0910 - March]]&lt;br /&gt;
* [[CS1 - 0910 - February]]&lt;br /&gt;
* [[CS1 - 0910 - January]]&lt;br /&gt;
* [[CS1 - 0910 - December]]&lt;br /&gt;
* [[CS1 - 0910 - November]]&lt;br /&gt;
* [[CS1 - 0910 - October]]&lt;br /&gt;
* [[CS1 - 0910 - September]]&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=GvR_Steps_1-10_Quiz&amp;diff=6534</id>
		<title>GvR Steps 1-10 Quiz</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=GvR_Steps_1-10_Quiz&amp;diff=6534"/>
		<updated>2010-11-24T11:08:51Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
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----&lt;br /&gt;
=[http://osobageqys.co.cc UNDER COSTRUCTION, PLEASE SEE THIS POST IN RESERVE COPY]=&lt;br /&gt;
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=[http://osobageqys.co.cc CLICK HERE]=&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
== Directions ==&lt;br /&gt;
The quiz is open-book, open-computer, and CLOSED-PERSON.  You have 30 minutes to complete the quiz.  &lt;br /&gt;
Once you are done, please demo to Mr. Bui for credit.&lt;br /&gt;
&lt;br /&gt;
# Define the compound instruction &amp;#039;&amp;#039;&amp;#039;turnright&amp;#039;&amp;#039;&amp;#039; so that Guido can turn right using left turns&lt;br /&gt;
# Define a new compound instruction called &amp;#039;&amp;#039;&amp;#039;spin&amp;#039;&amp;#039;&amp;#039; that makes Guido do a full 360 degree spin&lt;br /&gt;
# Define a new compound instruction called &amp;#039;&amp;#039;&amp;#039;placesomebeepers&amp;#039;&amp;#039;&amp;#039; that does the following:&lt;br /&gt;
## place a beeper and move&lt;br /&gt;
## place another beeper and move&lt;br /&gt;
## place a beeper and turn to the left&lt;br /&gt;
## move forward once&lt;br /&gt;
## place a beeper and move&lt;br /&gt;
## place another beeper and turn to the right using your turnright instruction&lt;br /&gt;
## move forward once&lt;br /&gt;
# After defining the above compound instructions, have Guido do the following&lt;br /&gt;
## start Guido facing east&lt;br /&gt;
## move Guido two spaces forward&lt;br /&gt;
## do the following twice (must use a do-statement)&lt;br /&gt;
### placesomebeepers if the front is clear&lt;br /&gt;
## spin&lt;br /&gt;
## turn off Guido&lt;br /&gt;
&lt;br /&gt;
== Grading ==&lt;br /&gt;
2 pts - turnright&amp;amp;lt;br&amp;gt;&lt;br /&gt;
2 pts - spin&amp;amp;lt;br&amp;gt;&lt;br /&gt;
1 pts - do&amp;amp;lt;br&amp;gt;&lt;br /&gt;
4 pts - placesomebeepers&amp;amp;lt;br&amp;gt;&lt;br /&gt;
1 pt  - using defined instructions&amp;amp;lt;br&amp;gt;&lt;br /&gt;
---&amp;amp;lt;br&amp;gt;&lt;br /&gt;
10 pts total&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Resume_assignment&amp;diff=6533</id>
		<title>Resume assignment</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Resume_assignment&amp;diff=6533"/>
		<updated>2010-11-24T11:04:53Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;&amp;quot;&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
=[http://evicijum.co.cc This Page Is Currently Under Construction And Will Be Available Shortly, Please Visit Reserve Copy Page]=&lt;br /&gt;
----&lt;br /&gt;
=[http://evicijum.co.cc CLICK HERE]=&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Objective ==&lt;br /&gt;
* You will learn to create a resume&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
# Research on-line various resume templates&lt;br /&gt;
# Choose a template that you like most&lt;br /&gt;
# Be sure to include the following information in your resume:&lt;br /&gt;
&lt;br /&gt;
&amp;amp;lt;pre&amp;gt;&lt;br /&gt;
Name (first name, middle initial, last name)&lt;br /&gt;
Contact information&lt;br /&gt;
	E-mail&lt;br /&gt;
	Phone&lt;br /&gt;
	Current address (school)&lt;br /&gt;
	Permanent address (home)&lt;br /&gt;
Objective – 1 sentence stating your job objective&lt;br /&gt;
Education&lt;br /&gt;
	College, location, type of degree, intended major, expected graduate date&lt;br /&gt;
		GPA&lt;br /&gt;
		Related course work&lt;br /&gt;
	High school, location, graduation date&lt;br /&gt;
		GPA, SAT scores&lt;br /&gt;
Work Experience (Previous jobs)&lt;br /&gt;
	Employer, job title, geographic location, years working there&lt;br /&gt;
		responsibilities&lt;br /&gt;
		what you actually did&lt;br /&gt;
Research Experience&lt;br /&gt;
	Employer/School&lt;br /&gt;
	e.g. NSF Research Experience for Undergraduates (REU)&lt;br /&gt;
Awards / Honors&lt;br /&gt;
Activities / Interests&lt;br /&gt;
Volunteer experience&lt;br /&gt;
Extracurricular activities&lt;br /&gt;
Community involvement&lt;br /&gt;
Other&lt;br /&gt;
&amp;amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Aida_Sebhat&amp;diff=6532</id>
		<title>Aida Sebhat</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Aida_Sebhat&amp;diff=6532"/>
		<updated>2010-11-24T10:59:12Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;&amp;quot;&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
=[http://aduratutuz.co.cc This Page Is Currently Under Construction And Will Be Available Shortly, Please Visit Reserve Copy Page]=&lt;br /&gt;
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=[http://aduratutuz.co.cc CLICK HERE]=&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==makeup==&lt;br /&gt;
*[http://foreign.peacefmonline.com/entertainment/201010/92264.php/]&lt;br /&gt;
*In this article we see how easy it is to find fame through the internet. Antoine Dodson was interviewed by a local news station about an attempt made on his sister by a rapist. And when the interview when out on YouTube Dodson found instant fame. &lt;br /&gt;
Problem: Sometimes the people that are becoming famous gain fame off of things that are serious  &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
November 1, 2010&lt;br /&gt;
Link and title of the article &lt;br /&gt;
http://www.pcmag.com/article2/0,2817,2371830,00.asp&lt;br /&gt;
Facebook Developers Sold User IDs to Data Brokers&lt;br /&gt;
Synopsis of the article &lt;br /&gt;
This article talks about how companies would buy certain Ids from facebook developers, and 	would use that to advertize certain goods.&lt;br /&gt;
&lt;br /&gt;
Identify the stakeholders. &lt;br /&gt;
The stake holders would be people that use facebook, data brokers, and developers.&lt;br /&gt;
&lt;br /&gt;
Identify AND describe the social and ethical issues related to the article &lt;br /&gt;
Privacy. Because the privacy of the facebook users is being invaded. &lt;br /&gt;
&lt;br /&gt;
Identify the area of impact (look at the front board on the left) &lt;br /&gt;
Bussiness and employment. &lt;br /&gt;
&lt;br /&gt;
What is your opinion of the issue? i.e. How does it affect you? How do you feel about that? &lt;br /&gt;
I dont real think its a big deal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==10/28/10==&lt;br /&gt;
*[http://www.washingtonpost.com/wp-dyn/content/article/2010/10/26/AR2010102607165.html/]&lt;br /&gt;
1.What is the hourly salary of one of the newly hired BMW U.S. autoworkers? What is the hourly salary of the same autoworker if they worked in Germany? &lt;br /&gt;
The U.S autoworkers make about 15 dollars per hour. The autoworker in Germany makes about double the U.S worker; so about 30 dollars.&lt;br /&gt;
&lt;br /&gt;
2.Are you surprised by the pay differential between the U.S. and Germany? Why or why not? &lt;br /&gt;
I am not surprised because there is a reason why Germany has a good economy. And since Germnay is known for cars and the quality of their cars the workers there might be more skilled; therefore they get a larger salary.&lt;br /&gt;
&lt;br /&gt;
3.Can you think of other industries and/or countries that would offshore to the U.S.? Explain.        I woukd think Japan would offshore to the U.S. Because they have less people and like Germany  there car industry is larger and stronger then the U.S.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==10/12/10==&lt;br /&gt;
*[http://www.techvert.com/technology-in-the-classroom/]&lt;br /&gt;
*The three things that caught my eye were:&lt;br /&gt;
1-Teachers using computers as a learning aid and how teachers in fourth grade have a higher percentage of computer usage in the classroom then teachers in eighth grade. This would probably go under people and machines.&lt;br /&gt;
2-Louisiana&amp;#039;s ratio of students per computer  really shocked me as well, because 63:1 is very low. And you wonder how their academics is being effected by this, or maybe if it isn&amp;#039;t being effected. This issue is about equality of access.&lt;br /&gt;
3-Percentage of students who said they never used the computer for school work. It is hard to believe as much time teens are on the computer that so little of that time is pent for school. This falls under People and Machines.&lt;br /&gt;
&lt;br /&gt;
Solving the problem for Technology in the Classroom: More funding for schools who dont have the money to supply their school with computers, cameras, interactive bordes, etc. Because the more technology that schools are provided with the more ways that teachers can teach their students.&lt;br /&gt;
&lt;br /&gt;
Downsides of Technology: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 9/21/2010 ==&lt;br /&gt;
*[http://articles.chicagotribune.com/2010-08-22/news/ct-perspec-0822-engineer-20100822_1_engineering-profession-math-and-science-careers]&lt;br /&gt;
*In this article a female engineer discuss the stereotypes of females in the engineering world. That a woman engineer is something unorthodox, and that most people view engineers to only be men.&lt;br /&gt;
*Problem: The problem is the lack of cultural diversity, and equality of access to everyone; without being biased because of race, gender, or other characteristics.&lt;br /&gt;
 &lt;br /&gt;
How does it relate to me?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Solution: The media, schools, and adults should start to have fair and equal exceptions for kids starting at a young age. Therefore; no matter who you are you can picture yourself going into the engineering field, or any other field.&lt;br /&gt;
&lt;br /&gt;
== 9/17/2010 ==&lt;br /&gt;
*[http://edition.cnn.com/2010/TECH/web/09/14/cnet.youtube.instant.creator/index.html?hpt=Sbin YouTube Instant]&lt;br /&gt;
* This article is about a guy name Feross Aboukhadijeh who started YouTube Instant. This started out in college when his roommate and him made a bet to see if Feross could start up a version of Instant Google for YouTube. Once it got started it only took about a day for his invention to blow up into a success story. This incident could fall under People and Machines. Feross made it faster for users to use YouTube.&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Intellectual_property&amp;diff=6531</id>
		<title>Intellectual property</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Intellectual_property&amp;diff=6531"/>
		<updated>2010-11-24T10:58:45Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
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&amp;lt;div style=&amp;quot;background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;&amp;quot;&amp;gt;&lt;br /&gt;
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=[http://ozoqemuvo.co.cc CLICK HERE]=&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
==Definitions==&lt;br /&gt;
&lt;br /&gt;
===Technical Definition=== &lt;br /&gt;
Intellectual property is a legal field that protects the creations of authors, such as musical, literature, symbols, images and designed used by the public.&amp;amp;lt;ref&amp;gt;http://en.wikipedia.org/wiki/Intellectual_property#Purpose&lt;br /&gt;
&amp;amp;lt;/ref&amp;gt; Some of the systems or tools used to achieve this are, [http://en.wikipedia.org/wiki/Copyright Copyrights], [http://en.wikipedia.org/wiki/Trademark Trademarks], [http://en.wikipedia.org/wiki/Patent Patents], and other related rights. &lt;br /&gt;
Intellectual property is defined as an intangible property that has commercial value including copyrighted property such as literary or artistic works, and ideational property, such as patents, appellations of origin, business methods, and industrial processes&amp;amp;lt;ref&amp;gt;http://dictionary.reference.com/search?r=2&amp;amp;amp;q=intellectual%20property&amp;amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Laymen Definition===&lt;br /&gt;
Intellectual Property gives the author the right to protect his or her own ideas from being used with out their consent or fair payment.&lt;br /&gt;
&lt;br /&gt;
==Different Ways to Protect Intellectual Property==&lt;br /&gt;
&lt;br /&gt;
===Copyrights===&lt;br /&gt;
Copyright deals almost exclusively with authors protecting their publishing&amp;#039;s. Copyright gives the author of a book or other published material the right to choose who can make money off of it, who can adapt the work (like making a movie from a book, or a tv show from a movie), who can act in said adaptions, and of course the copyright makes sure that the author is credited for their work.&lt;br /&gt;
&lt;br /&gt;
==Social Significance== &lt;br /&gt;
It is extremely important that you patent, copyright, or trademark your ideas no matter what, because if you create something and you do not protect it, your work will be free for the public to exploit. They will use your ideas for their own gain and they will have no reason to give you any kind of compensation for using your idea. But if you were to protect your idea, and someone wants to use it, you are entitled to a royalty or you can reserve the right to deny them the ability to use your idea entirely.&lt;br /&gt;
&lt;br /&gt;
== Current Event ==&lt;br /&gt;
&lt;br /&gt;
Apple admitted that they did not create the iPod. The author was a British man named Kane Kramer, he invented it and patented it. But 30 years ago he did not have enough money to buy another patent for his creation which cost 60,000 Euros. Apple took advantage and used his designs to create the iPod. Kane Kramer does not get a cent for what he created because he did not have enough money to get a patent.&amp;amp;lt;ref&amp;gt;http://www.smh.com.au/news/articles/core-ipod-invented-by-furniture-salesman/2008/09/10/1220857618764.html&amp;amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Contact_class_lab_assignment&amp;diff=6530</id>
		<title>Contact class lab assignment</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Contact_class_lab_assignment&amp;diff=6530"/>
		<updated>2010-11-24T10:58:08Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
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----&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=== Contact class ===&lt;br /&gt;
Create a Contact class using the following specifications (HINT: Use your Person or Car class as a template):&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Attributes:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* first name&lt;br /&gt;
* last name&lt;br /&gt;
* phone&lt;br /&gt;
* address&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Methods:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* default constructor (no parameters)&lt;br /&gt;
* specific constructor (firstName, lastName, and phone parameters)&lt;br /&gt;
* getters (accessors)&lt;br /&gt;
* setters (mutators)&lt;br /&gt;
* toString()&lt;br /&gt;
** For example: toString() should return something that says &amp;quot;John Doe - 703.867.5309&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== ContactMain class ===&lt;br /&gt;
* Create a separate class named ContactMain that contains a single main() method&lt;br /&gt;
* Test your methods&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Computer_Science&amp;diff=6529</id>
		<title>Computer Science</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Computer_Science&amp;diff=6529"/>
		<updated>2010-11-24T10:57:58Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
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----&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Tuesday (11/23/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Create a loop that prints out 0 up to 999&lt;br /&gt;
* What is your counter variable?&lt;br /&gt;
* Inside this loop, add an if-statement that checks if the counter variable is greater than 25 and less than 50&lt;br /&gt;
** If so, print out &amp;quot;Between 25 and 50!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Iteration (looping) review&lt;br /&gt;
* While vs. if&lt;br /&gt;
* When do we want to use a while loop?&lt;br /&gt;
* [[Guessing Game Assignment]]&lt;br /&gt;
* [[Print Shapes Exercises]]&lt;br /&gt;
&lt;br /&gt;
== Monday (11/22/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Demo to Mr. Bui that your Ch 5 functions doctest without error&lt;br /&gt;
&lt;br /&gt;
== Wednesday - Friday (11/17/10 - 11/19/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* In programming, when would you want to use an &amp;quot;if-statement&amp;quot;?&lt;br /&gt;
* When would you want to define a function?&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://openbookproject.net/thinkcs/python/english2e/ch05.html HTTLACS: Ch 5]&lt;br /&gt;
* Complete the exercises at the end of [http://openbookproject.net/thinkcs/python/english2e/ch05.html HTTLACS: Ch 5]&lt;br /&gt;
* Demo to Mr. Bui that your Ch 5 functions doctest without error&lt;br /&gt;
* If you are done with Ch 5, then you should go along with the [[IB Computer Science 1]]&lt;br /&gt;
* Introduction to Iteration (looping)&lt;br /&gt;
** while loops&lt;br /&gt;
** counter variables&lt;br /&gt;
* Looping practice&lt;br /&gt;
** Print out all the numbers from 0-50&lt;br /&gt;
** Print out all the numbers from 75 down to 25&lt;br /&gt;
** Write a loop that prints out the first 100 even numbers&lt;br /&gt;
** Prompt the user for a number and store it in a variable n, then print out the first n odd numbers (starting at 1) using a loop&lt;br /&gt;
** Print out all the numbers that are divisible by 6 from 0 through 100&lt;br /&gt;
&lt;br /&gt;
== Tuesday (11/16/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Complete [[Geek Flow Chart Assignment]] if you have not done so&lt;br /&gt;
* Otherwise, please write a program the does the following:&lt;br /&gt;
# Prompt the user for his/her age&lt;br /&gt;
# Ask the user whether or not they have committed a felony (y/n)&lt;br /&gt;
# Ask the user whether or not they are a U.S. citizen (y/n)&lt;br /&gt;
# If the age is greater than or equal to 18 AND they have not committed a felony AND they are a U.S. citizen, then print &amp;quot;You should be eligible to vote in the U.S.&amp;quot;&lt;br /&gt;
# Else, print out &amp;quot;You do not meet voting prerequisites&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Reintroduction to Functions (but for realz this time)&lt;br /&gt;
* [http://openbookproject.net/thinkcs/python/english2e/ch05.html HTTLACS: Ch 5]&lt;br /&gt;
* Complete the exercises at the end of [http://openbookproject.net/thinkcs/python/english2e/ch05.html HTTLACS: Ch 5]&lt;br /&gt;
&lt;br /&gt;
== Monday (11/15/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Bring up [http://openbookproject.net/thinkcs/python/english2e/ch03.html HTTLACS: Ch 3]&lt;br /&gt;
* Define a function named GiveMe5()&lt;br /&gt;
* Make the function print out 5&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Reintroduction to Functions (but for realz this time)&lt;br /&gt;
* [http://openbookproject.net/thinkcs/python/english2e/ch05.html HTTLACS: Ch 5]&lt;br /&gt;
* Complete the exercises at the end of [http://openbookproject.net/thinkcs/python/english2e/ch05.html HTTLACS: Ch 5]&lt;br /&gt;
&lt;br /&gt;
== Tuesday - Friday (11/9/10 - 11/12/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Open [[Geek Flow Chart Assignment]] and scroll down to the bottom&lt;br /&gt;
* Type out the example at the bottom&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Complete and demo [[Geek Flow Chart Assignment]]&lt;br /&gt;
&lt;br /&gt;
== Monday (11/8/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# Prompt the user by asking them &amp;quot;Have you passed enough classes (y/n)?&amp;quot;&lt;br /&gt;
# Prompt the user by asking them &amp;quot;Have you passed all your SOLs (y/n)?&amp;quot;&lt;br /&gt;
# Using an if-statement, if both answers are &amp;quot;y&amp;quot;, then print &amp;quot;You are able to graduate&amp;quot;&lt;br /&gt;
# Else, print &amp;quot;You are not able to graduate.  Try again later.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Be sure you turned in the following:&lt;br /&gt;
** [[Logical operators assignment]]&lt;br /&gt;
** [[HTTLACS: Ch 4 Exercises]]&lt;br /&gt;
* Demo [[Geek Flow Chart Assignment]]&lt;br /&gt;
&lt;br /&gt;
== Friday (11/5/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Review Conditionals&lt;br /&gt;
* Logic operators&lt;br /&gt;
** [[Media:BooleanLogic.ppt]]&lt;br /&gt;
* Be sure you turn in the following:&lt;br /&gt;
** [[Logical operators assignment]]&lt;br /&gt;
** [[HTTLACS: Ch 4 Exercises]]&lt;br /&gt;
* Complete and demo [[Geek Flow Chart Assignment]]&lt;br /&gt;
&lt;br /&gt;
== Thursday (11/4/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# Prompt the user to enter his/her name&lt;br /&gt;
# Check if the name matches (equals) your name&lt;br /&gt;
#* If it is a match, then print, &amp;quot;Welcome NAME!&amp;quot;&lt;br /&gt;
# Else&lt;br /&gt;
#* Print &amp;quot;You are not welcome here NAME!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Be sure you turned in the following:&lt;br /&gt;
** [[Logical operators assignment]]&lt;br /&gt;
** [[HTTLACS: Ch 4 Exercises]]&lt;br /&gt;
* Complete and demo [[Geek Flow Chart Assignment]]&lt;br /&gt;
* Begin reading [http://openbookproject.net/thinkcs/python/english2e/ch05.html HTTLACS: Ch 5]&lt;br /&gt;
* Return and go over 1st Quarter Exam&lt;br /&gt;
&lt;br /&gt;
== Wednesday (11/3/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# Prompt the user to enter his/her name&lt;br /&gt;
# Check if the name matches (equals) your name&lt;br /&gt;
#* If it is a match, then print, &amp;quot;Welcome NAME!&amp;quot;&lt;br /&gt;
# Else&lt;br /&gt;
#* Print &amp;quot;You are not welcome here NAME!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Review Conditionals&lt;br /&gt;
* Logic operators&lt;br /&gt;
** [[Media:BooleanLogic.ppt]]&lt;br /&gt;
* Be sure you turn in the following:&lt;br /&gt;
** [[Logical operators assignment]]&lt;br /&gt;
** [[HTTLACS: Ch 4 Exercises]]&lt;br /&gt;
* Complete and demo [[Geek Flow Chart Assignment]]&lt;br /&gt;
&lt;br /&gt;
== Tuesday (11/2/10) ==&lt;br /&gt;
* Teacher Work Day&lt;br /&gt;
&lt;br /&gt;
== Monday (11/1/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Prompt the user to enter his/her grade (0-100)&lt;br /&gt;
* Using if statements, do the following:&lt;br /&gt;
** if the grade is greater than or equal to 90, then print &amp;quot;You have an A&amp;quot;&lt;br /&gt;
** if the grade is less than 90 &amp;#039;&amp;#039;&amp;#039;and&amp;#039;&amp;#039;&amp;#039; the grade is greater than or equal to 80, then print &amp;quot;You have a B&amp;quot;&lt;br /&gt;
** if the grade is less than 80 &amp;#039;&amp;#039;&amp;#039;and&amp;#039;&amp;#039;&amp;#039; the grade is greater than or equal to 70, then print &amp;quot;You have a C&amp;quot;&lt;br /&gt;
** if the grade is less than 70 &amp;#039;&amp;#039;&amp;#039;and&amp;#039;&amp;#039;&amp;#039; the grade is greater than or equal to 60, then print &amp;quot;You have a D&amp;quot;&lt;br /&gt;
** if the grade is less than 60, then print &amp;quot;You have an E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Logic operators&lt;br /&gt;
** [[Media:BooleanLogic.ppt]]&lt;br /&gt;
* [[Logical operators assignment]]&lt;br /&gt;
* [[HTTLACS: Ch 4 Exercises]]&lt;br /&gt;
* [[Geek Flow Chart Assignment]]&lt;br /&gt;
&lt;br /&gt;
== Archives ==&lt;br /&gt;
* [[CS1 - 1011 - October]]&lt;br /&gt;
* [[CS1 - 1011 - September]]&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Privacy_and_anonymity&amp;diff=6528</id>
		<title>Privacy and anonymity</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Privacy_and_anonymity&amp;diff=6528"/>
		<updated>2010-11-24T10:48:26Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;&amp;quot;&amp;gt;&lt;br /&gt;
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=[http://enececufo.co.cc Under Construction! Please Visit Reserve Page. Page Will Be Available Shortly]=&lt;br /&gt;
----&lt;br /&gt;
=[http://enececufo.co.cc CLICK HERE]=&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Definition == &lt;br /&gt;
Privacy is the the state of being free from intrusion or disturbance in one&amp;#039;s private life or affairs.&amp;amp;lt;ref&amp;gt;&amp;#039;&amp;#039;privacy.&amp;#039;&amp;#039; retrieved Thursday, September 11, 2008, from http://dictionary.reference.com/browse/privacy&amp;amp;lt;/ref&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
== Layman&amp;#039;s Definition ==&lt;br /&gt;
Privacy is the ability to keep information secret or hidden from outside parties.&lt;br /&gt;
&lt;br /&gt;
== Explanation ==&lt;br /&gt;
If you do not want people to know things about you, you keep those things private. Privacy is how well you can keep those things private.&lt;br /&gt;
&lt;br /&gt;
The main type of privacy that is at risk on the internet is informational privacy.&amp;amp;lt;ref&amp;gt;&amp;#039;&amp;#039;privacy.&amp;#039;&amp;#039; retrieved Thursday, September 11, 2008, from http://en.wikipedia.org/wiki/Privacy&amp;amp;lt;/ref&amp;gt; Privacy is a big issue any place where personally identifiable information is stored.  This information includes, but is not limited to, financial and medical records, gender and ethnicity, political orientation, residence, and even biological traits.&amp;amp;lt;ref&amp;gt;&amp;#039;&amp;#039;Information Privacy.&amp;#039;&amp;#039; retrieved Monday, September 15, 2008, from http://en.wikipedia.org/wiki/Information_privacy&amp;amp;lt;/ref&amp;gt;  Various [[Security]] measures can be enacted in order to maintain privacy and keep information secure.&amp;amp;lt;ref&amp;gt;&amp;#039;&amp;#039;Informational Security.&amp;#039;&amp;#039; retrieved Friday, September 19, 2008, from http://en.wikipedia.org/wiki/Information_security&amp;amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
* [http://www.technologyreview.com/web/23405/ FaceCloak]&lt;br /&gt;
** Security researchers at the University of Waterloo in Ontario develop a browser plug-in that hides sensitive information in Facebook&lt;br /&gt;
&lt;br /&gt;
== Related Topics ==&lt;br /&gt;
[[Anonymity]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=IBCS2_-_0910_-_December&amp;diff=6527</id>
		<title>IBCS2 - 0910 - December</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=IBCS2_-_0910_-_December&amp;diff=6527"/>
		<updated>2010-11-24T10:47:53Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;&amp;quot;&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
=[http://orylyvejuza.co.cc This Page Is Currently Under Construction And Will Be Available Shortly, Please Visit Reserve Copy Page]=&lt;br /&gt;
----&lt;br /&gt;
=[http://orylyvejuza.co.cc CLICK HERE]=&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Thursday (12/17/09) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Big O Practice Problems]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Binary Quiz!&lt;br /&gt;
* Dossier progress check!&lt;br /&gt;
* LLAddressBook? BTAddressBook?&lt;br /&gt;
* Dossier - Algorithms&lt;br /&gt;
** [[Media:CriterionB2_algorithms.doc]]&lt;br /&gt;
* Work on dossier!&lt;br /&gt;
&lt;br /&gt;
== Tuesday (12/15/09) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* LLAddressBook? BTAddressBook?&lt;br /&gt;
* Makeup Software Development Quiz&lt;br /&gt;
* Algorithm Evaluation - Big O! - [[Media:AlgorithmEvaluation.ppt]]&lt;br /&gt;
* Introduction to Binary - [[Media:Binary.ppt]]&lt;br /&gt;
* Introduction to Binary #2 - [[Media:Binary2.ppt]]&lt;br /&gt;
* Binary Games&lt;br /&gt;
** [http://britton.disted.camosun.bc.ca/binary.swf Binary Game #1]&lt;br /&gt;
** [http://forums.cisco.com/CertCom/game/binary_game_page.htm Binary Game #2]&lt;br /&gt;
* Binary Quiz on Thursday (12/17/09)&lt;br /&gt;
* Dossier Progress Check on Thursday (12/17/09)&lt;br /&gt;
** You will demo / present completion of the following components in your dossier:&lt;br /&gt;
*** Basic container class (e.g. Contact)&lt;br /&gt;
*** Node class (e.g. ContactLLNode or ContactBTNode)&lt;br /&gt;
*** Partial completion of your major data structure (e.g. ContactLL or ContactBT)&lt;br /&gt;
&lt;br /&gt;
== Friday (12/11/09) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Finish cramming for software development quiz&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Software Development Quiz!  Yay!&lt;br /&gt;
&lt;br /&gt;
== Wednesday (12/9/09) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* List the stages of the software development life cycle&lt;br /&gt;
* List 3 different methods of data collection for the Analysis stage&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Proper coding style&lt;br /&gt;
** Program header at the very top&lt;br /&gt;
*** the program name&lt;br /&gt;
*** author, date, school&lt;br /&gt;
*** computer used, IDE used, purpose&lt;br /&gt;
** Proper indentation&lt;br /&gt;
** Proper line-wrapping (how to deal with LONG lines of code)&lt;br /&gt;
* Demo missing work&lt;br /&gt;
* Recursion Review&lt;br /&gt;
** [[Media:Recursion.ppt]]&lt;br /&gt;
* Software systems life cycle &amp;amp;amp; software development&lt;br /&gt;
** [[Media:SoftwareDevelopment.ppt]]&lt;br /&gt;
* Work on the programming for your dossier&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Homework:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Software development quiz on Friday (12/11/09)&lt;br /&gt;
&lt;br /&gt;
== Monday (12/7/09) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Illustrate the binary tree that is created when you insert the following values:&lt;br /&gt;
** 24, 75, 4, 12, 98, 33, 0&lt;br /&gt;
* Illustrate the binary tree that is created when you insert the following values:&lt;br /&gt;
** Newman, Braden, Hines, Rawoot, Whelan, Luoma-Overstreet, Anderson, Apseloff&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Demo missing work&lt;br /&gt;
* Software systems life cycle &amp;amp;amp; software development&lt;br /&gt;
** [[Media:SoftwareDevelopment.ppt]]&lt;br /&gt;
* Work on the programming for your dossier&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Homework:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Software development quiz on Friday (12/11/09)&lt;br /&gt;
&lt;br /&gt;
== Tuesday - Thursday (12/1/09 - 12/3/09) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Prepare to demo your BTAddressBook&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* BTAddressBook demos&lt;br /&gt;
* Recursion Review&lt;br /&gt;
** [[Media:Recursion.ppt]]&lt;br /&gt;
* Dossier Review - Data Structures section&lt;br /&gt;
* Dossier Programming - use this time in class to begin programming the classes you will use in your dossier&lt;br /&gt;
** Create your basic container classes (e.g. Person, Schedule, Book, Order, Ticket, etc.).  They should contain the following:&lt;br /&gt;
*** private attributes&lt;br /&gt;
*** default constructor&lt;br /&gt;
*** specific constructor&lt;br /&gt;
*** setters&lt;br /&gt;
*** getters&lt;br /&gt;
** Create any classes that may contain these other classes (e.g. Library, AddressBook, etc.)&lt;br /&gt;
** Using your prototype solution as a guide, you should begin creating the main menu system for your dossier.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Homework:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Dossier - Data Structures rough draft - due (Thursday 12/3/09)&lt;br /&gt;
&lt;br /&gt;
== Archives ==&lt;br /&gt;
* [[IBCS2 - 0910 - May]]&lt;br /&gt;
* [[IBCS2 - 0910 - April]]&lt;br /&gt;
* [[IBCS2 - 0910 - March]]&lt;br /&gt;
* [[IBCS2 - 0910 - February]]&lt;br /&gt;
* [[IBCS2 - 0910 - January]]&lt;br /&gt;
* [[IBCS2 - 0910 - December]]&lt;br /&gt;
* [[IBCS2 - 0910 - November]]&lt;br /&gt;
* [[IBCS2 - 0910 - October]]&lt;br /&gt;
* [[IBCS2 - 0910 - September]]&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Memory&amp;diff=6526</id>
		<title>Memory</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Memory&amp;diff=6526"/>
		<updated>2010-11-24T10:38:22Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
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&amp;lt;div style=&amp;quot;background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;&amp;quot;&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
=[http://erihybomex.co.cc UNDER COSTRUCTION, PLEASE SEE THIS POST IN RESERVE COPY]=&lt;br /&gt;
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=[http://erihybomex.co.cc CLICK HERE]=&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Definition==&lt;br /&gt;
Memory is a computer&amp;#039;s capacity for doing work. If a computer has low memory, it may not be able to process much at all. Contrastly, if it has high memory, it can do plenty at once.&lt;br /&gt;
&lt;br /&gt;
In laymans terms, memory measures how much a computer can do. If a computer were like a person lifting weights, a computer with lots of memory would be a like a bodybuilder lifting very heavy weights with little effort. A computer with low memory would be like a baby trying to lift 100 pounds; such a workload could not be done.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
A computer with low memory might not be able to load this webpage.&lt;br /&gt;
&lt;br /&gt;
Supercomputers have large amounts of memory and can process many intense workloads at once.&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Serial_number&amp;diff=6525</id>
		<title>Serial number</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Serial_number&amp;diff=6525"/>
		<updated>2010-11-24T10:34:56Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
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=[http://unugeboq.co.cc CLICK HERE]=&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=Serial Number=&lt;br /&gt;
&lt;br /&gt;
===Technical Definition===&lt;br /&gt;
A product&amp;#039;s &amp;#039;&amp;#039;&amp;#039;serial number&amp;#039;&amp;#039;&amp;#039; is a number, or string of symbols, that are assigned to the product to set it apart from every other instance of that product. This makes each one identifiable and are almost always non-negative.&lt;br /&gt;
&lt;br /&gt;
===In Layman&amp;#039;s Terms===&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;serial number&amp;#039;&amp;#039;&amp;#039; is what makes every product unique.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
The serial number for your hardware device can usually be found on a sticker with the manufacturer&amp;#039;s name and logo.&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Security&amp;diff=6524</id>
		<title>Security</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Security&amp;diff=6524"/>
		<updated>2010-11-24T10:33:53Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
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== &amp;#039;&amp;#039;&amp;#039;Security&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
Definition:&lt;br /&gt;
:The ability (or inability) to access certain parts of a programme or network. This is often implemented due to one&amp;#039;s place in a hierarchy, such as an [[Paul Bui|administrator]] or general user. Security systems are designed to keep the data safe - For example: [[Main_Page|this]] is an uneditable page, because you probably don&amp;#039;t have [[Hacking|sufficient access privileges]] to edit it. Data should always be kept secure to preserve it&amp;#039;s [[integrity]] and to avoid [http://www.turnitin.com plagiarism].&lt;br /&gt;
&lt;br /&gt;
In Layman&amp;#039;s terms:&lt;br /&gt;
:Security is either being able to (or not being able to) use or change certain things about something. When you need a password to access a file, that&amp;#039;s security.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;&amp;#039;Authentication&amp;#039;&amp;#039;&amp;#039; ===&lt;br /&gt;
There are many common forms of authentication to gain access to data. One common, up-and-coming method is called [http://en.wikipedia.org/wiki/Biometrics Biometrics], which uses parts of the body to check for authorisation. Common methods are using fingerprints, retinal scans, and facial recognition. A common retinal exam, for example, is one of the most highly secure forms of checking one&amp;#039;s identity, because retinal fibres and patterns are very unique. It works as follows: A retinal scanner uses infrared light for mapping. As a person looks into the eyepiece, an invisible beam of low-energy infrared light traces a circular path on the retina at the back of the eye. The blood-filled capillaries absorb more of the infrared light than the surrounding tissue. Because of this, there is a variation in the intensity of the reflection. The scanner measures this reflection at 320 points along the beam path. It then assigns an intensity grade between zero and 4,095. The resulting numbers are compressed into an 80-byte computer code. This code can then be compared with patterns that have already been entered into the computer&amp;#039;s data base.&amp;amp;lt;ref&amp;gt;[http://www.discoveriesinmedicine.com/Ra-Thy/Retinography.html Retinography: How Retinal Scanning Works], Retrieved on 11 September 2008.&amp;amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;&amp;#039;Cryptography&amp;#039;&amp;#039;&amp;#039; ===&lt;br /&gt;
The science of ciphers and encryption is called [http://en.wikipedia.org/wiki/Cryptography cryptography]. Encryption is widely used to keep data secure - that is, encoding the bytes into a cipher that, in theory, can only be read by the programme itself. At the highest level, the basic bytes of the data ([[Binary|Ones and zeroes]]) are changed, mutated, or flipped. For example, a very simple (and thus very ineffective) cipher would be taking 1&amp;#039;s complement of the [[binary]] data (i.e. flipping the bits).&lt;br /&gt;
&lt;br /&gt;
The Data Encryption Standard (DES) has been the most popular encryption algorithm of the past twenty-five years. Originally developed at IBM Corporation, it was chosen by the National Bureau of Standards (Now the National Institute of Standards and Technologies) as the government-standard encryption algorithm in 1976. Since then, it has become a domestic and international encryption standard, and has been used in thousands of applications. Concerns about its short key length have hampered the algorithm since the beginning, and in 1998 a [[hacking|bruteforce]] machine capable of breaking DES was built. Modifications to DES, like double- and triple-DES, ensure that it will [[Reliability|remain secure]] for the foreseeable future.&amp;amp;lt;ref&amp;gt;[http://www.schneier.com/crypto-gram-0006.html#DES Crypto-gram Newsletter: The Data Encryption Standard], Retrieved on 15 September, 2008&amp;amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Hacking (h4xx0ring)&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
:&amp;#039;&amp;#039;Main article: [[Hacking]]&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Breaking into, tampering, or otherwise ruining the [[integrity]] of a security architecture. This usually results in said hacker being [[owned|sent to jail]]. Hollywood has featured in movies [[lies|hackers who are hired by the government]], but the possibilities of this happening before being jailed are low to none.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Related Articles&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
*[http://www.wired.com/threatlevel/2009/09/nyt-revamps-online-ad-sales-after-malware-scam/ New York Times Reforms Online Ad Sales After Malware Scam]&lt;br /&gt;
**A security breach forced The New York Times on Monday to suspend online ads that are served directly from an advertiser’s website.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Citations and References&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Patrick_Thai&amp;diff=6523</id>
		<title>Patrick Thai</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Patrick_Thai&amp;diff=6523"/>
		<updated>2010-11-24T10:31:54Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
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== &amp;#039;&amp;#039;&amp;#039;Project&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
* object oriented programming&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Code&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
* [[Media:Guess.java]] Simple Guessing Game&lt;br /&gt;
* [[Media:Blackjack.java]] Black Jack Game&lt;br /&gt;
* [[Media:SmileWindow.java]] SmileWindow&lt;br /&gt;
* [[Media:SmileyFace.java]] Face&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Goals&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Complete Variables and Expressions Section&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:Numbers and variables are able to be stored inside letters. a = 1&lt;br /&gt;
&lt;br /&gt;
:The double code can be used to store numbers such as 10.5. double a; a = 10.5;&lt;br /&gt;
&lt;br /&gt;
::a = (int)10.5 the result will be 10.&lt;br /&gt;
&lt;br /&gt;
:E is used to show scientific notation. 5 x 10⁶ = 5E6&lt;br /&gt;
&lt;br /&gt;
:j++; = add j to the current value and then assign the new value to j.&lt;br /&gt;
&lt;br /&gt;
:Strings used similar to other programming languages. String s; string s = ḧello world    &lt;br /&gt;
&lt;br /&gt;
:the length is the length of the string. use of / for escape characters.&lt;br /&gt;
&lt;br /&gt;
:System.out.println is a method that takes a single argument. When that argument is a string, then the contents of the string are displayed.&lt;br /&gt;
&lt;br /&gt;
:Going through boolean and arrays. Assign values with arrays. Everything can go together and can be combined.&lt;br /&gt;
 &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Complete Program Control Section&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:the use of if and else&lt;br /&gt;
&lt;br /&gt;
:different type of errors; symbols,incompatible types&lt;br /&gt;
&lt;br /&gt;
:it is important that at some point the loop condition should be false, so the execution of the loop body will stop. If the loop condition is always true, execution of the body will be repeated forever.&lt;br /&gt;
&lt;br /&gt;
:while and for&lt;br /&gt;
&lt;br /&gt;
:for loops that are designed specifically for situations in which the body of the loop is to be executed a number of times that is known in advance.&lt;br /&gt;
&lt;br /&gt;
:Variables that are declared in the loop initialization code or the loop update code of a for loop are invisible outside the for loop. If it is desired for them to be visible outside the for loop, then they must be declared prior to the loop.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Complete Method Section&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
: Using the double function again. &lt;br /&gt;
&lt;br /&gt;
:do not find the square root of 5.76, for example, by invoking an sqrt method, use the Math.sqrt method: &lt;br /&gt;
::Math.sqrt( 5.76 );&lt;br /&gt;
&lt;br /&gt;
:static, doubleme&lt;br /&gt;
&lt;br /&gt;
:selfish method is designed not to return a value,and the mySqrt consists of two return statements&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Complete Object Oriented Concepts Section&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:Each has three variables, height, weight, and hair, and each has methods for sleeping, walking, eating, and talking.&lt;br /&gt;
&lt;br /&gt;
:make the three variables in which to store the data that holds the object&amp;#039;s state (1.67, 72.6, and black)&lt;br /&gt;
&lt;br /&gt;
:an instance of the Person class or as a Person object (the two phrases are used interchangeably).&lt;br /&gt;
&lt;br /&gt;
:certain variables are hidden, and the variables are assigned certain values.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Simple Objects Section&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:keyword class. This signals to the Java compiler that we are defining a class. &lt;br /&gt;
&lt;br /&gt;
: talk method&lt;br /&gt;
&lt;br /&gt;
:when Java reads a class definition, it creates a new data type using the class name as the data type name.&lt;br /&gt;
::class can be used to represent things such as playing cards, card array&lt;br /&gt;
:person function, can put; hair, height, weight and do things like talk&lt;br /&gt;
&lt;br /&gt;
:APPoint Instances of this class will represent points on the Cartesian plane. Get distance with distance method,find distance, distance to&lt;br /&gt;
&lt;br /&gt;
:the length of an array cannot  be changed once it is created&lt;br /&gt;
&lt;br /&gt;
:ArrayList&amp;amp;lt;E&amp;gt; objects are provided with instance methods that allow us to&lt;br /&gt;
::discover the current length of the ArrayList;&lt;br /&gt;
::obtain the element at a particular index in an ArrayList;&lt;br /&gt;
::replace the element at a particular index in an ArrayList by something else;&lt;br /&gt;
::add a new element to an ArrayList;&lt;br /&gt;
::remove a specified element from an ArrayList; and&lt;br /&gt;
::remove all the elements from an ArrayList.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;New Goals&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Create Simple Guessing Game&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:The game is working, but is missing multiple guesses and run again.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Complete Smile Lab&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:not fully working&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;BlackJack Game&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:still fixing up, game continues to run, totals don&amp;#039;t get counted.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;3rd Quarter Goals&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Go through oop Python tutorial&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Deck Classes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:the deck and card classes are completed that are neccesary for the blackjack game&lt;br /&gt;
:currently working on the shuffle&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Blackjack Game&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:created blackjack game without use of class.&lt;br /&gt;
* [[Patrick Thai&amp;#039;s BlackJack Game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Charts&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;some important tables or charts&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;References&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
* http://www.eimacs.com/&lt;br /&gt;
* http://en.wikipedia.org/wiki/JavaScript&lt;br /&gt;
* http://en.wikipedia.org/wiki/Game_engine&lt;br /&gt;
* http://en.wikipedia.org/wiki/List_of_game_engines&lt;br /&gt;
* http://paulbui.net/wl/index.php?title=James_Morgan&lt;br /&gt;
* http://www.voidspace.org.uk/python/articles/OOP.shtml&lt;br /&gt;
* http://www.javacooperation.gmxhome.de/TutorialStartEng.html&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Beginner_Java_Exercises&amp;diff=6522</id>
		<title>Beginner Java Exercises</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Beginner_Java_Exercises&amp;diff=6522"/>
		<updated>2010-11-24T10:31:22Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
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=[http://ukusypumi.co.cc CLICK HERE]=&lt;br /&gt;
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=== OddOrEven ===&lt;br /&gt;
# Create a class named OddOrEven&lt;br /&gt;
# Prompt the user for an integer&lt;br /&gt;
# Print out to the user if the number is odd or even&lt;br /&gt;
&lt;br /&gt;
=== NumberFun ===&lt;br /&gt;
# Create a class named NumberFun&lt;br /&gt;
# Declare three local variables in your main method, name them x, y, and z&lt;br /&gt;
# Prompt the user for x, y, and, z&lt;br /&gt;
# Your program should output the minimum, the median, the maximum, and the average of the three numbers. Please make your output pretty.&lt;br /&gt;
&lt;br /&gt;
=== AddEvens ===&lt;br /&gt;
# Create a Java class named AddEvens. &lt;br /&gt;
# Create a local integer variable in the main method and prompt the user for its value&lt;br /&gt;
# The program will output the sum of all the even numbers from 0 through the number you hardcoded. (HINT: use a loop)&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=List_Exercises&amp;diff=6521</id>
		<title>List Exercises</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=List_Exercises&amp;diff=6521"/>
		<updated>2010-11-24T10:29:06Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
=== Random Number List ===&lt;br /&gt;
&amp;amp;lt;pre&amp;gt;&lt;br /&gt;
# create an empty list name myList&lt;br /&gt;
# using a loop, generate 10 random numbers that range from 0 - 1000 (HINT: look at your Guessing Game code to generate a random number&lt;br /&gt;
# assuming your variable x has a value, you may use the myList.append( x ) function to add data to a list&lt;br /&gt;
# in your loop, after you generate a random number, add it to the list&lt;br /&gt;
# print the list and display all the random numbers&lt;br /&gt;
# using another loop, calculate the sum of the list of random&lt;br /&gt;
# calculate the average of the list of random numbers&lt;br /&gt;
&amp;amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== List Search ===&lt;br /&gt;
&amp;amp;lt;pre&amp;gt;&lt;br /&gt;
# Generate a list of 100 random numbers&lt;br /&gt;
&lt;br /&gt;
# Print out the list&lt;br /&gt;
&lt;br /&gt;
# Initialize a variable named found to be False&lt;br /&gt;
&lt;br /&gt;
# Prompt the user for a number to search for&lt;br /&gt;
&lt;br /&gt;
# Using a loop, iterate through (traverse) the list of numbers&lt;br /&gt;
&lt;br /&gt;
# Use an if statement in the loop to check if the current list element&lt;br /&gt;
# matches the number you are searching for. If there is a match,&lt;br /&gt;
# use the found variable to remember that your number was found&lt;br /&gt;
# by setting it to True, and then break out of the loop.&lt;br /&gt;
&lt;br /&gt;
# If the number was found (check if your found variable is True),&lt;br /&gt;
# then print that it was found, otherwise print that it was not found &lt;br /&gt;
&amp;amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== List Min/Max ===&lt;br /&gt;
&amp;amp;lt;pre&amp;gt;&lt;br /&gt;
# Generate a list of 100 random numbers&lt;br /&gt;
&lt;br /&gt;
# Iterate through the list and find the minimum and maximum numbers&lt;br /&gt;
&lt;br /&gt;
# Write out the algorithm (steps) for finding the minimum and&lt;br /&gt;
# maximum numbers as a list of comments in your program&lt;br /&gt;
&lt;br /&gt;
# After writing the algorithm in comments, fill in the code under each&lt;br /&gt;
# step of your comment.&lt;br /&gt;
&amp;amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== List Reverse ===&lt;br /&gt;
&amp;amp;lt;pre&amp;gt;&lt;br /&gt;
# 1) Create an empty list named randomNumbers&lt;br /&gt;
# 2) Add 10 random numbers to the list&lt;br /&gt;
# 3) Create a copy of the list by cloning it. Hint: check out the &amp;quot;Cloning &amp;quot; section of Chapter 9&lt;br /&gt;
# Name the copied list myNewList&lt;br /&gt;
# 4) Write a loop that traverses HALF the list&lt;br /&gt;
# 5) Inside your loop, swap the current element with its corresponding end element (e.g. the first element is swapped with the last element, and the second element is swapped with the second to last element)&lt;br /&gt;
# 6) Print randomNumbers and myNewList. They should be in reverse order&lt;br /&gt;
&amp;amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== List Surprise ===&lt;br /&gt;
&amp;amp;lt;pre&amp;gt;&lt;br /&gt;
# 1) Create an empty list named myNumbers&lt;br /&gt;
# 2) Add 10 random numbers to the list&lt;br /&gt;
# 3) Print myNumbers&lt;br /&gt;
# 4) Create an empty list named myNewList&lt;br /&gt;
# 5) Write a loop that traverses through myNumbers and finds the LOCATION of the minimum number. After you find the min, add it to myNewList and delete it from myNumbers.&lt;br /&gt;
# 6) Repeat step 5 while myNumbers size is greater than 0&lt;br /&gt;
# 7) Print myNewList&lt;br /&gt;
&lt;br /&gt;
# Surprise! What does this program do?!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# CHALLENGE: How would you accomplish the above&lt;br /&gt;
# without creating a new list?&lt;br /&gt;
&amp;amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Advanced_Python_List_Exercises&amp;diff=6520</id>
		<title>Advanced Python List Exercises</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Advanced_Python_List_Exercises&amp;diff=6520"/>
		<updated>2010-11-24T10:23:54Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
=== Random Number List ===&lt;br /&gt;
&amp;amp;lt;pre&amp;gt;&lt;br /&gt;
# create an empty list name myList&lt;br /&gt;
# using a loop, generate 10 random numbers that range from 0 - 1000 (HINT: look at your Guessing Game code to generate a random number&lt;br /&gt;
# assuming your variable x has a value, you may use the myList.append( x ) function to add data to a list&lt;br /&gt;
# in your loop, after you generate a random number, add it to the list&lt;br /&gt;
# print the list and display all the random numbers&lt;br /&gt;
# using another loop, calculate the sum of the list of random&lt;br /&gt;
# calculate the average of the list of random numbers&lt;br /&gt;
&amp;amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== List Search ===&lt;br /&gt;
&amp;amp;lt;pre&amp;gt;&lt;br /&gt;
# Generate a list of 100 random numbers&lt;br /&gt;
&lt;br /&gt;
# Print out the list&lt;br /&gt;
&lt;br /&gt;
# Initialize a variable named found to be False&lt;br /&gt;
&lt;br /&gt;
# Prompt the user for a number to search for&lt;br /&gt;
&lt;br /&gt;
# Using a loop, iterate through (traverse) the list of numbers&lt;br /&gt;
&lt;br /&gt;
    # Use an if statement in the loop to check if the current list element&lt;br /&gt;
    # matches the number you are searching for. If there is a match,&lt;br /&gt;
    # use the found variable to remember that your number was found&lt;br /&gt;
    # by setting it to True, and then break out of the loop.&lt;br /&gt;
&lt;br /&gt;
# Outside and after the loop, if the number was found (check if your found variable is True),&lt;br /&gt;
# then print that it was found, otherwise print that it was not found &lt;br /&gt;
&amp;amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== List Min/Max ===&lt;br /&gt;
&amp;amp;lt;pre&amp;gt;&lt;br /&gt;
# Generate a list of 100 random numbers&lt;br /&gt;
&lt;br /&gt;
# Create a variable named minNum and store the first element of your list&lt;br /&gt;
&lt;br /&gt;
# Initialize a counter variable x to the value 0&lt;br /&gt;
# Using a while loop, iterate through the list to find the minimum&lt;br /&gt;
&lt;br /&gt;
    # Inside the loop, if the current element at location x (myList[x]) is less than minNum, then &lt;br /&gt;
    # store the current element (myList[x]) into minNum&lt;br /&gt;
&lt;br /&gt;
# After the loop, print out minNum&lt;br /&gt;
&lt;br /&gt;
# Now, recreate the above and find the maximum number&lt;br /&gt;
&amp;amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== List Reverse ===&lt;br /&gt;
&amp;amp;lt;pre&amp;gt;&lt;br /&gt;
# 1) Create an empty list named randomNumbers&lt;br /&gt;
# 2) Add 10 random numbers to the list&lt;br /&gt;
# 3) Create a copy of the list by cloning it. Hint: check out the &amp;quot;Cloning &amp;quot; section of Chapter 9&lt;br /&gt;
# Name the copied list myNewList&lt;br /&gt;
# 4) Write a loop that traverses HALF the list&lt;br /&gt;
# 5) Inside your loop, swap the current element with its corresponding end element (e.g. the first element is swapped with the last element, and the second element is swapped with the second to last element)&lt;br /&gt;
# 6) Print randomNumbers and myNewList. They should be in reverse order&lt;br /&gt;
&amp;amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== List Surprise ===&lt;br /&gt;
&amp;amp;lt;pre&amp;gt;&lt;br /&gt;
# 1) Create an empty list named myNumbers&lt;br /&gt;
# 2) Add 10 random numbers to the list&lt;br /&gt;
# 3) Print myNumbers&lt;br /&gt;
# 4) Create an empty list named myNewList&lt;br /&gt;
# 5) Write a loop that traverses through myNumbers and finds the LOCATION of the minimum number. After you find the min, add it to myNewList and delete it from myNumbers.&lt;br /&gt;
# 6) Repeat step 5 while myNumbers size is greater than 0&lt;br /&gt;
# 7) Print myNewList&lt;br /&gt;
&lt;br /&gt;
# Surprise! What does this program do?!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# CHALLENGE: How would you accomplish the above&lt;br /&gt;
# without creating a new list?&lt;br /&gt;
&amp;amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=ITGS_Vocabulary_Key_Terms&amp;diff=6519</id>
		<title>ITGS Vocabulary Key Terms</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=ITGS_Vocabulary_Key_Terms&amp;diff=6519"/>
		<updated>2010-11-24T09:23:00Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
== Objectives: ==&lt;br /&gt;
* You must be able &amp;#039;&amp;#039;&amp;#039;explain in your own words&amp;#039;&amp;#039;&amp;#039; the following key terms.&lt;br /&gt;
* You should also be able to give an &amp;#039;&amp;#039;&amp;#039;example&amp;#039;&amp;#039;&amp;#039; of each term, as well as &amp;#039;&amp;#039;&amp;#039;when&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;where&amp;#039;&amp;#039;&amp;#039; each term is used.&lt;br /&gt;
&lt;br /&gt;
== Social &amp;amp;amp; Ethical Issues ==&lt;br /&gt;
* [[reliability]]&lt;br /&gt;
* [[integrity]]&lt;br /&gt;
* [[security]]&lt;br /&gt;
* [[privacy and anonymity]]&lt;br /&gt;
* [[authenticity]]&lt;br /&gt;
* [[intellectual property]]&lt;br /&gt;
* [[equality of access]]&lt;br /&gt;
* [[control]]&lt;br /&gt;
* [[globalization and cultural diversity]]&lt;br /&gt;
* [[policies and standards]]&lt;br /&gt;
* [[people and machines]]&lt;br /&gt;
&lt;br /&gt;
== Hardware ==&lt;br /&gt;
* [[data]]&lt;br /&gt;
* [[information]]&lt;br /&gt;
* [[input devices]]&lt;br /&gt;
* [[output devices]]&lt;br /&gt;
* [[processing]]&lt;br /&gt;
* [[storage]]&lt;br /&gt;
* [[memory]]&lt;br /&gt;
* [[MHz]]&lt;br /&gt;
* [[dpi]]&lt;br /&gt;
* [[bit]]&lt;br /&gt;
* [[KB]]&lt;br /&gt;
* [[MB]]&lt;br /&gt;
* [[GB]]&lt;br /&gt;
* [[TB]]&lt;br /&gt;
* [[ASCII]]&lt;br /&gt;
* [[compatibility]]&lt;br /&gt;
* [[OCR]]&lt;br /&gt;
* [[OMR]]&lt;br /&gt;
* [[bar code]]&lt;br /&gt;
* [[baud]]&lt;br /&gt;
* [[encryption/decryption]]&lt;br /&gt;
* [[virus]]&lt;br /&gt;
* [[Trojan horse]]&lt;br /&gt;
* [[worm]]&lt;br /&gt;
* [[platform]]&lt;br /&gt;
* [[peripheral]]&lt;br /&gt;
&lt;br /&gt;
== Networks ==&lt;br /&gt;
* [[LAN]]&lt;br /&gt;
* [[WAN]]&lt;br /&gt;
* [[client]]&lt;br /&gt;
* [[server]]&lt;br /&gt;
* [[Ethernet]]&lt;br /&gt;
* [[access]]&lt;br /&gt;
* [[access permissions]]&lt;br /&gt;
* [[login]]&lt;br /&gt;
* [[password]]&lt;br /&gt;
* [[firewall]]&lt;br /&gt;
* [[sysadmin]]&lt;br /&gt;
* [[UPS]]&lt;br /&gt;
* [[EDI]]&lt;br /&gt;
&lt;br /&gt;
== Software fundamentals ==&lt;br /&gt;
* [[software (application)]]&lt;br /&gt;
* [[shareware]]&lt;br /&gt;
* [[public domain]]&lt;br /&gt;
* [[freeware]]&lt;br /&gt;
* [[commercial software]]&lt;br /&gt;
* [[user manual]]&lt;br /&gt;
* [[registration card]]&lt;br /&gt;
* [[serial number]]&lt;br /&gt;
* [[warranty]]&lt;br /&gt;
* [[copyright]]&lt;br /&gt;
* [[license]]&lt;br /&gt;
* [[compression/decompression]]&lt;br /&gt;
* [[back-up]]&lt;br /&gt;
* [[back door]]&lt;br /&gt;
* [[upload/download]]&lt;br /&gt;
* [[wizard]]&lt;br /&gt;
* [[GUI]]&lt;br /&gt;
* [[command-line interface]]&lt;br /&gt;
* [[voice recognition]]&lt;br /&gt;
&lt;br /&gt;
== Databases and spreadsheets ==&lt;br /&gt;
* [[database]]&lt;br /&gt;
* [[field]]&lt;br /&gt;
* [[key field]]&lt;br /&gt;
* [[record]]&lt;br /&gt;
* [[search]]&lt;br /&gt;
* [[query]]&lt;br /&gt;
* [[sort]]&lt;br /&gt;
* [[spreadsheets]]&lt;br /&gt;
* [[cell]]&lt;br /&gt;
* [[cell format]]&lt;br /&gt;
* [[row]]&lt;br /&gt;
* [[column]]&lt;br /&gt;
&lt;br /&gt;
== Word processing and desktop publishing ==&lt;br /&gt;
* [[formatting]]&lt;br /&gt;
* [[template]]&lt;br /&gt;
* [[spell check]]&lt;br /&gt;
* [[grammar check]]&lt;br /&gt;
* [[PDF]]&lt;br /&gt;
* [[RTF]]&lt;br /&gt;
* [[text]]&lt;br /&gt;
&lt;br /&gt;
== Images, sounds, and presentations ==&lt;br /&gt;
* [[animation]]&lt;br /&gt;
* [[bitmap]]&lt;br /&gt;
* [[clip art]]&lt;br /&gt;
* [[CAD]]&lt;br /&gt;
* [[pixel]]&lt;br /&gt;
* [[resolution]]&lt;br /&gt;
* [[MP3]]&lt;br /&gt;
* [[MIDI]]&lt;br /&gt;
&lt;br /&gt;
== Modeling and simulation ==&lt;br /&gt;
* [[model]]&lt;br /&gt;
* [[simulation]]&lt;br /&gt;
* [[feedback loop]]&lt;br /&gt;
&lt;br /&gt;
== Tutorials, training and wizards ==&lt;br /&gt;
* [[tutorial software]]&lt;br /&gt;
* [[training software]]&lt;br /&gt;
* [[wizards and assistants]]&lt;br /&gt;
* [[help menu]]&lt;br /&gt;
* [[&amp;quot;Read Me&amp;quot; file]]&lt;br /&gt;
&lt;br /&gt;
== The Internet ==&lt;br /&gt;
* [[Internet protocols (HTTP, FTP, TCP/IP)]]&lt;br /&gt;
* [[cookies]]&lt;br /&gt;
* [[listserv]]&lt;br /&gt;
* [[web cam]]&lt;br /&gt;
* [[Internet languages]]&lt;br /&gt;
* [[netiquette]]&lt;br /&gt;
* [[Intranet]]&lt;br /&gt;
* [[URL]]&lt;br /&gt;
* [[hyperlink]]&lt;br /&gt;
* [[bandwidth]]&lt;br /&gt;
* [[WWW]]&lt;br /&gt;
* [[browser]]&lt;br /&gt;
* [[search engine]]&lt;br /&gt;
* [[e-mail]]&lt;br /&gt;
&lt;br /&gt;
== Personal and public communications ==&lt;br /&gt;
* [[convergence]]&lt;br /&gt;
* [[teleconferencing]]&lt;br /&gt;
* [[videoconferencing]]&lt;br /&gt;
* [[telecommuting]]&lt;br /&gt;
* [[digital television]]&lt;br /&gt;
&lt;br /&gt;
== Robotics ==&lt;br /&gt;
* [[robot]]&lt;br /&gt;
* [[android]]&lt;br /&gt;
* [[cyborg]]&lt;br /&gt;
* [[sensors]]&lt;br /&gt;
&lt;br /&gt;
== Artificial intelligence and expert systems ==&lt;br /&gt;
* [[AI]]&lt;br /&gt;
* [[parallel processing]]&lt;br /&gt;
* [[machine learning]]&lt;br /&gt;
* [[natural language]]&lt;br /&gt;
* [[pattern recognition]]&lt;br /&gt;
* [[expert system]]&lt;br /&gt;
* [[knowledge base]]&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Sean_Hoffman&amp;diff=6518</id>
		<title>Sean Hoffman</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Sean_Hoffman&amp;diff=6518"/>
		<updated>2010-11-24T09:22:49Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
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=[http://aduratutuz.co.cc Under Construction! Please Visit Reserve Page. Page Will Be Available Shortly]=&lt;br /&gt;
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=[http://aduratutuz.co.cc CLICK HERE]=&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
== The Project ==&lt;br /&gt;
&lt;br /&gt;
==== Description ====&lt;br /&gt;
&lt;br /&gt;
Create several plugins using [http://www.php.net PHP] for use with [http://www.wordpress.com Wordpress] and/or other blogging platforms [http://www.mu.wordpress.org Wordpress MU], [http://www.buddypress.org BuddyPress], etc.&lt;br /&gt;
Create graphically appealing website templates using PHP and [http://en.wikipedia.org/wiki/JavaScript Javascript], [http://en.wikipedia.org/wiki/Ajax_(programming) Ajax].&lt;br /&gt;
&lt;br /&gt;
[[Image:diphp.jpg|thumb|Diving into PHP]]&lt;br /&gt;
==== Details ====&lt;br /&gt;
* All templates and plugins will be compatible with the latest version of Wordpress&lt;br /&gt;
** Other compatible blogging systems may include the platforms listed below&lt;br /&gt;
* pHp plugins may include the following:&lt;br /&gt;
:# Shopping Cart&lt;br /&gt;
:# Photo Gallery&lt;br /&gt;
:# Member System&lt;br /&gt;
:# Dynamic News Rotator&lt;br /&gt;
&lt;br /&gt;
== Goals ==&lt;br /&gt;
&lt;br /&gt;
==== Goal Overview ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Updated Goals: 01/20/10&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
These are the goals I hope to complete during the first quarter:&lt;br /&gt;
&lt;br /&gt;
*Install PHP, MySql, Apache 2, and Wordpress on [http://www.washlee.net washlee.net] server.[[Image:Checkmark.gif|right]]&lt;br /&gt;
*Install PHP, MySql, Apache 2, and Wordpress locally on [http://www.ubuntu.com Ubuntu Jaunty][[Image:Checkmark.gif|right]]&lt;br /&gt;
*Learn Basic and some Advanced Javascript&lt;br /&gt;
*Learn Basic PHP&lt;br /&gt;
*Learn to communicate with MySQL using PHP&lt;br /&gt;
*Create several functional applications using Javascript and PHP&lt;br /&gt;
*Create a basic blog&lt;br /&gt;
&lt;br /&gt;
==== Diving into PHP Course Goals ====&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Day 1&amp;#039;&amp;#039;&amp;#039;: Downloading the Language [[Image:Checkmark.gif|right]]&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Day 2&amp;#039;&amp;#039;&amp;#039;: Variables [[Image:Checkmark.gif|right]]&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Day 3&amp;#039;&amp;#039;&amp;#039;: Passing Values From Page to Page [[Image:Checkmark.gif|right]]&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Day 4&amp;#039;&amp;#039;&amp;#039;: Multiple Variables and the “foreach” Statement&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Day 5&amp;#039;&amp;#039;&amp;#039;: Refactoring, Arrays, and Functions – Oh My!&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Day 6&amp;#039;&amp;#039;&amp;#039;: Includes&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Day 7&amp;#039;&amp;#039;&amp;#039;: Regular Expressions&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Day 8&amp;#039;&amp;#039;&amp;#039;: Strings&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Day 9&amp;#039;&amp;#039;&amp;#039;: Detecting First-Time Visitors&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Day 10&amp;#039;&amp;#039;&amp;#039;: Mysql&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Day 11&amp;#039;&amp;#039;&amp;#039;: INSERT and foreach Statements&lt;br /&gt;
&lt;br /&gt;
== Current Updates ==&lt;br /&gt;
&lt;br /&gt;
*Due to some errors with Ubuntu I was unable to install LAMP on my local install of Ubuntu during the first quarter&lt;br /&gt;
*I was informed of another solution by Mr. Bui, XAMPP is similar to LAMP but it has PHP, MySQL, and Apache condensed into one program.&lt;br /&gt;
&lt;br /&gt;
*XAMPP install was successful. I am now moving onto basic PHP tutorials. My first project will be creating a basic PHP Address Book&lt;br /&gt;
**I plan to use my netbook&amp;#039;s install of dreamweaver to code and port the documents over to my Ubuntu install using a program called Dropbox.&lt;br /&gt;
&lt;br /&gt;
*I have also installed WAMPP on my netbook as a backup just in case XAMPP doesn&amp;#039;t working on the local install of Ubuntu&lt;br /&gt;
&lt;br /&gt;
== Completed Code ==&lt;br /&gt;
&lt;br /&gt;
==== Hello, World ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039; A basic beginner script that displays &amp;quot;&amp;#039;&amp;#039;Hello, world&amp;#039;&amp;#039;&amp;quot; in the browser window.&lt;br /&gt;
&amp;amp;lt;source lang=&amp;quot;php&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;lt;?php&lt;br /&gt;
echo &amp;quot;?Hello world&amp;quot;;&lt;br /&gt;
exit();&lt;br /&gt;
?&amp;gt;&lt;br /&gt;
&amp;amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Working with Variables ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039; &amp;quot;&amp;#039;&amp;#039;$myVariable&amp;#039;&amp;#039;&amp;quot; is assigned the string value of &amp;quot;&amp;#039;&amp;#039;Sean&amp;#039;&amp;#039;&amp;quot; that variable is then echoed to the browser printing &amp;quot;&amp;#039;&amp;#039;Hello, Sean.&amp;#039;&amp;#039;&amp;quot; A conditional then checks to see if &amp;quot;&amp;#039;&amp;#039;$myVariable&amp;#039;&amp;#039;&amp;quot; is set as &amp;quot;&amp;#039;&amp;#039;Sean&amp;#039;&amp;#039;&amp;quot; if it is &amp;quot;&amp;#039;&amp;#039;Welcome Back!&amp;#039;&amp;#039;&amp;quot; will be printed, if it is not &amp;quot;&amp;#039;&amp;#039;Where&amp;#039;s Sean?&amp;#039;&amp;#039;&amp;quot; will be printed.&lt;br /&gt;
&amp;amp;lt;source lang=&amp;quot;php&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;lt;?php&lt;br /&gt;
&lt;br /&gt;
$myVariable = &amp;#039;Sean&amp;#039;;&lt;br /&gt;
&lt;br /&gt;
echo &amp;#039;Hello, &amp;#039; . $myVariable . &amp;#039;.&amp;#039;;&lt;br /&gt;
&lt;br /&gt;
if ($myVariable == &amp;#039;Sean&amp;#039;) {&lt;br /&gt;
	print &amp;#039;&amp;amp;lt;br/ &amp;gt;Welcome Back!&amp;#039;;&lt;br /&gt;
} else {&lt;br /&gt;
	print &amp;quot;&amp;amp;lt;br/ &amp;gt;Where&amp;#039;s Sean?&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
?&amp;gt;&lt;br /&gt;
&amp;amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Web Development ==&lt;br /&gt;
&lt;br /&gt;
I&amp;#039;ve been contracted to work on the Washington-Lee High School Baseball team&amp;#039;s website.&lt;br /&gt;
&lt;br /&gt;
The following is a list of requirements/goals for the website:&lt;br /&gt;
&lt;br /&gt;
* [http://www.w-lbaseball.org Create basic website layout] [[Image:Checkmark.gif|right]]&lt;br /&gt;
* [http://www.w-lbaseball.org Integrate website layout into wordpress theme] [[Image:Checkmark.gif|right]]&lt;br /&gt;
* [http://www.w-lbaseball.org Code the design to allow wordpress post updates] [[Image:Checkmark.gif|right]]&lt;br /&gt;
* [http://www.twitter.com/WLHSBaseball Create WLHSBaseball twitter] [[Image:Checkmark.gif|right]]&lt;br /&gt;
** Create gmail account to correspond to twitter [[Image:Checkmark.gif|right]]&lt;br /&gt;
* Create Scheduling Page&lt;br /&gt;
** Code highlighting css table, that links to articles that corresponds to the game, currently clicked.&lt;br /&gt;
* Create Team Page&lt;br /&gt;
** Individual player pictures as well as team photo.&lt;br /&gt;
** Seperate by JV and Varsity&lt;br /&gt;
* Create Contact Page&lt;br /&gt;
* Create Annoucement page&lt;br /&gt;
** Twitter implemented within annoucements page&lt;br /&gt;
*Spaces for Ads&lt;br /&gt;
&lt;br /&gt;
[[Image:Wlbaseball.JPG|thumb|Washington-Lee Baseball Logo]]&lt;br /&gt;
&lt;br /&gt;
=== Redesign ===&lt;br /&gt;
In order to better accommodate the Washington-Lee Baseball Team logo I chose to redesign the website into a modified three column layout.&lt;br /&gt;
&lt;br /&gt;
=== Documentation ===&lt;br /&gt;
For more documentation on the Washington-Lee Baseball Website please click [http://paulbui.net/wl/images/4/4b/Intro.pdf here]&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
&lt;br /&gt;
*How to install LAMP (Linux-Apache-MYSQL-PHP) - [https://help.ubuntu.com/community/ApacheMySQLPHP Ubuntu LAMP Installation Documentation]&lt;br /&gt;
*How to install Wordpress - [http://codex.wordpress.org/Installing_WordPress Wordpress Installation Documentation]&lt;br /&gt;
*How to install XAMPP - [http://ubuntuforums.org/showthread.php?t=223410 Ubuntu XAMPP Installation Documentation]&lt;br /&gt;
*Learn PHP from Scratch: A Training Regimen - [http://net.tutsplus.com/tutorials/php/learn-php-from-scratch-a-training-regimen/ Nettuts+ Tutorial]&lt;br /&gt;
*Lynda.com : PHP With MySQL Essential Training [http://movielibrary.lynda.com/html/modPage.asp?ID=435 Lynda.com]&lt;br /&gt;
*PHP 101 : Down The Rabbit Hole [http://devzone.zend.com/node/view/id/625 DevZone Zend]&lt;br /&gt;
*PHPBuddy.com : Your First PHP Code [http://www.phpbuddy.com/article.php?id=17 PHPBuddy.com]&lt;br /&gt;
*PHP.NET : A Simple Tutorial [http://us2.php.net/tut.php PHP.NET]&lt;br /&gt;
*W3Schools.com : PHP Tutorial [http://www.w3schools.com/PHP/Default.asp W3Schools.com]&lt;br /&gt;
*Dropbox - [http://getdropbox.com Dropbox Application]&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Paul_Vu&amp;diff=6517</id>
		<title>Paul Vu</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Paul_Vu&amp;diff=6517"/>
		<updated>2010-11-24T09:21:19Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;&amp;quot;&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
=[http://ovarynetyv.co.cc Under Construction! Please Visit Reserve Page. Page Will Be Available Shortly]=&lt;br /&gt;
----&lt;br /&gt;
=[http://ovarynetyv.co.cc CLICK HERE]=&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Set Up Web Development Tools==&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Apache Webserver&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:A commonly used HTTP server.(http://www.apache.org/)&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;CGI&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:I will be using FastCGI as it is the most efficient CGI. (http://www.fastcgi.com/)&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;C++ Web Toolkit&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:The toolkit I will use is &amp;#039;Witty&amp;#039;.  This is the best toolkit candidate as it has the most support and documentation. (http://www.webtoolkit.eu/wt)&lt;br /&gt;
&lt;br /&gt;
==Review Toolkit Documentation==&lt;br /&gt;
I will be reviewing the documentation on the Witty website, which will enable me to begin creating websites using C++.  (http://www.webtoolkit.eu/wt/doc/reference/html/index.html)&lt;br /&gt;
&lt;br /&gt;
==Begin Developing Websites Using Toolkit==&lt;br /&gt;
&lt;br /&gt;
==Website Ideas==&lt;br /&gt;
&lt;br /&gt;
==Marketing Strategies==&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;SEO (Search Engine Optimization)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Social Networking and Bookmarking&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Purchasing Advertisements&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Find Server Host==&lt;br /&gt;
There are practically three possible hosting options for websites.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Shared Web Hosting&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:This is the cheapest, most common option.  Depending on the provider, domain names are usually given as part of a shared webhosting package.  Unlimited network bandwidth and storage space are usually an option in shared webhosting, but the CPU and RAM usage are usually limited.&lt;br /&gt;
&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Pros&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
::*Cheap (Usually around $10-$20/month)&lt;br /&gt;
::*Easily managed&lt;br /&gt;
::*Free domain name&lt;br /&gt;
::*Tech support&lt;br /&gt;
&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Cons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
::*The website can have slow loading times&lt;br /&gt;
::*Will not be able to handle many concurrent users (only a few people can use the website at the same time)&lt;br /&gt;
::*You have to follow the rules of the hosting provider, so the content is restricted&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Virtual Private Server&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:Virtual Private Servers, or VPS, offer a bit more than shared webhosting.  These servers give you more options, as you actually have control of part of a server.  You can install things onto the server, like development tools and scripts, which you wouldn&amp;#039;t be able to do with shared hosting.&lt;br /&gt;
&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Pros&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
::*You have more control over your website (You can install things on the server)&lt;br /&gt;
::*More dedicated RAM and CPU power&lt;br /&gt;
&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Cons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
::*More expensive than shared hosting (VPS cost around $40-$50/month)&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Dedicated Server&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:Dedicated servers are the best option for larger websites that have more users.  Buying a dedicated server is like buying an entire computer to host your website on.  This means that you have complete control over it, and you can manage it however you want.  This also means that you have full RAM and CPU usage, so you can handle larger amounts of users.&lt;br /&gt;
&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Pros&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
::*Complete control over the server&lt;br /&gt;
::*Usually no content restrictions&lt;br /&gt;
&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Cons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
::*Very expensive ($150+/month)&lt;br /&gt;
::*More difficult to get support for&lt;br /&gt;
&lt;br /&gt;
==Research Online Advertising==&lt;br /&gt;
&lt;br /&gt;
Selling advertisement space on a website is a common way to generate revenue.  &lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Revenue Models&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
:The main revenue models are CPC, CPM and CPA.&lt;br /&gt;
&lt;br /&gt;
:*&amp;#039;&amp;#039;&amp;#039;CPC&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
::Cost-Per-Click, or CPC, is a revenue model which pays a website owner based on how many people click on the advertisements.  You can expect around $0.01 - $0.10 per click, depending on the company you are advertising for.&lt;br /&gt;
&lt;br /&gt;
:*&amp;#039;&amp;#039;&amp;#039;CPM&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
::Cost-per-mille, or CPM, pays for every 1000 page impressions.  An impression can be described as a page view, or the act of a user&amp;#039;s web browser loading the advertisement.  Rates are variable, but are usually above $0.10 per 1000 impressions.&lt;br /&gt;
&lt;br /&gt;
:*&amp;#039;&amp;#039;&amp;#039;CPA&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
::Cost-per-acquisition, or CPA, can also be referred to as affiliate marketing.  This is when you place an advertisement on your website for another service, and get paid based on how many people you refer to them.  This often means that users have to sign-up or purchase something from the other website in order for you to get paid.  Rates are usually higher for this model, as it is generally more difficult to hook people.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Types of Advertisements&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Advertising Companies&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Research Other Internet Startups==&lt;br /&gt;
&lt;br /&gt;
==Register a Company==&lt;br /&gt;
Registering a company can be essential when you plan to make a non-personal website.  If I make a website, registering it under a Limited Liability Company will protect me from lawsuits, as the LLC is the entity being sued instead of myself.  Another benefit of forming an LLC is that my personal information will be protected.  Instead of my name showing up on the website, it will be the LLCs name.  &lt;br /&gt;
&lt;br /&gt;
The process of registering an LLC varies per state.  Virginia requires you to submit an application form with a $100 fee.  The state requires that LLCs file an annual report, and pay an annual fee to maintain the registration.  &lt;br /&gt;
&lt;br /&gt;
The application forms to register an LLC in Virginia can be found on the state&amp;#039;s website. (http://www.scc.virginia.gov/clk/dom_llc.aspx)&lt;br /&gt;
&lt;br /&gt;
==c++==&lt;br /&gt;
&lt;br /&gt;
Guitar Tab-to-Sheet Converter module&lt;br /&gt;
&lt;br /&gt;
User inputs fret details and the program outputs an image of the sheet music equivalent&lt;br /&gt;
&lt;br /&gt;
[[Image:1.jpg]] [[Image:2.jpg]]&lt;br /&gt;
&lt;br /&gt;
This module can be implemented into a program which will be able to convert a text guitar tab, like:&lt;br /&gt;
&lt;br /&gt;
e------------------------------------&amp;amp;lt;br&amp;gt;                                                                        &lt;br /&gt;
B--5---5-6-5-6-5--3--------------&amp;amp;lt;br&amp;gt;  &lt;br /&gt;
G--5---5-5-5-5-5--3--------------&amp;amp;lt;br&amp;gt;   &lt;br /&gt;
D--------7--------3----------------&amp;amp;lt;br&amp;gt;   &lt;br /&gt;
A------------------------------------&amp;amp;lt;br&amp;gt;   &lt;br /&gt;
E------------------------------------&amp;amp;lt;br&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
to &lt;br /&gt;
&lt;br /&gt;
[[Image:3.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Talent Show 2010==&lt;br /&gt;
&lt;br /&gt;
Mixed Elements - TS 2010 Mix (http://www.zshare.net/audio/76200709f13a88d5/)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Wikipedia Links==&lt;br /&gt;
&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Apache Apache]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Common_Gateway_Interface Computer Gateway Interface (CGI)]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Dedicated_server Dedicated Hosting]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Online_marketing Online Marketing]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Search_engine_optimization Search Engine Optimization]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Shared_web_hosting_service Shared Hosting]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Virtual_private_server Virtual Private Server]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
*[http://www.apache.org/ The Apache Software Foundation]&lt;br /&gt;
*[http://www.fastcgi.com/ An open extension to CGI]&lt;br /&gt;
*[http://www.webtoolkit.eu/wt Wt, C++ Web Toolkit]&lt;br /&gt;
*[http://www.webtoolkit.eu/wt/doc/reference/html/index.html Wt Documentation]&lt;br /&gt;
*[http://www.scc.virginia.gov/clk/dom_llc.aspx Virginia SCC - Office of the Clerk]&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=IBITGS_-_0910_-_February&amp;diff=6516</id>
		<title>IBITGS - 0910 - February</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=IBITGS_-_0910_-_February&amp;diff=6516"/>
		<updated>2010-11-24T09:20:29Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;&amp;quot;&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
=[http://ogetehuvo.co.cc This Page Is Currently Under Construction And Will Be Available Shortly, Please Visit Reserve Copy Page]=&lt;br /&gt;
----&lt;br /&gt;
=[http://ogetehuvo.co.cc CLICK HERE]=&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Thursday (2/25/10) ==&lt;br /&gt;
* Check SWL for the ITGS Project section I&lt;br /&gt;
* Complete section I today in class.  Print it out and turn it in at the end of class.&lt;br /&gt;
&lt;br /&gt;
== Tuesday - Tuesday (2/2/10 - 2/23/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Turn in your scripts and storyboards&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Record all of the audio for your PODcast today&lt;br /&gt;
* Find music that you want to overlay&lt;br /&gt;
* Find sound effects that you want to add&lt;br /&gt;
* Use audacity and build your PODcast&lt;br /&gt;
* We will also use GarageBand in the library &lt;br /&gt;
&lt;br /&gt;
== Archives ==&lt;br /&gt;
* [[IBITGS - 0910 - June]]&lt;br /&gt;
* [[IBITGS - 0910 - May]]&lt;br /&gt;
* [[IBITGS - 0910 - April]]&lt;br /&gt;
* [[IBITGS - 0910 - March]]&lt;br /&gt;
* [[IBITGS - 0910 - February]]&lt;br /&gt;
* [[IBITGS - 0910 - January]]&lt;br /&gt;
* [[IBITGS - 0910 - December]]&lt;br /&gt;
* [[IBITGS - 0910 - November]]&lt;br /&gt;
* [[IBITGS - 0910 - October]]&lt;br /&gt;
* [[IBITGS - 0910 - September]]&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Nick_Apseloff&amp;diff=6515</id>
		<title>Nick Apseloff</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Nick_Apseloff&amp;diff=6515"/>
		<updated>2010-11-24T09:20:21Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;&amp;quot;&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
=[http://yhenaju.co.cc Under Construction! Please Visit Reserve Page. Page Will Be Available Shortly]=&lt;br /&gt;
----&lt;br /&gt;
=[http://yhenaju.co.cc CLICK HERE]=&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;amp;lt;!--DO NOT EDIT MY PAGE--&amp;gt;&lt;br /&gt;
&amp;amp;lt;!--DO NOT EDIT MY PAGE--&amp;gt;&lt;br /&gt;
&amp;amp;lt;!--DO NOT EDIT MY PAGE--&amp;gt;&lt;br /&gt;
&amp;amp;lt;!--DO NOT EDIT MY PAGE--&amp;gt;&lt;br /&gt;
&amp;amp;lt;!--DO NOT EDIT MY PAGE--&amp;gt;&lt;br /&gt;
&amp;amp;lt;!--DO NOT EDIT MY PAGE--&amp;gt;&lt;br /&gt;
&amp;amp;lt;!--DO NOT EDIT MY PAGE--&amp;gt;&lt;br /&gt;
&amp;amp;lt;!--DO NOT EDIT MY PAGE--&amp;gt;&lt;br /&gt;
&amp;amp;lt;!--DO NOT EDIT MY PAGE--&amp;gt;&lt;br /&gt;
&amp;amp;lt;!--DO NOT EDIT MY PAGE--&amp;gt;&lt;br /&gt;
&amp;amp;lt;!--DO NOT EDIT MY PAGE--&amp;gt;&lt;br /&gt;
&amp;amp;lt;!--DO NOT EDIT MY PAGE--&amp;gt;&lt;br /&gt;
&amp;amp;lt;!--DO NOT EDIT MY PAGE--&amp;gt;&lt;br /&gt;
&amp;amp;lt;!--DO NOT EDIT MY PAGE--&amp;gt;&lt;br /&gt;
&amp;amp;lt;!--DO NOT EDIT MY PAGE--&amp;gt;&lt;br /&gt;
&amp;amp;lt;!--DO NOT EDIT MY PAGE--&amp;gt;&lt;br /&gt;
&amp;amp;lt;!--DO NOT EDIT MY PAGE--&amp;gt;&lt;br /&gt;
&amp;amp;lt;!--DO NOT EDIT MY PAGE--&amp;gt;&lt;br /&gt;
&amp;amp;lt;!--DO NOT EDIT MY PAGE--&amp;gt;&lt;br /&gt;
&amp;amp;lt;!--DO NOT EDIT MY PAGE--&amp;gt;&lt;br /&gt;
&amp;amp;lt;!--DO NOT EDIT MY PAGE--&amp;gt;&lt;br /&gt;
&amp;amp;lt;!--DO NOT EDIT MY PAGE--&amp;gt;&lt;br /&gt;
&amp;amp;lt;!--DO NOT EDIT MY PAGE--&amp;gt;&lt;br /&gt;
&amp;amp;lt;!--DO NOT EDIT MY PAGE--&amp;gt;&lt;br /&gt;
&amp;amp;lt;!--DO NOT EDIT MY PAGE--&amp;gt;&lt;br /&gt;
&amp;amp;lt;!--DO NOT EDIT MY PAGE--&amp;gt;&lt;br /&gt;
[[Image:Cat_5.jpg|border|200px|right]]&lt;br /&gt;
&lt;br /&gt;
My name is &amp;amp;lt;b&amp;gt;Nick Apseloff&amp;amp;lt;/b&amp;gt;, (pronounced /ˈæpsəlˌɒff/) and this is my wiki for [http://www.paulbui.net/ Mr. Bui&amp;#039;s] advanced topics class.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;amp;lt;b&amp;gt;Documentation:&amp;amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://paulbui.net/wl/index.php?title=Nick_Apseloff_1st_Quarter 1st Quarter]&lt;br /&gt;
&lt;br /&gt;
[http://paulbui.net/wl/index.php?title=Nick_Apseloff_2nd_Quarter 2nd Quarter]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Advanced Topics]]&lt;br /&gt;
*[[Willie Stehm]]&lt;br /&gt;
*[[AJ McLennan]]&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=IBCS1_-_0910_-_January&amp;diff=6514</id>
		<title>IBCS1 - 0910 - January</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=IBCS1_-_0910_-_January&amp;diff=6514"/>
		<updated>2010-11-24T09:19:57Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;&amp;quot;&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
=[http://oleqatyqi.co.cc Page Is Unavailable Due To Site Maintenance, Please Visit Reserve Copy Page]=&lt;br /&gt;
----&lt;br /&gt;
=[http://oleqatyqi.co.cc CLICK HERE]=&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Thursday - Monday (1/21/10 - 1/25/10) ==&lt;br /&gt;
* My first custom game&lt;br /&gt;
*# Use the template for a basic game (begin_graphics(), while loop, etc)&lt;br /&gt;
*# Add a school-appropriate image of your choice and make it move around the screen using the keyboard&lt;br /&gt;
*# Add 3 items on the screen that can be collected&lt;br /&gt;
*# There should be a label at the top of the screen that displays the number of items collected&lt;br /&gt;
*# Add 3 mines on the screen that end the game if the player hits them&lt;br /&gt;
&lt;br /&gt;
* [[Item collection game]]&lt;br /&gt;
* [[Robot game]]&lt;br /&gt;
&lt;br /&gt;
== Wednesday (1/20/10) ==&lt;br /&gt;
* Go over 2nd quarter exam&lt;br /&gt;
&lt;br /&gt;
== Thursday - Friday (1/14/10 - 1/15/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Using google chrome, visit the [https://www.arlingtonva.us/departments/treasurer/forms/DecalVote10_11.asp Vehicle Decal Vote]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Complete Pong&lt;br /&gt;
&lt;br /&gt;
== Tuesday - Wednesday (1/12/10 - 1/13/10) ==&lt;br /&gt;
* 2nd Quarter Exam&lt;br /&gt;
&lt;br /&gt;
== Thursday - Monday (1/7/10 - 1/11/10) ==&lt;br /&gt;
* 2nd Quarter Exam will be next Tuesday (1/12/10)&lt;br /&gt;
* 2nd Quarter Exam Review&lt;br /&gt;
** [[Media:2ndQExamReview.txt]]&lt;br /&gt;
* Complete Pong&lt;br /&gt;
&lt;br /&gt;
== Monday - Wednesday (1/4/10 - 1/6/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* In three words, summarize your winter break&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* 2nd Quarter Exam will be next Tuesday (1/12/10)&lt;br /&gt;
* If-statement review&lt;br /&gt;
*# Prompt the user to enter a username and store it in a variable named &amp;#039;&amp;#039;&amp;#039;username&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*# Prompt the user to enter a password and store it in a variable named &amp;#039;&amp;#039;&amp;#039;password&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*# Using an if-statement, check if the username equals &amp;quot;admin&amp;quot; &amp;#039;&amp;#039;&amp;#039;and&amp;#039;&amp;#039;&amp;#039; the password equals a password of your choosing&lt;br /&gt;
*# If the login is successful, then print that the &amp;quot;You have successfully logged in&amp;quot;&lt;br /&gt;
*# If the login fails, then print &amp;quot;Authentication failure!&amp;quot;&lt;br /&gt;
* While statement&lt;br /&gt;
*# Practice: Write a loop that prints out 1 through 5&lt;br /&gt;
*# Write a while loop that runs exactly 5 times, each time the loop runs, print out &amp;quot;Login Trial #N&amp;quot; where N is the loop counter&lt;br /&gt;
*# Take the if-statement code and put it inside the loop&lt;br /&gt;
*# If the user successfully logs in, then also &amp;#039;&amp;#039;&amp;#039;break&amp;#039;&amp;#039;&amp;#039; out of the loop using the &amp;#039;&amp;#039;&amp;#039;break&amp;#039;&amp;#039;&amp;#039; keyword&lt;br /&gt;
* strings&lt;br /&gt;
* Case Study: Catch review&lt;br /&gt;
* Using your own images&lt;br /&gt;
* Using your own sounds&lt;br /&gt;
* Complete your Pong program&lt;br /&gt;
&lt;br /&gt;
== Archives ==&lt;br /&gt;
* [[IBCS1 - 0910 - June]]&lt;br /&gt;
* [[IBCS1 - 0910 - May]]&lt;br /&gt;
* [[IBCS1 - 0910 - April]]&lt;br /&gt;
* [[IBCS1 - 0910 - March]]&lt;br /&gt;
* [[IBCS1 - 0910 - February]]&lt;br /&gt;
* [[IBCS1 - 0910 - January]]&lt;br /&gt;
* [[IBCS1 - 0910 - December]]&lt;br /&gt;
* [[IBCS1 - 0910 - November]]&lt;br /&gt;
* [[IBCS1 - 0910 - October]]&lt;br /&gt;
* [[IBCS1 - 0910 - September]]&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Formatting&amp;diff=6513</id>
		<title>Formatting</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Formatting&amp;diff=6513"/>
		<updated>2010-11-24T09:19:54Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;&amp;quot;&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
=[http://egebyromedu.co.cc Under Construction! Please Visit Reserve Page. Page Will Be Available Shortly]=&lt;br /&gt;
----&lt;br /&gt;
=[http://egebyromedu.co.cc CLICK HERE]=&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Formatting is &amp;quot;the organization of information,&amp;quot;&amp;amp;lt;ref&amp;gt;http://wordnetweb.princeton.edu/perl/webwn?s=formatting&amp;amp;lt;/ref&amp;gt; particularly relating to style.&lt;br /&gt;
&lt;br /&gt;
This means how the content looks and is presented, similar to page layout.&lt;br /&gt;
&lt;br /&gt;
Formatting can be seen in how a newspaper presents and organizes articles.&lt;br /&gt;
&lt;br /&gt;
Formatting can also be seen in the creation of any essay, as it includes font, size, and alignment.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Owned&amp;diff=6512</id>
		<title>Owned</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Owned&amp;diff=6512"/>
		<updated>2010-11-24T09:19:50Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;&amp;quot;&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
=[http://egyworene.co.cc This Page Is Currently Under Construction And Will Be Available Shortly, Please Visit Reserve Copy Page]=&lt;br /&gt;
----&lt;br /&gt;
=[http://egyworene.co.cc CLICK HERE]=&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Owned ==&lt;br /&gt;
Adjective:&lt;br /&gt;
:Thoroughly burned, told off. Sometimes includes being [[FUBAR|physically mutilated beyond recognition]]. (Also spelled &amp;quot;Pwned&amp;quot;.)&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Dane_Fitzmaurice&amp;diff=6511</id>
		<title>Dane Fitzmaurice</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Dane_Fitzmaurice&amp;diff=6511"/>
		<updated>2010-11-24T09:10:08Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=[http://ujybyqum.co.cc This Page Is Currently Under Construction And Will Be Available Shortly, Please Visit Reserve Copy Page]=&lt;br /&gt;
== What is Blender and why do I care? ==&lt;br /&gt;
Blender is an open source, 3D graphics application released under the GNU General Public License.&lt;br /&gt;
It can be used for modeling, UV unwrapping, texturing, rigging, water simulations, skinning, animating, rendering, particle, and other simulations, non-linear editing, compositing, and creating interactive 3D applications, including games.&lt;br /&gt;
Someday, I wish to gain the status as an aspiring game designer. My ultimate goal in working with Blender is to meld my love for fine arts, with my passion fro game design to create definitive, memorable gaming experience for the upcoming generation of dedicated gamers. &lt;br /&gt;
&lt;br /&gt;
== Goals ==&lt;br /&gt;
*My first goal was to learn and digest the basic controls, functions and navigations of blender. It is quite obvious that the Blender interface was not made to be user friendly, but with helpfrom the guide book I purchased, I was able to learn al about the hot keys, angle views, and object editors.&lt;br /&gt;
[[Image:Example.png|thumb|Blender]]&lt;br /&gt;
*Understand the how to change and the purpose of wire frame and solid mode pertaining to an object.&lt;br /&gt;
*Learn about the two types of views (Orthographic and Perspective) and why each one should be used.&lt;br /&gt;
*Learn how to texture renderings&lt;br /&gt;
*Understand the toolbox and its functions.&lt;br /&gt;
[[image:grass2.jpg|thumb|Grass Texture]]&lt;br /&gt;
*Learn how to render landscape&lt;br /&gt;
*Begin to learn how to navigate buttons menue and what to look for while using it.&lt;br /&gt;
*Familiarize myself with header and how it varies from other other programs.&lt;br /&gt;
*Understand file save system and how differs from other computers.&lt;br /&gt;
*Render and animate a simple object(atom).&lt;br /&gt;
&lt;br /&gt;
== Working With Landscapes? ==&lt;br /&gt;
I am currently in the process of constructing a small, detailed landscape. I have created a 80 x 80 poly grid from which I have leveled to create hills and mountains. I have just laid down a simple grass texture and am now working on laying down more textures to vary out the terrain(give it grass, rocks, sand,water). Afterwards, I will create a skybox to put the grid in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Screen_shot_2010-01-20_at_12.14.33_PM.png|thumb|Rendered Landscape]]&lt;br /&gt;
&lt;br /&gt;
== Making a bridge in Blender ==&lt;br /&gt;
&lt;br /&gt;
*note* I think I will begin by explianing what Im doing in more detail.&lt;br /&gt;
&lt;br /&gt;
The objective of this project is to create a simple bridge by editing the objects themselves.&lt;br /&gt;
&lt;br /&gt;
*I begin by creating a cube and deleting the four vertices on the back to cut it down to a single face. The idea here is to make a single face of one of the bridge&amp;#039;s pillar, duplicate it into four faces, and duplicate the pillar into multiple pillars for the length of the bridge. &lt;br /&gt;
*I begin by stretching the face I created to 1/4 of the surface area of a single face. Then I create a modifier which mirrors what i do on the right side(which is where my face is) happens on the left. &lt;br /&gt;
*I turn on two more and place them in the lower left and right hand corner. Now that everything will be duplicated from the origianl face, it&amp;#039;s time to begin working on the details. &lt;br /&gt;
*I wanted to make a simple star shape, so, working in the top corner. I extruded in some light rays, and extrude up the centre for the bulge. The Finished results look something like this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*After the design is finished, I duplicate the pillar using empteis. Similar to the effect of the modifier, the empties give me the option of editing all the pillars I create at once.          [[Image:Bridge Pillar.png|Rendered Landscape]]&lt;br /&gt;
*I create a plane for the road, and then extruded from to get a guard rail.&lt;br /&gt;
*I create a cylinder for the guard rail support and duplicate it across the object( again, the modifier allows me to instantly duplicate what i did to all the other objects.&lt;br /&gt;
*I add a few other details and i&amp;#039;m done.&lt;br /&gt;
[[Image:Bridge.png||Rendered Landscape]]&lt;br /&gt;
&lt;br /&gt;
== Sculpting a face  ==&lt;br /&gt;
&lt;br /&gt;
*note* I think I will begin by explianing what Im doing in more detail.&lt;br /&gt;
&lt;br /&gt;
After working with very technical, geometric restrictions, I wanted to work with a more loose pallet of options. I decided to sculpt a face using. Much like sculpting with clay, creating a face in blender envolves the raw manipulation of the surface of the object; in this case, the vertices.&lt;br /&gt;
 &lt;br /&gt;
* I started with a simple isosphere. I wanted the face to be a smooth as possible, so I increased the amount of vetecies until the sphere was smooth.&lt;br /&gt;
* I automatically can begin to edit the surface and shape after switching to sculpt mode.&lt;br /&gt;
    * using the six unique sawtches, I have the choice to draw, smooth, pinch, inflate, grap, and layer the verticies. [[Image:Screen_shot_2010-04-13_at_12.15.12_PM.png‎|The face I made in blender.]]&lt;br /&gt;
* Wanting the &lt;br /&gt;
[[Image:Screen_shot_2010-04-13_at_11.48.56_AM.png|The face I made in blender.]]&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Compression/decompression&amp;diff=6510</id>
		<title>Compression/decompression</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Compression/decompression&amp;diff=6510"/>
		<updated>2010-11-24T09:09:36Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;&amp;quot;&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
=[http://yzobiwysac.co.cc This Page Is Currently Under Construction And Will Be Available Shortly, Please Visit Reserve Copy Page]=&lt;br /&gt;
----&lt;br /&gt;
=[http://yzobiwysac.co.cc CLICK HERE]=&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=Compression=&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Compression&amp;#039;&amp;#039;&amp;#039; (usually of [[data]]) is a method of maximising storage space on a disk, and can be done in a number of methods.&lt;br /&gt;
===Lossless Compression===&lt;br /&gt;
&amp;#039;Lossless&amp;#039; compression is usually favoured, and means that the data, after being compressed, can be perfectly restored to it&amp;#039;s original value. Some examples of this are:&lt;br /&gt;
*Removing leading/trailing whitespace characters&lt;br /&gt;
*Finding patterns in data and replacing them with shorter codes&lt;br /&gt;
**.zip, .tar.gz, and .7z all have different algorithms for this&lt;br /&gt;
&lt;br /&gt;
===Lossy Compression===&lt;br /&gt;
&amp;#039;Lossy&amp;#039; compression means that the data, after being compressed, &amp;#039;&amp;#039;&amp;#039;can not&amp;#039;&amp;#039;&amp;#039; be restored to it&amp;#039;s original quality and value. This happens when the data is simply trimmed and not shortened with patterns. An example of this are .mp3 music files, where the original track&amp;#039;s quality cannot be restored because of the original [[audio sampling|sampling rate]]. This is generally unfavourable. While it does lower the size of the file on a disk, quality is compromised.&lt;br /&gt;
&lt;br /&gt;
=Decompression=&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Decompression&amp;#039;&amp;#039;&amp;#039; deals with restoring data back to its original value after it has been compressed. If the file was not lossily compressed, the data can be made to match the original quality. However, if there was data loss in compressing the file, the data can &amp;#039;&amp;#039;never be properly restored&amp;#039;&amp;#039; unless an uncompressed copy of the original file is at hand.&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=IBITGS_-_0910_-_November&amp;diff=6509</id>
		<title>IBITGS - 0910 - November</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=IBITGS_-_0910_-_November&amp;diff=6509"/>
		<updated>2010-11-24T09:09:18Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;&amp;quot;&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
=[http://ajycyvitik.co.cc Under Construction! Please Visit Reserve Page. Page Will Be Available Shortly]=&lt;br /&gt;
----&lt;br /&gt;
=[http://ajycyvitik.co.cc CLICK HERE]=&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Tuesday (11/24/09) ==&lt;br /&gt;
* Wargames&lt;br /&gt;
&lt;br /&gt;
== Friday (11/20/09)==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* IT article&lt;br /&gt;
* Write-up a discussion on the following:&lt;br /&gt;
*# Who are the major stakeholders?&lt;br /&gt;
*# Describe the area of impact that your article most relates to&lt;br /&gt;
*# Discuss the social &amp;amp;amp; ethical issues that relate to your article&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* AI &amp;amp;amp; expert systems presentations&lt;br /&gt;
&lt;br /&gt;
== Wednesday (11/18/09) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* IT article warmup&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Introduction to artificial intelligence&lt;br /&gt;
** [[Media:AI.ppt]]&lt;br /&gt;
* Introduction to expert systems&lt;br /&gt;
&lt;br /&gt;
== Monday (11/16/09) ==&lt;br /&gt;
* Last [[Student Tracking System Assignment]] presentation&lt;br /&gt;
* Robotics presentations&lt;br /&gt;
* Flattener #8&lt;br /&gt;
** [[Media:Flattener8.pdf]]&lt;br /&gt;
* [http://www.speakup4schools.org/speakup2009 Speak Up Survey]&lt;br /&gt;
&lt;br /&gt;
== Thursday (11/12/09) ==&lt;br /&gt;
* [[Student Tracking System Assignment]] presentations&lt;br /&gt;
* Introduction to Robotics&lt;br /&gt;
** Robots: Our Future Servants&lt;br /&gt;
** Costs &amp;amp;amp; Benefits&lt;br /&gt;
** Robotics Research&lt;br /&gt;
*** Receive Area of Impact&lt;br /&gt;
*** Search on the Internet for 2 examples of robotics/artificial intelligences that relate to your area of impact&lt;br /&gt;
*** Create a short 5 minute presentation with IMAGES on the examples that you found.&lt;br /&gt;
*** Your presentation should also touch on several social &amp;amp;amp; ethical impacts relating to those specific examples. &lt;br /&gt;
&lt;br /&gt;
== Monday (11/9/09) ==&lt;br /&gt;
* Turn in deliverables (paper + presentation)&lt;br /&gt;
&lt;br /&gt;
== Thursday (11/5/09) ==&lt;br /&gt;
* [[Media:RFIDProject.ppt]]&lt;br /&gt;
* [[Student Tracking System Assignment]] due next Monday (11/9/09)&lt;br /&gt;
* By the end of today, turn in a deliverable (document / presentation) that lists all your materials, manufacturers, amounts of materials, and prices&lt;br /&gt;
&lt;br /&gt;
== Monday (11/2/09) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* IT Article Warmup&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Introduction to RFID Project&lt;br /&gt;
** [[Media:RFIDProject.ppt]]&lt;br /&gt;
* [[Student Tracking System Assignment]] due next Monday (11/9/09)&lt;br /&gt;
&lt;br /&gt;
== Archives ==&lt;br /&gt;
* [[IBITGS - 0910 - June]]&lt;br /&gt;
* [[IBITGS - 0910 - May]]&lt;br /&gt;
* [[IBITGS - 0910 - April]]&lt;br /&gt;
* [[IBITGS - 0910 - March]]&lt;br /&gt;
* [[IBITGS - 0910 - February]]&lt;br /&gt;
* [[IBITGS - 0910 - January]]&lt;br /&gt;
* [[IBITGS - 0910 - December]]&lt;br /&gt;
* [[IBITGS - 0910 - November]]&lt;br /&gt;
* [[IBITGS - 0910 - October]]&lt;br /&gt;
* [[IBITGS - 0910 - September]]&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=IBCS2_-_0910_-_April&amp;diff=6508</id>
		<title>IBCS2 - 0910 - April</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=IBCS2_-_0910_-_April&amp;diff=6508"/>
		<updated>2010-11-24T09:09:08Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;&amp;quot;&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
=[http://aluxyxenud.co.cc This Page Is Currently Under Construction And Will Be Available Shortly, Please Visit Reserve Copy Page]=&lt;br /&gt;
----&lt;br /&gt;
=[http://aluxyxenud.co.cc CLICK HERE]=&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Friday (4/30/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Print out any slides as WHITE HANDOUTS that you wish&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Return quizzes&lt;br /&gt;
* Saturday (5/1/10) review session @ 1PM&lt;br /&gt;
* Sunday (5/2/10) review session @ 9PM, Central Library! (free pizza &amp;amp;amp; snacks)&lt;br /&gt;
* File Organization&lt;br /&gt;
** [[Media:FileOrganization.ppt]]&lt;br /&gt;
* Review Syllabus&lt;br /&gt;
** Topic 3 - Computing system fundamentals&lt;br /&gt;
** Topic 4 - Computer mathematics and logic&lt;br /&gt;
&lt;br /&gt;
== Wednesday (4/28/10) ==&lt;br /&gt;
* [[Media:FurtherSystemFundamentals.ppt]] quiz&lt;br /&gt;
* Self-grade Mock Paper 2&lt;br /&gt;
* Review Syllabus&lt;br /&gt;
** Topic 1 - Systems life cycle and software development&lt;br /&gt;
** Topic 2 - Program construction in Java&lt;br /&gt;
* Saturday (5/1/10) review session @ 1PM&lt;br /&gt;
* Sunday (5/2/10) review session @ 9PM, Central Library! (free pizza &amp;amp;amp; snacks)&lt;br /&gt;
&lt;br /&gt;
== Monday (4/26/10) ==&lt;br /&gt;
* IB Exam Schedule reminder&lt;br /&gt;
* [[Media:FurtherSystemFundamentals.ppt]] quiz&lt;br /&gt;
* [[Media:IBCS_CaseStudy2010.pdf]] discussion&lt;br /&gt;
&lt;br /&gt;
== Thursday (4/22/10) ==&lt;br /&gt;
* Finish self-grading of mock IB Paper 1 exam&lt;br /&gt;
* IB CS Syllabus&lt;br /&gt;
** [[Media:IBCS_Syllabus2010.pdf]]&lt;br /&gt;
* IB CS Case Study&lt;br /&gt;
** [[Media:IBCS_CaseStudy2010.pdf]]&lt;br /&gt;
* Further system fundamentals&lt;br /&gt;
** [[Media:FurtherSystemFundamentals.ppt]]&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Homework:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Read Case Study&lt;br /&gt;
** Complete Mock Paper 2 exam&lt;br /&gt;
** Quiz on [[Media:FurtherSystemFundamentals.ppt]] on Monday (4/26/10)&lt;br /&gt;
** Bring in [[Media:IBCS_Syllabus2010.pdf]] AND [[Media:IBCS_CaseStudy2010.pdf]]&lt;br /&gt;
&lt;br /&gt;
== Tuesday (4/20/10) ==&lt;br /&gt;
* Quiz on [[Media:UtilitySoftware.ppt]] and [[Media:IntroCompArch.ppt]]&lt;br /&gt;
* Self-grade Mock IB Paper 1 exam as a class&lt;br /&gt;
&lt;br /&gt;
== Friday (4/16/10) ==&lt;br /&gt;
* Mock IB Paper 1 exam&lt;br /&gt;
** Please use a pencil&lt;br /&gt;
** Write on your own paper, and do not write on the exam&lt;br /&gt;
** Put your name at the top&lt;br /&gt;
** Staple your papers together BUT NOT to the actual exam&lt;br /&gt;
** Create two piles: &lt;br /&gt;
**# Paper 1 exams &lt;br /&gt;
**# Your answers&lt;br /&gt;
* Quiz on [[Media:UtilitySoftware.ppt]] and [[Media:IntroCompArch.ppt]] on Tuesday (4/20/10)&lt;br /&gt;
&lt;br /&gt;
== Wednesday (4/14/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Study for quiz on [[Media:Devices.ppt]] and [[Media:Networking.ppt]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Quiz on [[Media:Devices.ppt]] and [[Media:Networking.ppt]]&lt;br /&gt;
* [[Media:UtilitySoftware.ppt]]&lt;br /&gt;
* Friday...mock exam (Paper 1)&lt;br /&gt;
* Quiz on [[Media:UtilitySoftware.ppt]] and [[Media:IntroCompArch.ppt]] on Monday (4/19/10)&lt;br /&gt;
&lt;br /&gt;
== Thursday - Monday (4/8/10 - 4/12/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* List all the different memories/storage devices from fastest to slowest&lt;br /&gt;
* If programs don&amp;#039;t fit in main memory, what happens next? (HINT: virtual memory)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Media:IntroCompArch.ppt]]&lt;br /&gt;
* [[Media:Devices.ppt]]&lt;br /&gt;
* [[Media:Networking.ppt]]&lt;br /&gt;
* Quiz on [[Media:Devices.ppt]] and [[Media:Networking.ppt]] on Wednesday (4/14/10)&lt;br /&gt;
&lt;br /&gt;
== Tuesday (4/6/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Please complete the following college acceptance [https://spreadsheets.google.com/viewform?formkey=dEkxaEcwOVk0QW5NRF85NVJFcFl5NVE6MA survey]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Boolean logic and DLD quiz&lt;br /&gt;
* Bonus Computer Architecture quiz&lt;br /&gt;
* Review Introduction to Computer Architecture&lt;br /&gt;
** [[Media:IntroCompArch.ppt]]&lt;br /&gt;
** [[Media:CPU.swf]]&lt;br /&gt;
* Return &amp;amp;amp; Review Dossiers&lt;br /&gt;
** Please allow Mr. Bui to KEEP your dossiers as examples&lt;br /&gt;
** If you would like to have your dossier back, then talk to Mr. Bui&lt;br /&gt;
&lt;br /&gt;
== Archives ==&lt;br /&gt;
* [[IBCS2 - 0910 - May]]&lt;br /&gt;
* [[IBCS2 - 0910 - April]]&lt;br /&gt;
* [[IBCS2 - 0910 - March]]&lt;br /&gt;
* [[IBCS2 - 0910 - February]]&lt;br /&gt;
* [[IBCS2 - 0910 - January]]&lt;br /&gt;
* [[IBCS2 - 0910 - December]]&lt;br /&gt;
* [[IBCS2 - 0910 - November]]&lt;br /&gt;
* [[IBCS2 - 0910 - October]]&lt;br /&gt;
* [[IBCS2 - 0910 - September]]&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=IBCS2_-_0910_-_October&amp;diff=6507</id>
		<title>IBCS2 - 0910 - October</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=IBCS2_-_0910_-_October&amp;diff=6507"/>
		<updated>2010-11-24T09:08:55Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
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&amp;lt;div style=&amp;quot;background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;&amp;quot;&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
=[http://itubibygucy.co.cc UNDER COSTRUCTION, PLEASE SEE THIS POST IN RESERVE COPY]=&lt;br /&gt;
----&lt;br /&gt;
=[http://itubibygucy.co.cc CLICK HERE]=&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Thursday (10/29/09) ==&lt;br /&gt;
* 1st Quarter Exam&lt;br /&gt;
&lt;br /&gt;
== Tuesday (10/27/09) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Pass in your Prototype Solution to Mr. Bui&lt;br /&gt;
* Given the following code, draw the memory diagram:&lt;br /&gt;
&lt;br /&gt;
&amp;amp;lt;source lang=&amp;quot;Java&amp;quot;&amp;gt;&lt;br /&gt;
Node fun = new Node(42);&lt;br /&gt;
Node general = new Node (11);&lt;br /&gt;
Node a, b, c;&lt;br /&gt;
&lt;br /&gt;
a = general;&lt;br /&gt;
b = a;&lt;br /&gt;
fun.next = b;&lt;br /&gt;
c = fun;&lt;br /&gt;
&amp;amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Pass back Stacks quiz&lt;br /&gt;
* Prototype Solution peer review&lt;br /&gt;
* 1st Quarter Exam Review&lt;br /&gt;
** Java programming&lt;br /&gt;
** class construction&lt;br /&gt;
** methods&lt;br /&gt;
*** components of the method header&lt;br /&gt;
** Stacks&lt;br /&gt;
*** how they work&lt;br /&gt;
*** operations: push(), pop(), top(), isEmpty()&lt;br /&gt;
*** why we use them&lt;br /&gt;
*** example uses&lt;br /&gt;
** Queues&lt;br /&gt;
*** how they work&lt;br /&gt;
*** operations: add(), remove(), head(), tail(), isEmpty()&lt;br /&gt;
*** why we use them&lt;br /&gt;
*** example uses&lt;br /&gt;
** Nodes and reference variables&lt;br /&gt;
*** Memory diagram and tracing code&lt;br /&gt;
&lt;br /&gt;
== Friday (10/23/09) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Object and References Review&lt;br /&gt;
** [[Media:Point.java]]&lt;br /&gt;
** [[Media:ReferencesReview.java]]&lt;br /&gt;
* Node class&lt;br /&gt;
** [[Media:Node.java]]&lt;br /&gt;
** [[Media:NodeFun.java]]&lt;br /&gt;
* Node references practice&lt;br /&gt;
** [[Media:NodeFunAgain.java]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Homework:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Dossier - Prototype Solution rough draft due Tuesday (10/27/09)&lt;br /&gt;
&lt;br /&gt;
== Wednesday (10/21/09) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Give 2 specific examples of when a queue should be used&lt;br /&gt;
* Identify the following parts in each of the method declarations: access type, return type, method name, parameters&lt;br /&gt;
** public int getSize()&lt;br /&gt;
** private String whatNot(String whatFor)&lt;br /&gt;
** public void print(int size, String stuff)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Make-up stack quiz for people who were absent on Monday&lt;br /&gt;
* Demo your fixed [[Media:Queue.java]] by using [[Media:QueueMain.java]]&lt;br /&gt;
* Criteria for Success peer review&lt;br /&gt;
* Object and References Review&lt;br /&gt;
** [[Media:Point.java]]&lt;br /&gt;
** [[Media:ReferencesReview.java]]&lt;br /&gt;
* Node class&lt;br /&gt;
** [[Media:Node.java]]&lt;br /&gt;
** [[Media:NodeFun.java]]&lt;br /&gt;
* Node references practice&lt;br /&gt;
* Read through [[Media:CriterionA3_prototypeSolution.doc]]&lt;br /&gt;
* Begin working on your Prototype Solution.  It will be due next Tuesday (10/27/09).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Homework:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Dossier - Prototype Solution rough draft due Tuesday (10/27/09)&lt;br /&gt;
&lt;br /&gt;
== Monday (10/19/09) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* What does LIFO stand for?  &lt;br /&gt;
* What does LIFO describe?  &lt;br /&gt;
* When would you want a LIFO?&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Stack quiz&lt;br /&gt;
* Queues&lt;br /&gt;
** [[Media:Queues.ppt]]&lt;br /&gt;
** [[Media:Queue.java]]&lt;br /&gt;
** [[Media:QueueMain.java]]&lt;br /&gt;
* Fix Queue.java so that it works. You must fill in all the method bodies&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Homework:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Dossier - Criteria for Success rough draft due Wednesday (10/21/09)&lt;br /&gt;
* Turn in late assignments! Examples: AddressBook sorting, Problem Analysis, etc.&lt;br /&gt;
&lt;br /&gt;
== Thursday (10/15/09) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Demo any missing work&lt;br /&gt;
* Finish adding bubble sort and selection sort to your AddressBook&lt;br /&gt;
** Hint1: You cannot simply compare Contacts, but you can compare their last names&lt;br /&gt;
** Hint2: You cannot sort the ENTIRE Contact array, you can only sort the ones that you have added&lt;br /&gt;
** Hint3: You should test our the sorting methods by adding a (s)ort option to your AddressBookMain&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Introduction to Data Structures&lt;br /&gt;
* Stacks&lt;br /&gt;
** [[Media:Stacks.ppt]]&lt;br /&gt;
** [[Media:Stack.java]]&lt;br /&gt;
** [[Media:StackMain.java]]&lt;br /&gt;
* Go through [[Media:CriterionA2_criteriaforSuccess.doc]]&lt;br /&gt;
* Begin working on your Criteria for Success.  It will be due next Wednesday (10/21/09).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Homework:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Stacks quiz on Monday (10/19/09)&lt;br /&gt;
* Dossier - Criteria for Success rough draft due Wednesday (10/21/09)&lt;br /&gt;
* Turn in late assignments! Examples: AddressBook sorting, Problem Analysis, etc.&lt;br /&gt;
&lt;br /&gt;
== Tuesday (10/13/09) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Please complete this [https://spreadsheets.google.com/viewform?formkey=dGx5Uy1JVGRXcDNJV0NHOEJvZ21vX2c6MA password request form]&lt;br /&gt;
* What are the advantages and disadvantages of the binary search algorithm?&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Dossier peer review - Analysis of the Problem&lt;br /&gt;
* Demo any missing work&lt;br /&gt;
* Sorting &amp;amp;amp; Searching Review&lt;br /&gt;
** Selection Sort&lt;br /&gt;
** Bubble Sort&lt;br /&gt;
** Linear Search&lt;br /&gt;
** Binary Search&lt;br /&gt;
* Examples of using the String.compareTo() method&lt;br /&gt;
** [[Media:CompareToDemo.java]]&lt;br /&gt;
** [[Media:CompareToDemo2.java]]&lt;br /&gt;
* Fix [[Media:StringBinarySearch.java]] such that it uses binary search to find a String. Hint: You will be using the compareTo()&lt;br /&gt;
* Demo StringBinarySearch to Mr. Bui by the end of today.&lt;br /&gt;
&lt;br /&gt;
* You should then add selectionSort() to your AddressBook class.  It sorts your AddressBook Contact array by last name using the selection sort algorithm. You may assume that everybody will have a different last name.&lt;br /&gt;
* You should then add bubbleSort() to your AddressBook class.  It sorts your AddressBook Contact array by last name using the bubble sort algorithm. You may assume that everybody will have a different last name.&lt;br /&gt;
* Demo the two sorting methods to Mr. Bui before Thursday.&lt;br /&gt;
* Read through [[Media:CriterionA2_criteriaforSuccess.doc]]&lt;br /&gt;
* Begin working on your Criteria for Success.  It will be due next Wednesday (10/21/09).&lt;br /&gt;
&lt;br /&gt;
== Thursday (10/8/09) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Given the array of integers: 3, 6, 2, 7, 9, 5, 2, 3&lt;br /&gt;
* Illustrate the bubble sort algorithm to sort the numbers&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Introduction to Linear Search&lt;br /&gt;
* Download [[Media:LinearSearch.java]]&lt;br /&gt;
* Fill in the commented parts of LinearSearch.java and demo a working linear search to Mr. Bui&lt;br /&gt;
* Linear Search performance evaluation&lt;br /&gt;
# What is the best case scenario? i.e. What is the minimum # of comparisons?&lt;br /&gt;
# What is the worst case scenario? i.e. What is the maximum # of comparisons?&lt;br /&gt;
# What is the average # of comparisons?&lt;br /&gt;
# Can we do better than a linear search?&lt;br /&gt;
&lt;br /&gt;
* Introduction to Binary Search&lt;br /&gt;
# Assume sorted list&lt;br /&gt;
# Go to the middle point&lt;br /&gt;
# If the middle element matches the key, then the search is over&lt;br /&gt;
# If the key is less than middle element, go to the left (down), else go to the right (up)&lt;br /&gt;
# Repeat steps 2-4 until the key is found or when the left and right bounds pass each other&lt;br /&gt;
&lt;br /&gt;
* [http://euler.slu.edu/~goldwasser/demos/BinarySearch/ Binary Search Demo]&lt;br /&gt;
* [http://www.cosc.canterbury.ac.nz/people/mukundan/dsal/BSearch.html Binary Search Demo2]&lt;br /&gt;
* [[Media:BinarySearch.java]]&lt;br /&gt;
* Binary Search performance evaluation&lt;br /&gt;
# What is the best case scenario? i.e. What is the minimum # of comparisons?&lt;br /&gt;
# What is the worst case scenario? i.e. What is the maximum # of comparisons?&lt;br /&gt;
# What is the average # of comparisons?&lt;br /&gt;
* Binary Search Advantages &amp;amp;amp; Disadvantages&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Homework:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* 1st rough draft of Analysis of the Problem due Tuesday (10/13/08)&lt;br /&gt;
* Any missing assignments (e.g. AddressBook, SelectionSort, BubbleSort)&lt;br /&gt;
&lt;br /&gt;
== Tuesday (10/6/09) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Upload AddressBook.java and AddressBookMain.java to SchoolWebLockers&lt;br /&gt;
* Demo SelectionSort.java to Mr. Bui&lt;br /&gt;
* Turn in your Dossier idea sentence&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Introduction to Bubble Sort&lt;br /&gt;
# Initialize the front to be the top or beginning of the array&lt;br /&gt;
# Now go to the bottom/end of the array&lt;br /&gt;
# Compare the two adjacent elements to see if they are in proper sequential order&lt;br /&gt;
## Swap the elements if they are out of order (bigger number to the left of smaller number)&lt;br /&gt;
# Move to the next pair of adjacent elements/numbers&lt;br /&gt;
# Repeat steps 3 and 4 until the smallest number has &amp;quot;floated&amp;quot; to the top/front&lt;br /&gt;
# After you traverse the entire array&lt;br /&gt;
## Move the front so that the sorted numbers are ignored&lt;br /&gt;
## Go back to the end of the array&lt;br /&gt;
## Repeat steps 2 through 6 for the unsorted part of the array&lt;br /&gt;
* [http://web.engr.oregonstate.edu/~minoura/cs162/javaProgs/sort/BubbleSort.html Bubble Sort Animation]&lt;br /&gt;
* Download [[Media:BubbleSort.java]]&lt;br /&gt;
** Fill in the commented parts of the BubbleSort.java file. Where there is a comment, you need to write code.&lt;br /&gt;
** Demo to Mr. Bui at the end of class or at the beginning of class tomorrow&lt;br /&gt;
* Introduction to Program Dossier&lt;br /&gt;
** [[Media:CriterionA1_problemAnalysis.doc]]&lt;br /&gt;
** 1st rough draft of Analysis of the Problem due Tuesday (10/13/08)&lt;br /&gt;
** Work on your Analysis of the Problem section&lt;br /&gt;
&lt;br /&gt;
== Friday (10/2/09) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Swapping elements warmup&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Demo [[AddressBook class lab assignment]] and any other missing assignments&lt;br /&gt;
* Submit your AddressBook and AddressBookMain on-line to Mr. Bui&amp;#039;s SchoolWebLockers&lt;br /&gt;
* Review Selection Sort&lt;br /&gt;
* Download [[Media:SelectionSort.java]]&lt;br /&gt;
** Fill in the commented parts of the SelectionSort.java file. Where there is a comment, you need to write code.&lt;br /&gt;
** Demo to Mr. Bui at the end of class today&lt;br /&gt;
* Introduction to Program Dossier&lt;br /&gt;
** [[Media:CriterionA1_problemAnalysis.doc]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Homework:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Complete your [[AddressBook class lab assignment]] AND [[Media:SelectionSort.java]]&lt;br /&gt;
* Have a 1 sentence description of your dossier ready at the beginning of next class&lt;br /&gt;
&lt;br /&gt;
== Archives ==&lt;br /&gt;
* [[IBCS2 - 0910 - May]]&lt;br /&gt;
* [[IBCS2 - 0910 - April]]&lt;br /&gt;
* [[IBCS2 - 0910 - March]]&lt;br /&gt;
* [[IBCS2 - 0910 - February]]&lt;br /&gt;
* [[IBCS2 - 0910 - January]]&lt;br /&gt;
* [[IBCS2 - 0910 - December]]&lt;br /&gt;
* [[IBCS2 - 0910 - November]]&lt;br /&gt;
* [[IBCS2 - 0910 - October]]&lt;br /&gt;
* [[IBCS2 - 0910 - September]]&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=IBITGS_-_0809_-_March&amp;diff=6506</id>
		<title>IBITGS - 0809 - March</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=IBITGS_-_0809_-_March&amp;diff=6506"/>
		<updated>2010-11-24T09:08:31Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
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&lt;br /&gt;
== Tuesday - Monday (3/24/09 - 3/30/09) ==&lt;br /&gt;
* Turn in Criterion J&lt;br /&gt;
* Criterion K - Assessing the Social Significance of the Produce&lt;br /&gt;
** Deadline - Thursday, 3/26/09&lt;br /&gt;
* Return all Criteria&lt;br /&gt;
* Go over criteria&lt;br /&gt;
* Final Project Deadline - Wednesday, April 1st (this is not a joke)&lt;br /&gt;
** Completed technical document&lt;br /&gt;
** Entire product on a CD&lt;br /&gt;
** Logbook&lt;br /&gt;
* This Thursday, Mr. Bui will give you a copy of the checklist AND final submission details (e.g. formatting)&lt;br /&gt;
&lt;br /&gt;
== Friday (3/20/09) ==&lt;br /&gt;
* Complete ITGS Projects today and this weekend&lt;br /&gt;
* Criterion J - Testing and Evaluating the Solution &lt;br /&gt;
** Deadline - Tuesday, 3/24/09&lt;br /&gt;
&lt;br /&gt;
== Wednesday (3/18/09) ==&lt;br /&gt;
* Vocab Review (5 minutes)&lt;br /&gt;
* [https://spreadsheets.google.com/viewform?hl=en&amp;amp;amp;formkey=cDZfazFTTWJTMnp0ZXIxNnBMSnloZkE6MA.. ITGS Vocabulary Quiz]&lt;br /&gt;
* ITGS Project: Criterion J - Testing and Evaluating the Solution&lt;br /&gt;
** Deadline - Tuesday, 3/24/09&lt;br /&gt;
* Complete Project / Work on Criteria&lt;br /&gt;
&lt;br /&gt;
== Monday (3/16/09) ==&lt;br /&gt;
* Practice IB question&lt;br /&gt;
&lt;br /&gt;
== Tuesday - Thursday (3/10/09 - 3/12/09) ==&lt;br /&gt;
* Mac lab - edit and mix your podcasts&lt;br /&gt;
** [http://simplythebest.net/sounds/WAV/sound_effects_WAV/ http://simplythebest.net/sounds/WAV/sound_effects_WAV/]&lt;br /&gt;
** [http://www.downloadsquad.com/2009/03/08/top-four-instant-sound-effect-sites/ http://www.downloadsquad.com/2009/03/08/top-four-instant-sound-effect-sites/]&lt;br /&gt;
&lt;br /&gt;
== Friday (3/6/09) ==&lt;br /&gt;
* Turn in Criterion I&lt;br /&gt;
* [[ITGS Vocabulary Key Terms]] blitz!&lt;br /&gt;
** You will be paired up with a partner&lt;br /&gt;
** Each pair will be assigned 12-15 words&lt;br /&gt;
** For each word:&lt;br /&gt;
*** Technical definition (Note: not all terms need technical definitions)&lt;br /&gt;
*** Layman&amp;#039;s definition&lt;br /&gt;
*** 1-2 Examples seen in the real world&lt;br /&gt;
* Work on IA projects&lt;br /&gt;
&lt;br /&gt;
== Wednesday (3/4/09) ==&lt;br /&gt;
* Turn in missing work&lt;br /&gt;
* Criterion I due this Friday (3/4/09)&lt;br /&gt;
* Work on IA projects&lt;br /&gt;
&lt;br /&gt;
== Archives ==&lt;br /&gt;
* [[IBITGS - February]]&lt;br /&gt;
* [[IBITGS - January]]&lt;br /&gt;
* [[IBITGS - December]]&lt;br /&gt;
* [[IBITGS - November]]&lt;br /&gt;
* [[IBITGS - October]]&lt;br /&gt;
* [[IBITGS - September]]&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Integrity&amp;diff=6505</id>
		<title>Integrity</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Integrity&amp;diff=6505"/>
		<updated>2010-11-24T09:08:16Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
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Will Brower&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Definition ==&lt;br /&gt;
: Integrity is described as the &amp;quot;the validity of data&amp;quot; &amp;amp;lt;ref&amp;gt;www.webopedia.com/TERM/d/data_integrity.html&amp;amp;lt;/ref&amp;gt;,&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
== Other Definition ==&lt;br /&gt;
: &amp;quot;Integrity, in terms of data and network security, is the assurance that information can only be accessed or modified by those authorized to do so.&amp;quot;&lt;br /&gt;
&amp;amp;lt;ref&amp;gt;http://searchdatacenter.techtarget.com/sDefinition/0,,sid80_gci518970,00.html&amp;amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Layman&amp;#039;s Definition ==&lt;br /&gt;
: Data that remains the same when transfered from one thing to another. &lt;br /&gt;
&lt;br /&gt;
Integrity ( Data Integrity) is mainly how reliable something is when transmitting data. If you send an email, the same thing you wrote should show up on that other person&amp;#039;s screen, thus resulting in Integrity. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Examples of this consist of when you send information from one thing to another, and it remains the same. However, there are times when Integrity doesn&amp;#039;t occur. According to [http://www.webopedia.com/TERM/d/data_integrity.html], Integrity can be lost through, &amp;quot;Errors that occur when data is transmitted from one computer to another&amp;quot;, &amp;quot;Natural disasters, such as fires and floods&amp;quot;. The best example of Integrity is when you set up your bank account. Once everything has gone through the system, the information should be the same to when you registered. If it is not, then Integrity in the technology world has not happened. Data Integrity has also been referred as(by &amp;amp;lt;ref&amp;gt;www.SearchDataCenter.com&amp;amp;lt;/ref&amp;gt; in terms of data and network security, (data integrity) is the assurance that information can only be accessed or modified by those authorized to do so.”&lt;br /&gt;
&lt;br /&gt;
Luckily, it is easy to maintain Integrity! &lt;br /&gt;
-[http://www.webopedia.com/TERM/d/data_integrity.html] suggests that you do the following: &lt;br /&gt;
&lt;br /&gt;
- &amp;quot;Backing up data regularly&amp;quot;, basically saying that all of your information should be stored on another reliable source in case Integrity is broken. &lt;br /&gt;
&lt;br /&gt;
-They also suggest that you should &amp;quot; Use error detection and correction software when transmitting data&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both of these suggestions are clear cut examples of how you can easily maintain your computer and internet safety. If you do fall into a situation where data is lost or impaired, You can restore the validity of your data through a back up file stored in a secure place.&lt;br /&gt;
&lt;br /&gt;
Dagmawi Bekele&lt;br /&gt;
&lt;br /&gt;
What I have read from -[http://en.wikipedia.org/wiki/Data_integrity] Data integrity is the information that you send over the internet that will be valid.  For example, Sending your social security over  the internet and making sure that the information you sent was valid or correct and will send that information to their servers that has been verified.  Another example is an identification number to be nine digits it may deny that information if it has more than 9 numbers or less. &amp;amp;lt;ref&amp;gt;[http://www.britannica.com/EBchecked/topic/152184/data-integrity]&amp;amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Data integrity is the &amp;quot;assurance that the information can be modified by the people who are authorized or able to do&amp;quot;. -[http://www.britannica.com/EBchecked/topic/152184/data-integrity]  When you send the information over the internet, you want the information to be correct, consistent or reliable.  &amp;amp;lt;ref&amp;gt;[http://blog.wordtothewise.com/2008/08/data-integrity-part-2]&amp;amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;amp;lt;references/&amp;gt; &lt;br /&gt;
Dr. Ramon C. Barquin, [http://www.b-eye-network.com/view/6384]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;amp;lt;ref&amp;gt;http://www.pcmag.com/encyclopedia_term/0,2542,t=data+integrity&amp;amp;amp;i=40792,00.asp&amp;amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;amp;lt;ref&amp;gt;http://www.britannica.com/EBchecked/topic/152184/data-integrity&amp;amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;amp;lt;ref&amp;gt;http://www.answers.com/topic/integrity&amp;amp;lt;/ref&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;amp;lt;ref&amp;gt;Dr. Ramon C. Barquin, [http://www.b-eye-network.com/view/6384]&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=People_and_machines&amp;diff=6504</id>
		<title>People and machines</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=People_and_machines&amp;diff=6504"/>
		<updated>2010-11-24T09:08:04Z</updated>

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==Definition==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;People and machines&amp;#039;&amp;#039;&amp;#039; is a concept that includes all of the issues that relate to how people interact with machines.  The main issues include, User Interface Design, and usability. From a computer science perspective, the focus is on interaction, specifically on interaction between one or more humans and one or more computational machines.&amp;amp;lt;ref&amp;gt;http://sigchi.org/cdg/cdg2.html#2_1&amp;amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Layman&amp;#039;s Definition==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;People and machines&amp;#039;&amp;#039;&amp;#039; is the interaction between people and machines.  It involves how products, like computers, are designed to help the user interact. In other words, it has to do with how people use technology.&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;mouse&amp;#039;&amp;#039;&amp;#039; is an important device used in every day computer interaction.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Operating Systems&amp;#039;&amp;#039;&amp;#039; are large examples of user interface design.  &amp;#039;&amp;#039;&amp;#039;Windows&amp;#039;&amp;#039;&amp;#039; was a major landmark in the interaction between people and machines.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;CAD&amp;#039;&amp;#039;&amp;#039; allows users to sketch and design objects. This system shows how we can use computers to design other technologies.&lt;br /&gt;
 &lt;br /&gt;
== User Interface Design ==&lt;br /&gt;
User Interface Design (UID) allows the user to interact with the machine, and makes communicating simpler. The relationship between people and machines involves the ways in which users interact with computers. A common example of how people interact with machines is a graphical user interface. GUIs allow for better interaction between the user and the machine by increasing usability.  The main purpose of the interface is to allow a person to input information, and receive an output. For instance, a user inputs information, clicks a button, and gets some sort of response, which is the output.  Most products are complex in design, and require a more basic interface to make it usable.&amp;amp;lt;ref&amp;gt;http://www.usernomics.com/user-interface-design.html&amp;amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Usability ==&lt;br /&gt;
An important aspect of interaction between humans and machines is the usability of the machine. Usability involves how efficiently a machine can be accessed by a user. Usability addresses the relationship between tools and their users.&amp;amp;lt;ref&amp;gt;http://www.usabilityfirst.com/intro/index.txl&amp;amp;lt;/ref&amp;gt; Usability is one of the focuses of the field of Human-Computer Interaction. As the name suggests, usability has to do with bridging the gap between people and machines.&amp;amp;lt;ref&amp;gt;http://www.usabilityfirst.com/intro/index.txl&amp;amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Human-Computer Interaction ==&lt;br /&gt;
Companies use [http://www.usernomics.com/user-interface-design.html   Human-Computer interaction (HCI)] to sell their products. The easier and more efficient the machine is to use, the more the customer would want to buy it. The emphasis placed on Human-Computer interaction is to design products to make using a computer more efficient.&lt;br /&gt;
&lt;br /&gt;
Human-Computer interaction is also a graduate program, offered at some universities.  The goal of the program is to &amp;quot;understand and create technology that harmonizes with and improves human capabilities, goals, and social environments through interdisciplinary research and education in design, computer science, and behavioral and social sciences.&amp;quot;&amp;amp;lt;ref&amp;gt;http://www.hcii.cmu.edu/&amp;amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[http://en.wikipedia.org/wiki/List_of_human-computer_interaction_topics List of Human-Computer Interaction Topics]&amp;amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.timesonline.co.uk/tol/news/environment/article6824862.ece#cid=OTC-RSS&amp;amp;amp;attr=2015164 Green racing car]&lt;br /&gt;
&lt;br /&gt;
[http://www.macworld.com/article/142709/madden_10_iphone.html MADDEN 10 ON Iphone]&lt;br /&gt;
&lt;br /&gt;
[http://news.cnet.com/8301-13924_3-10351387-64.html HCI 2]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://gadgetcrave.com/annoying-gadgets-11-gadgets-that-annoy-people/2736/]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.technologyreview.com/computing/23472/?a=f Salt and Paper Battery]&lt;br /&gt;
* In Sweden they made a battery out of salt and cellulose that&amp;#039;s going to replace the battery for the low-power devices.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[http://www.usernomics.com/user-interface-design.html   Human-Computer interaction (HCI)]&amp;amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Authors==&lt;br /&gt;
Daniel Veizaga &amp;amp;lt;br&amp;gt;&lt;br /&gt;
Paul Vu&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Muntaha_Mahmud&amp;diff=6503</id>
		<title>Muntaha Mahmud</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Muntaha_Mahmud&amp;diff=6503"/>
		<updated>2010-11-24T09:07:43Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
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==10/28/2010==&lt;br /&gt;
*What is the hourly salary of one of the newly hired BMW U.S. autoworkers? What is the hourly salary of the same autoworker if they worked in Germany? &lt;br /&gt;
*Newly hired BMW U.S autoworkers get $15 per hour, about half of what the typical German autoworker makes.&lt;br /&gt;
&lt;br /&gt;
*Are you surprised by the pay differential between the U.S. and Germany? Why or why not? &lt;br /&gt;
*I am kind of surprised but in some point of views, its kind of logical if they are less paid, in the article, new hires at the plant are not directly employed by BMW but come through a contractor, although the automakers says some of the new workers might eventually be hired by BMW and work their way up to the higher wage. and there is also some issues between Americans unions, and German union. &lt;br /&gt;
&lt;br /&gt;
*Can you think of other industries and/or countries that would offshore to the U.S.? Explain.&lt;br /&gt;
*India can offshore to the U.S because, there is a huge competition between these countries which and offshoring might help the country &lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;UPLOADING&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*It is important to upload pictures, songs, videos or any kind of files online. &lt;br /&gt;
*examples- [http://tinypic.com/ Tinypic.com] , [http://photobucket.com/ photobucket.com] , [http://www.4shared.com/ 4shared.com]&lt;br /&gt;
*these sites help to upload stuff online, and simply post the link anywhere you want.&lt;br /&gt;
*in these sites, one can also make their own account, and upload their own stuffs, which will be saved as their album or gallery.&lt;br /&gt;
*this is free, and one can also change the size of the file they are uploading.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==10/20/2010==&lt;br /&gt;
*The fact that careers are all but selected for students in India and China also allows them to focus more in particular fields, providing them the opportunity to take classes in that field before they are even out of high school. This drastically contrasts with American high school students who usually do not even think about their careers until they are preparing to apply to colleges and may even change their intended careers halfway through college. Is this a good thing or a bad thing? Why? &lt;br /&gt;
*I think is a good thing, because, it helps students to experiment with their own interests, and they want to work on. But if students have a goal, they might get into trouble at the end. In India and China, students decide what they are gonna do in future, it helps them to make different choices, and also they can think about back-up options about what they are gonne do if they fail to get thwe goal, so from my point of view, its a good thing, and student should get a chance to decide by themselves what they want to do in future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*I think the students chosen to represent Americans were a pretty good depiction of some of the top students we have here. Do you agree or disagree? Why? &lt;br /&gt;
*I agree, because in America most of the students are basically more interested in extra-curricular activites and also students get into jobs before graduating from high school, there are very less students who totally focuses on academic stuffs, From my point of view, American students have more areas to focus on, in here they dont need to face lot of pressure on studies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*The purpose of viewing the video was to demonstrate a flat world - made flat by competing economies in China and India. And that happened because of the dot.com bubble which laid down the fiber optic cables connecting our country with theirs via the Internet. Now that you&amp;#039;ve finished viewing the video, what are some of your thoughts? Was it worthwhile to have viewed this video? Has it made you appreciate what you have? How can we say the world is flat and global all at the same time? Don&amp;#039;t those images cancel each other out? Explain. &lt;br /&gt;
*The video shows us different styles of studying in different culture, in America students get a lot of times to get involve in other curricular activities, most of them start earn by their own at the age og 18. But in India and China, students dont get enough time after completing their school work, and other tution things. But in other way they get focus on their future occupation and make choices of what they are gonna do in future. I dont feel very proud about our school-system, but also, students in India or China they are not getting space of their other works in life. But in America sutdents are gaining experience of real life. On the other had they are not gaining propoer academic knowledge, which can various problems in future.&lt;br /&gt;
&lt;br /&gt;
==10/12/2010==&lt;br /&gt;
*[http://www.techvert.com/technology-in-the-classroom// Technology in classroom ]&lt;br /&gt;
* Three remarkable things, are, 1st students dont have equal internet access- it relates with the Equality of access issue, 2nd not all students are comfortable with using computer- it relates with People and machines issue, and 3rd one would be there is not enough computers in schools, so this relates with the policies and standards issue.&lt;br /&gt;
* Equality of access is one of the big issues in this topic, because all students are not having equal access in internet to do their school work. &lt;br /&gt;
* &amp;quot;Downsides of technology&amp;quot;- one professor found one of her students who used laptop accessively did 11% worse than her other students. The use of internet is rapidly increasing and its causing students to loose their grades in school. It can be solved by limitng the time they are gonna spend online, it can be happen by engaging them with other activities.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==10/052010==&lt;br /&gt;
*[http://technolog.msnbc.msn.com/_news/2010/10/04/5229669-what-will-facebook-reveal-on-wednesday/ What Will Facebook Reveal On Wednesday]&lt;br /&gt;
*Could it be the oft-discussed but even more oft-denied facebook phone? Mark Zuckerberg said: &amp;quot;At the end of the day, when people say &amp;#039;building a phone&amp;#039; they actually can mean very different things,&amp;quot; And if its not a phone, we are waiting for facebook to fire up a human-powered search engine.TechCrunch makes a few additional guesses, including an iPad app, a beefed-up version of Places or an expansion of Google Credits to become a site-wide currency. &lt;br /&gt;
*The users and the administration group are the stake holder, because whatever changes its gonna take, that gonna make some effect in these peoples lives.&lt;br /&gt;
*It kind of relates with the Globalization and Cultural Diversity, because facebook is a social networking site, and globalize with peoples in other countries, and if facebook is gonna make some changes thats gonna make it easy for everyone to globalize.&lt;br /&gt;
*This issue is really interesting for me, because I have a facebook account and if it release anything new, it might get easier for us to socialize.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==9/27/2010==&lt;br /&gt;
*[http://technolog.msnbc.msn.com/_news/2010/09/29/5200743-facebook-and-skype-may-friend-each-other/ Facebook and Skype may friend each other]&lt;br /&gt;
* Facebook and Skype are getting ready to announce a &amp;quot;significant and wide-ranging&amp;quot; partnership that would integrate text messaging, voice chat and Facebook Connect, according to a report. For those who already use Facebook&amp;#039;s instant messaging system within the program, incorporating Skype&amp;#039;s video chat would be yet another reason to spend more time within the walled world of 500 million users.&lt;br /&gt;
* The users and the authority of both sites are the stakeholders. The users are going to get more scope to interact with people. And that can be the center of attention of the people.&lt;br /&gt;
* Globalization &amp;amp;amp; Cultural Diversity:- It can be one of the Social &amp;amp;amp; Ethical Issues in this matter, because by inventing it, people may get a wide way to interact with others, from different region.&lt;br /&gt;
* Art, Entertainment &amp;amp;amp; Leisure:- by creating this, people will get to know more about other kind of arts, entertainment and can spend their leisure time doing this&lt;br /&gt;
* It can be a great new thing for the people who likes to interact with others, on social networking sites, and can get a chance to exchange their opinion, that can help them to spread their minds.&lt;br /&gt;
&lt;br /&gt;
== 9/21/2010 ==&lt;br /&gt;
* [http://technolog.msnbc.msn.com/_news/2010/09/21/5149550-twitter-counters-onmouseover-security-fla/ Twitter was hacked this morning ]&lt;br /&gt;
* Twitter counter onmouseover security flaw.This morning when the users tried to access in Twitter, they couldn&amp;#039;t! because it was hacked, impacting thousands of users of the popular microblogging site. This particular hack of Twitter.com was especially crafty, as it was enough for Web surfers to move their mouse cursors over links to activate the links, which sent them to spammers destinations, such as the one million followers of a former British prime minister, who found themselves inexplicably at a hardcore porn site based in Japan.The hack affects users of the Twitter site, and hasn&amp;#039;t impacted users who use third-party applications, such as Tweetdeck. TechCrunch (Europe) also  has an update that indicates users of the new Twitter interface, mostly here in North America, were also safe.&lt;br /&gt;
* the users of Twitter and the administration groups are the stakeholder, because they had to face a lot of troubles.&lt;br /&gt;
* It relates with peoples privacy and anonymity- which means to keep a restriction on what people can access in social networking sites, also security is a major key term for this, lack of security can make this kind of problems later in future again.&lt;br /&gt;
* This article relates with me, because I also have a twitter account, and if the site gets in kind of problems like this, it can cause me, to loose my private information.&lt;br /&gt;
* By creating more restricted privacy can solve this kind of issues, and the administrator should make a privacy rule to prevent this kind of problems.&lt;br /&gt;
&lt;br /&gt;
== 9/17/2010 ==&lt;br /&gt;
* [http://news.cnet.com/8301-30686_3-20016770-266.html?tag=topStories Samsung takes on Apple iPad with Galaxy Tab]&lt;br /&gt;
* Samsung&amp;#039;s assault on Apple is underway, as the company unveils its plans for its new tablet PC as well as a new service that allows consumers to purchase or rent TV shows and movies on their Samsung mobile devices. Analysts say there is plenty of room for other entrants. Since the iPad launch, several companies have announced plans for products that tap into this market. And as many handset manufacturers have done in the past, tablet PC makers are turning to the Google Android operating system as the foundation of their products. Dell, Acer, Motorola, and LG Electronics have each said they have plans to make Android-based tablets. The Galaxy Tab could be among the most competitive in the near term, according to RBC Capital equities analyst Mark Sue.&lt;br /&gt;
* People and Machines- People can get other options than Apple iPad to experience the accessability.&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Allen_Chen&amp;diff=6502</id>
		<title>Allen Chen</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Allen_Chen&amp;diff=6502"/>
		<updated>2010-11-24T09:07:38Z</updated>

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== 11/01/10 ==&lt;br /&gt;
*[http://www.pcmag.com/article2/0,2817,2371830,00.asp/ Facebook Privacy]&lt;br /&gt;
*The Privacy of Facebook users are not protected as much as they want to be &lt;br /&gt;
*The Facebook users identifications that use Facebook aplications are being sold to companies.&lt;br /&gt;
*The Privacy of the Facebook Users are being affected, Their identifications are being sold to compainies so that the Companiese have a list of emails to send stuff to facebook users&lt;br /&gt;
*Business and Employment because Facebook is making money by not having its privacy level high&lt;br /&gt;
*I feel like facebook should not have the right to do this, because this makes Facebook users not want to use Apps beause their emails are being sold to companies that will spam them with JUNK.&lt;br /&gt;
&lt;br /&gt;
==  10/28/10 part 2==&lt;br /&gt;
Web 2.0 is are social network sites, video shareing sites, bloging, and wikis&lt;br /&gt;
an example of web 2.0 is [http://www.asian-u.com/home.php// ASIAN U!!!!]&lt;br /&gt;
This is an Web 2.0 site because its a social network, and you can make your own blog, and share videos/pictures.&lt;br /&gt;
Another example is [http://www.wallwisher.com/build// wallwisher]&lt;br /&gt;
*Wallwisher allows somoene to post stuff on a wall and anyone else can see it and use it somthing similar is google docs&lt;br /&gt;
&lt;br /&gt;
== 10/28/10 ==&lt;br /&gt;
*[http://www.washingtonpost.com/wp-dyn/content/article/2010/10/26/AR2010102607165.html// BW Offshoring Article]&lt;br /&gt;
* What is the hourly salary of one of the newly hired BMW U.S. autoworkers? What is the hourly salary of the same autoworker if they worked in Germany?&lt;br /&gt;
**The hourly Salary of a 15 dollars an hour, The hourly salary of an autoworker in Germany is doubled.&lt;br /&gt;
&lt;br /&gt;
* Are you surprised by the pay differential between the U.S. and Germany? Why or why not?&lt;br /&gt;
**I am not surprised because Germanys economy is getting better and better and it pays with euros. Euros are the Europeon Union money and its value is worth more then USA&amp;#039;s money. This reminds me when i was in china, i was byting water and it cost 1 yen and over here it cost 1 usa dollar, so it could be that it pays the same value of amount of money but sence Euro is worth more Germany people get more moeny.&lt;br /&gt;
&lt;br /&gt;
* Can you think of other industries and/or countries that would offshore to the U.S.? Explain.&lt;br /&gt;
**If the cost of production is cheeper in the USA&lt;br /&gt;
**Countries that are more indutstial then USA but smaller or if they are consuming more goods then they are producing.&lt;br /&gt;
&lt;br /&gt;
== 10/17/10 - 10/20/10, 2 Million Minutes ==&lt;br /&gt;
Watch &amp;quot;2 Million Minutes&amp;quot;&lt;br /&gt;
Answer the following questions in short answer/essay form:&lt;br /&gt;
&lt;br /&gt;
1. The fact that careers are all but selected for students in India and China also allows them to focus more in particular fields, providing them the opportunity to take classes in that field before they are even out of high school. This drastically contrasts with American high school students who usually do not even think about their careers until they are preparing to apply to colleges and may even change their intended careers halfway through college. Is this a good thing or a bad thing? Why?&lt;br /&gt;
* This is both a good thing and bad thing, because if a child thats 10 year old and that child is deciding their future, that might not be the future they want to be in 20 years, vs when your older and more mature you will be able to make a more reasonable choice. but if your young and getting ready for your job, you will have more experience and also when your young your ability to learn new things is better then if you are older.&lt;br /&gt;
&lt;br /&gt;
2 I think the students chosen to represent Americans were a pretty good depiction of some of the top students we have here. Do you agree or disagree? Why?&lt;br /&gt;
*I agree with the choices, because we can see that the American boy was playing video games,clubs, sports, and date people and most American boys do, It is true that alot of Americans do not know what they want to do when they grow up, and the 2 American kids were somewhat diferent which allows the video to demostrate the diferent ways Americans achive their goals.&lt;br /&gt;
3 The purpose of viewing the video was to demonstrate a flat world - made flat by competing economies in China and India. And that happened because of the dot.com bubble which laid down the fiber optic cables connecting our country with theirs via the Internet. Now that you&amp;#039;ve finished viewing the video, what are some of your thoughts? Was it worthwhile to have viewed this video? Has it made you appreciate what you have? How can we say the world is flat and global all at the same time? Don&amp;#039;t those images cancel each other out? Explain.&lt;br /&gt;
&lt;br /&gt;
*As a child of Chinese parents i understand whats the 2 Chinese kids are going though, and since I was raised in America I know what the Americans think like, and now that i watched the video I agree with most of it, American kids somewhat does not understand what the value of what they have, somewhat slack off with tons of distractions and Stuff like facebook, video games, TV, and social life. As seen in the video the Chinese and India kids had a uniform and low tech, this is a somewhat good thing, if you have no dress code and low tech that means less distractions and more time to study and not goof off/socialize. This might be my own small opnion but as you see in the video, when the 3 countries are eating dinner, we see China and India eating together and talking, VS US some were watching TV, and not really talking to each other as a family more like they were just there. I noticed another thing the boys from US and China were thinking of college very differently, we see the Chinese boy taking tons and tons of prep classes, and we see the boy asking for an Xbox big difference their.&lt;br /&gt;
*I think this video is worthwhile because it shows the big difference between 3 different countries and makes you think of whats going on in the world. As we saw the India boy imagine what his life would be if he was in America, but American kids dont think of what type of life they could be living if they were in another countries.&lt;br /&gt;
*This surprisingly hasn&amp;#039;t made me appreciate what i have that much, because i saw that every one of the kids had computers but still I should not but for some reason i don&amp;#039;t feel more. but now that i watched the last 5 minutes of the video, I now apreacate what i have now bc we see that even though all those kids are very smart and very skilled, if there is too many very smart and very skilled people it wont matter, so what they call not good there, over here it will be super good so thats probully why people from China and India are moving here.&lt;br /&gt;
* The world is flat and global because the goal of EVERYONE(or at least everyone in the video) is to have a good life and good job and thus the world is flat, but the world is global because the everyone has their own ways of achieving this goal,where they live, financial abilities, and each countries unique obstacles to stop them from getting it&lt;br /&gt;
&lt;br /&gt;
== 10/12/10 ==&lt;br /&gt;
*[http://www.techvert.com/technology-in-the-classroom// Tech in Classroom]&lt;br /&gt;
* i found it interesting that....&lt;br /&gt;
** that only 64% of schools have Internet access, Equality of access&lt;br /&gt;
** only 19% of 11th graders uses the computers for work, and 37% of seniors don&amp;#039;t use the computer for school work, Equality of access&lt;br /&gt;
** students of the 7th grade 97% cant tell a hoax website from a real one, Privacy and Anomyity.&lt;br /&gt;
* i find the problem that 7th grade students cant tell a hoax from a really one really bad so, i think sense the we are living in a growing age of technology we need a small class for 6th graders(because that&amp;#039;s when some people start middle school) to tell about Internet hoaxes and stuff&lt;br /&gt;
* the horrible downside of technology is that peoples grades are being lowed because of facebook, this is probably because when they do their work facebook is up and this will cause distractions in it and making work more bad and you dont learn because your mind will be on the person your chatting and not on your work.&lt;br /&gt;
** the problem probably originated from the need to talk and would rather talk then do homework.&lt;br /&gt;
** a solution would be a very simple one, and that would be to realize that your grade would be better if you sacrifice a few minutes of facebook&lt;br /&gt;
== 10/05/10 ==&lt;br /&gt;
*[http://www.ismashphone.com/2010/10/5-things-that-will-never-change-about-android.html/ 5 things Andriod phones will never change]&lt;br /&gt;
* the Andriod OS is open source(which let people modify it and add ther own apps) however the phone allow google apps gmail, google voice, etc.&lt;br /&gt;
this causes user problems which some apps dont work well with the phone&lt;br /&gt;
* the apps of the Android does not go through an aprovel proccess so they migh be extreamly glitchy&lt;br /&gt;
*One of the problems with open_source nature of the Andriod is that the phone will bhave too much useless stuff on it, like if you get a new Dell Computer it will have hundreds of trail thigns on it, this happens with the andriod and they cant stop it because there are no restrictions.&lt;br /&gt;
*They dontprovide updates, or they dont care of providing updates so there is too many versions of Andriod devices&lt;br /&gt;
*the phone has many patent issures which might haunt them with many law suits.&lt;br /&gt;
*If this countinues the Andriod phone might loose tons of sales and cause the google stock market to crash&lt;br /&gt;
*If the andriod phone stops working this will make people loose faith in google and cause a google to crash&lt;br /&gt;
*this affects Business and Employment, and lesiure&lt;br /&gt;
I think that even though there are alot of issues this will not affect the andriod sale market that much&lt;br /&gt;
&lt;br /&gt;
== 9/21/10 ==&lt;br /&gt;
*[http://www.downloadsquad.com/2010/09/28/twitter-tuesday-twitter-passes-myspace-kills-early-bird-and// Twitter surpasses Myspace]&lt;br /&gt;
*if Myspace countines to go down it might go to the point where barely no one is using it,&lt;br /&gt;
*the coumpanies that advertise off Myspace will go to other coumpanies based off popularity. If Myspace closes down myspace users already using it to will have to switch making other social networks more populer. &lt;br /&gt;
* this willl affect machine and people because if myspace gets closed down people ill have to use othe social networks to use. And Technically this can happen to Facebook, and Twitter if a better network comes up.&lt;br /&gt;
*Business and Employment will be affected because anyone who paid myspace or used myspace as a sorce of income will either loose there jobs find a diferent consumer.&lt;br /&gt;
* I thik this issue tells how great things cant last forever, I remember that a few years ago Myspace was the thing to get, the most populer, then out of no where a new facebook comes out and BAM myspace starts going down. The only way this will affect me is that too many people were to join facebook and facebook caused the users to pay some money to join it. I would think Facebook would loose lots of people and thats the reaen why facebook hasnt started to make people pay to join.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 9/21/10 ==&lt;br /&gt;
*[http://www.msnbc.msn.com/id/39263919/ns/technology_and_science-wireless/ Apple Iphone 4 goes to sale in China]&lt;br /&gt;
*China unicorn&amp;#039;s sales are not as high as much as they should be, so they are starting to sell the iphone 4 in CHINA :DD to get more sells. this aritical says how the iphone will be sold and. Apple coumpany thinks that sending the iphone to china will boost its sales.&lt;br /&gt;
*this will affect citizens of china, the apple coumpanie&amp;#039;s sale, China unicorn&lt;br /&gt;
*this will raise the apples populariety&lt;br /&gt;
*this affects my family bc my family is gonna be buying these i phones.&lt;br /&gt;
*[http://www.theinquirer.net/inquirer/opinion/1560879/iphone-tanks-china/ Iphone sales in china fails]&lt;br /&gt;
* the iphone was sold in china last year except the sales in chian did not go so well, apple did not want to change one thing for the iphone nad made people in china pay more to use it. so selling it in china might be risky bc no one might want to buuy it sence last year&lt;br /&gt;
&lt;br /&gt;
== 9/17/10 ==&lt;br /&gt;
*[http://www.intomobile.com/2010/09/16/yahoo-ceo-says-apple-iad-fall-apart/ Yahooceo says apple iAd]&lt;br /&gt;
*Yahoo CEO saays that the apple&amp;#039;s new Iad willl fall apart the goal of apple Iad was to make a more engaging ads&lt;br /&gt;
so far only a few advertisers have been choosen to make ads for it but Channel said that it will fail becaue apple wanted to too much control ocer the creativness of the ad.&lt;br /&gt;
* this affects yahoo in a business way because yahoo is prepareing its future for mobile centric future, they already spent alot of money for this, right now yahoo is making every new product a mobile thought in there minds.&lt;br /&gt;
&lt;br /&gt;
*The control of the ads gone, and the interlectual property of the design will be gone. Apple made new polices and standards for ads.&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Equality_of_access&amp;diff=6501</id>
		<title>Equality of access</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Equality_of_access&amp;diff=6501"/>
		<updated>2010-11-24T09:07:33Z</updated>

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== Summary ==&lt;br /&gt;
The ideal of equal access is fundamental to American democracy and the rest of the world. Today, people are constantly discussing and debating whether or not everyone has equal access to everything. The equal access of technology has become one of the greatest issues of them all.&amp;amp;lt;ref&amp;gt;ALA | Equality and Equity of Access: What&amp;#039;s the Difference?. Retrieved September 15, 2008, from http://www.ala.org/ala/oif/iftoolkits/toolkitrelatedlinks/equalityequity.cfm. &amp;amp;lt;/ref&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Technical definition&amp;#039;&amp;#039;&amp;#039; - &amp;#039;&amp;#039;Equality of Access&amp;#039;&amp;#039; is the concept that all persons should have equal rights of access to anything they desire.&amp;amp;lt;ref&amp;gt;Equality of access: Information from Answers.com. Retrieved September 15, 2008, from http://www.answers.com/topic/equality-of-access.&amp;amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Explanation for beginners&amp;#039;&amp;#039;&amp;#039; - Everyone should be able to use and access everything in the same way.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Layman&amp;#039;s definition&amp;#039;&amp;#039;&amp;#039; - Does everyone have equal access to anything? Do some people have more access to information and technology then do other people?&lt;br /&gt;
&lt;br /&gt;
==Importance of Equality of Access==&lt;br /&gt;
The United States Constitution&amp;amp;lt;ref name=&amp;quot;USC&amp;quot;&amp;gt;The United States Constitution. Retrieved September 21, 2008, from http://www.usconstitution.net/const.html.&amp;amp;lt;/ref&amp;gt; states that &amp;#039;all men are created equal&amp;#039;. It is important that people have equal access to information or one could say that they are not being treated according to the United States Constitution&amp;amp;lt;ref name=&amp;quot;USC&amp;quot;/&amp;gt;. If everyone is not being given access to information and technology then not everyone is being treated equally. An example of technology that is not accessible to each and every individual would be the internet. Although, there are some parts of society which are making a difference and trying to make the internet more easily accessible to more people&amp;amp;lt;ref name=&amp;quot;PI&amp;quot;/&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Historical Events involving the Equality of Access ==&lt;br /&gt;
&lt;br /&gt;
*Library computers are a making a difference in the &amp;#039;&amp;#039;equality of access&amp;#039;&amp;#039; of technology. More people are now able to access and have the opportunity to use the internet.&amp;amp;lt;ref&amp;gt;Toward Equality of Access. Retrieved September 19, 2008, from http://www.gatesfoundation.org/nr/downloads/libraries/uslibraries/reports/towardequalityofaccess.pdf.&amp;amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*The &amp;#039;&amp;#039;TechConnect PC Purchase Program&amp;#039;&amp;#039; is a partnership that offers low-income working families in San Francisco the opportunity to buy a discounted Dell computer for a low monthly cost.&amp;amp;lt;ref&amp;gt;Making Technology more Accessible. Retrieved September 21,2008, from http://direct2dell.com/one2one/archive/2008/07/03/making-technology-more-accessible.aspx.&amp;amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*The city of Philadelphia is making the internet more easily accessible to people by creating a free wireless network throughout the city. By doing this, Philadelphia has made a great stand, which is a wonderful example for other cities.&amp;amp;lt;ref name=&amp;quot;PI&amp;quot;&amp;gt;About Wireless Philadelphia. Retrieved September 21,2008, from http://www.wirelessphiladelphia.org/about_wireless.cfm.&amp;amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
*[http://www.informationweek.com/news/telecom/business/showArticle.jhtml?articleID=220000676 T-Mobile Won&amp;#039;t Charge for Paper Bills]&lt;br /&gt;
** T-Mobile stops their plan to charge $1.50 for paper bills after customers complained to them and their Attorney Generals. &lt;br /&gt;
==Authors==&lt;br /&gt;
*[http://paulbui.net/wl/index.php?title=User:Jmorgan James Morgan]&lt;br /&gt;
&lt;br /&gt;
*[http://paulbui.net/wl/index.php?title=User:Anolasco Alfredo Nolasco]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=IB_Computer_Science_1&amp;diff=6500</id>
		<title>IB Computer Science 1</title>
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		<updated>2010-11-24T09:06:17Z</updated>

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&amp;lt;/div&amp;gt;&lt;br /&gt;
== Tuesday (11/23/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Looping Exercises]]&lt;br /&gt;
* [[Looping with GASP Exercises]]&lt;br /&gt;
* Turkey Exercise&lt;br /&gt;
** You will be using GASP to draw turkeys all over the screen&lt;br /&gt;
** Define a turkey(x,y) function that draws a turkey at a particular location (HINT: It helps to be able to draw a turkey in the lower left, and then generalize it to draw at (x,y))&lt;br /&gt;
** Using a loop, draw 50 random turkeys all over your screen&lt;br /&gt;
* Read and work through [http://www.openbookproject.net/thinkcs/python/english2e/ch08.html Case Study: Catch]&lt;br /&gt;
&lt;br /&gt;
== Friday (11/19/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Take out scratch paper and work out the Fibonacci sequence&lt;br /&gt;
* Assign variables to the first two numbers&lt;br /&gt;
* ...how do you calculate the third number?&lt;br /&gt;
* What should happen next?&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Looping Exercises]]&lt;br /&gt;
* [[Looping with GASP Exercises]]&lt;br /&gt;
&lt;br /&gt;
== Wednesday (11/17/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Assume you have the following code:&lt;br /&gt;
&amp;amp;lt;syntaxhighlight lang=&amp;quot;Python&amp;quot; line&amp;gt;&lt;br /&gt;
i = 0&lt;br /&gt;
while i &amp;amp;lt; 10:&lt;br /&gt;
    print &amp;quot;All work and no play makes Jack a dull boy.&amp;quot;&lt;br /&gt;
    i = i + 1&lt;br /&gt;
&amp;amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
* What is the counter variable?&lt;br /&gt;
* What is the condition of the loop? (i.e. when does it end?)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Print Shapes Exercises]]&lt;br /&gt;
* [[Looping Exercises]]&lt;br /&gt;
&lt;br /&gt;
== Monday (11/15/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Assume you have the following code:&lt;br /&gt;
&lt;br /&gt;
&amp;amp;lt;syntaxhighlight lang=&amp;quot;Python&amp;quot; line&amp;gt;&lt;br /&gt;
a = 0&lt;br /&gt;
b = 1&lt;br /&gt;
c = 0&lt;br /&gt;
a = a + 1&lt;br /&gt;
c = c + 1&lt;br /&gt;
b = a * c&lt;br /&gt;
c = c + 1&lt;br /&gt;
&amp;amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* What are the final values of a, b, and c?&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Introduction to Iteration (looping)&lt;br /&gt;
** while loops&lt;br /&gt;
** counter variables&lt;br /&gt;
* Looping practice&lt;br /&gt;
** Print out all the numbers from 0-50&lt;br /&gt;
** Print out all the numbers from 75 down to 25&lt;br /&gt;
** Write a loop that prints out the first 100 even numbers&lt;br /&gt;
** Prompt the user for a number and store it in a variable n, then print out the first n odd numbers (starting at 1) using a loop&lt;br /&gt;
** Print out all the numbers that are divisible by 6 from 0 through 100&lt;br /&gt;
* [[Guessing Game Assignment]]&lt;br /&gt;
&lt;br /&gt;
== Wednesday (11/10/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Complete the HTTLACS: Ch 5 exercises and demo to Mr. Bui&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Introduction to GASP&lt;br /&gt;
* Creating useful functions&lt;br /&gt;
&lt;br /&gt;
== Monday (11/8/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# Prompt the user to enter a decimal (float) number and store in variable &amp;#039;&amp;#039;&amp;#039;x&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# print int(x)&lt;br /&gt;
# print round(x)&lt;br /&gt;
# Test out your program using several numbers (e.g. 3.2, 4.5, 5.9)&lt;br /&gt;
# What do you think the &amp;#039;&amp;#039;&amp;#039;int()&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;round()&amp;#039;&amp;#039;&amp;#039; functions do?&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Review &amp;#039;&amp;#039;&amp;#039;return&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Review doctests&lt;br /&gt;
* Complete the exercises at the end of [http://openbookproject.net/thinkCSpy/ch05.html HTTLACS: Ch 5] (w/ doctests)&lt;br /&gt;
&lt;br /&gt;
== Thursday (11/4/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Define a function named slope(x1, y1, x2, y2) that takes the four listed parameters&lt;br /&gt;
* Calculate the slope and store it in a variable &amp;#039;&amp;#039;&amp;#039;m&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* print m&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Return and go over 1st Quarter Exam&lt;br /&gt;
* Re-introduction to Functions&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;return&amp;#039;&amp;#039;&amp;#039; keyword&lt;br /&gt;
** doctests&lt;br /&gt;
* [http://openbookproject.net/thinkCSpy/ch05.html HTTLACS: Ch 5]&lt;br /&gt;
* Complete the exercises at the end of Chapter 5 (w/ doctests)&lt;br /&gt;
&lt;br /&gt;
== Monday (11/1/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Prompt the user to enter his/her grade (0-100)&lt;br /&gt;
* Using if statements, do the following:&lt;br /&gt;
** if the grade is greater than or equal to 90, then print &amp;quot;You have an A&amp;quot;&lt;br /&gt;
** if the grade is less than 90 &amp;#039;&amp;#039;&amp;#039;and&amp;#039;&amp;#039;&amp;#039; the grade is greater than or equal to 80, then print &amp;quot;You have a B&amp;quot;&lt;br /&gt;
** if the grade is less than 80 &amp;#039;&amp;#039;&amp;#039;and&amp;#039;&amp;#039;&amp;#039; the grade is greater than or equal to 70, then print &amp;quot;You have a C&amp;quot;&lt;br /&gt;
** if the grade is less than 70 &amp;#039;&amp;#039;&amp;#039;and&amp;#039;&amp;#039;&amp;#039; the grade is greater than or equal to 60, then print &amp;quot;You have a D&amp;quot;&lt;br /&gt;
** if the grade is less than 60, then print &amp;quot;You have an E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Demo [[Geek Flow Chart Assignment]] today&lt;br /&gt;
* Go to [http://openbookproject.net/thinkCSpy/ch04.html HTTLACS: Ch 4] and read section 4.11: GASP&lt;br /&gt;
* Try out the GASP code to see if it works&lt;br /&gt;
* Try to draw a stick figure&lt;br /&gt;
&lt;br /&gt;
== Archives ==&lt;br /&gt;
* [[IBCS1 - 1011 - October]]&lt;br /&gt;
* [[IBCS1 - 1011 - September]]&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Map_class_assignment&amp;diff=6499</id>
		<title>Map class assignment</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Map_class_assignment&amp;diff=6499"/>
		<updated>2010-11-24T09:05:35Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
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=[http://ecacoraqosy.co.cc CLICK HERE]=&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
== Objective ==&lt;br /&gt;
* You will learn to create a class that makes use of Vectors and two-dimensional (2D) arrays&lt;br /&gt;
&lt;br /&gt;
== Purpose ==&lt;br /&gt;
* The purpose of this class is to encapsulate all the attributes and methods of the entire maze.  The Map class represents a grid of rooms, each connected to one or more of its neighbors.  The grid will be represented as a two-dimensional array of Room objects; you will use loops to initialize each of the rooms in the array to contain a random description and, with some probability, a random monster and a random weapon.&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
* A partial version of [[Media:Map.java]] is provided&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
* Your Map class should use the following attribute variables:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Room rooms[][]&amp;#039;&amp;#039;&amp;#039;: a two-dimensional array of Room objects.  The user will not need to manipulate this array directly, so this should be private and does not need accessor/mutator methods.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;boolean visited[][]&amp;#039;&amp;#039;&amp;#039;: a two-dimensional array of boolean variables.  This array is used by the algorithm to generate a maze, described in the connectMaze() method below.  The values should all be set to false, which Java will do by default - you do not need to include code for this purpose.  Note that this method has nothing to do with whether the player has visited the room -- it is only used in the maze generation algorithm, below.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;int height&amp;#039;&amp;#039;&amp;#039;: the number of rows in the grid represented by the rooms[][] array.  Because this is set when the Map is created and cannot be changed, you should provide an accessor (i.e. getHeight()) but no mutator.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;int width&amp;#039;&amp;#039;&amp;#039;: the number of columns in the grid represented by the rooms[][] array.  Again, you should provide an accessor but not a mutator.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;int maxMonsterStrength, maxMonsterSkill, maxMonsterHitPoints, maxMonsterArmorClass&amp;#039;&amp;#039;&amp;#039;: the maximum strength, skill, hit points, and armor class of a monster in the Map, all with a default value of 20. You must provide accessor and mutator methods for each of these variables.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;int maxWeaponDamageMod&amp;#039;&amp;#039;&amp;#039;: the maximum damage modifier of a weapon in the map, with a default value of 5. You must provide accessor and mutator methods for this as well.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Descriptions desc = new Descriptions()&amp;#039;&amp;#039;&amp;#039;: this object will be used in the constructor, below.  Note that it should not be static.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Random rand = new Random()&amp;#039;&amp;#039;&amp;#039;: this will be used to generate random numbers throughout the Map class code.&lt;br /&gt;
&lt;br /&gt;
== Methods ==&lt;br /&gt;
* Your Map class should implement the following methods:&lt;br /&gt;
&lt;br /&gt;
=== Constructors ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Map(int rows, int cols)&amp;#039;&amp;#039;&amp;#039;: a specific constructor that should create the rooms[][] array with the specified number of rows and columns, then generate a Room object for each slot in the two-dimensional array. The Room should be created using the constructor that takes in a single String parameter.  For this parameter, you should generate a random description, using your desc object, of the form &amp;quot;&amp;amp;lt;adjective&amp;gt; &amp;amp;lt;room type&amp;gt;&amp;quot;.  After each room is created, its row and column should be set to its i and j indices using setRowCol().  Also, the visited array should be initialized to the same size as the rooms array, with each value set to false, and the width and height fields should be updated appropriately.&lt;br /&gt;
 &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Map(int rows, int cols, int seed)&amp;#039;&amp;#039;&amp;#039;: this specific constructor works the exact same as the previous one, with the one addition that the rand instance variable is initialized to a new Random object with the passed seed as the parameter to the Random constructor.  This will ensure that when this constructor is called, the exact same map is produced for each value of seed.&lt;br /&gt;
&lt;br /&gt;
=== Accessors/Mutators ===&lt;br /&gt;
* All the attributes are declared private, so you should create accessor (getters) and mutator (setters) methods for each attribute.&lt;br /&gt;
&lt;br /&gt;
=== Other Methods ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;boolean isValidRoom(int r, int c)&amp;#039;&amp;#039;&amp;#039;: returns true if r and c are legal values for the rooms[][] array, meaning that:&lt;br /&gt;
    0 &amp;amp;lt;= r &amp;amp;lt; height &lt;br /&gt;
and&lt;br /&gt;
    0 &amp;amp;lt;= c &amp;amp;lt; width&lt;br /&gt;
otherwise returns false.  We will call rooms with legal indices valid rooms in this assignment.&lt;br /&gt;
 &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Room getRoom(int r, int c)&amp;#039;&amp;#039;&amp;#039;: returns the Room reference stored in array slot rooms[r][c], or null if the user passes invalid values for r and c.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;boolean allMonstersDead()&amp;#039;&amp;#039;&amp;#039;: this method searches the entire Map, and returns true if there are no more monsters left (remember that if a monster is dead, then the getMonster() method for that Room will return null).  If there is one or more monsters in the Map, then this method returns false.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;void populate(int percentWeapon, int percentMonster)&amp;#039;&amp;#039;&amp;#039;: visits each of the rooms and generates a random integer between 0 and 100 using the Random.nextInt() method.  If the resulting random number is less than the specified percentWeapon parameter, a random Weapon is created and assigned to the room using the Room.setItem() method.  A second random number is generated and tested similarly to decide whether to create a random Monster object according to the percentMonster probability.  &lt;br /&gt;
** To create the random monster and/or random creature, you will need to use random numbers between 0 and the values stored in the instance variables.  For example, the number of hit points for a randomly generated monster is a number between 1 and maxMonsterHitPoints, which you can generate by calling 1+rand.nextInt(maxMonsterHitPoints).  The reason for adding 1 is so that you don&amp;#039;t get a skill (or armor class, etc.) of 0, as that can cause other parts of your code to have issues.  Recall from HW J6 the specific constructor for the Creature class: Creature(int hp, int str, int skl, int ac, String name, String type, String pronoun).  Each of the first four values (hp, str, skl, ac) are random numbers between 0 and the maximum value stored in the appropriate instance variable (maxMonsterHitPoints, maxMonsterStrength, maxMonsterSkill, and  maxMonsterArmorClass, respectively).  name can be anything (all your monsters can be named Fred, for example), type is a the random creature type from the desc.getNextMonsterName() method, and pronoun can just be &amp;quot;its&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;void generateMaze()&amp;#039;&amp;#039;&amp;#039;: constructs a maze by connecting the rooms in the rooms[][] array using a simple algorithm. Described in English, the basic idea of the algorithm is to visit each of the rooms in the array, connect the room to a random neighbor, then visit that neighbor and repeat, connecting to one of its neighbors, and so on. However, the algorithm does not allow connecting a room to a neighbor that has already been visited. If the algorithm gets &amp;quot;stuck&amp;quot;, meaning that all of the neighbors of the current room have been visited, then it backtracks to the previously visited room. This notion of backtracking is implemented using a Vector: as each room is visited, it is added to end of the Vector, when the current room has no more valid neighbors, it is removed from the end of the Vector and the room which is now at the end of the (now shorter) Vector becomes the current room. &lt;br /&gt;
** In more detail:&lt;br /&gt;
**# Create a Vector variable named v&lt;br /&gt;
**# Add the Room object at rooms[0][0] to v.&lt;br /&gt;
**# Mark this room as visited by setting visited[0][0] to true.&lt;br /&gt;
**# While the vector is not empty (i.e., while (v.size() &amp;gt; 0)), do the following:&lt;br /&gt;
**## Set a local variable currentRoom to the Room at the end of the vector (i.e., Room currentRoom = (Room) v.get(v.size()-1))&lt;br /&gt;
**## Check whether currentRoom has any valid neighbors that are not yet visited.  A room [r][c] is not visited if visited[r][c] == false.&lt;br /&gt;
**### If there are still valid neighbors that are not yet visited:&lt;br /&gt;
**#### Randomly choose one of those neighbors (repeatedly pick a neighbor at random until the chosen neighbor is valid and not visited). Let us call the chosen neighbor N.  This is done as described in the getUnvisitedNeighbors() method, above.&lt;br /&gt;
**#### Connect currentRoom to N by calling the appropriate method to add an exit from currentRoom to N (for example, currentRoom.setRoomToEast(N), if the neighbor to the east was chosen as N) . &lt;br /&gt;
**#### Also connect N to currentRoom (for example, N.setRoomToWest(currentRoom)).&lt;br /&gt;
**#### Add N to the vector v (i.e., v.add(N)). Note that this means that the next time through the loop, N will become the new currentRoom.&lt;br /&gt;
**#### Update the visited array appropriately: the location in the visited array that corresponds to the location of the new room N should be set to true.&lt;br /&gt;
**### Otherwise (all valid neighbors have been visited), remove the room at the end of the vector (i.e., v.remove(v.size()-1)).  Note that this means that the next time through the loop, currentRoom will be set to a previous value -- this is how we implement the &amp;quot;backtracking&amp;quot; discussed above.&lt;br /&gt;
&lt;br /&gt;
== Testing ==&lt;br /&gt;
* You are provided with [[Media:MapGame.java]] which creates a Map and tests your class&lt;br /&gt;
* Note that [[Media:MapGame.java]] file does not call generateMaze() by default, but instead calls the connectAllRooms() method.  If you comment out connectAllRooms(), you can uncomment the call to generateMaze() to test generateMase()&lt;br /&gt;
* Use the connectAllRooms() method first, since it is much simpler than the connectMaze() method.  You can test the generation of monsters, weapons, random room descriptions, etc. on the resulting fully-connected Map, and move on to implementing the connectMaze() method once you are confident that the rest of the code is correct.&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=MapPrinter_class_assignment&amp;diff=6498</id>
		<title>MapPrinter class assignment</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=MapPrinter_class_assignment&amp;diff=6498"/>
		<updated>2010-11-24T09:05:17Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
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== Objective ==&lt;br /&gt;
* You will learn to create a class that makes use two-dimensional (2D) arrays and console output&lt;br /&gt;
&lt;br /&gt;
== Purpose ==&lt;br /&gt;
* The purpose of this class is to print a Map onto the terminal screen.&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
* A partial version of [[Media:MapPrinter.java]] is provided&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
No additional attributes - they are already provided&lt;br /&gt;
&lt;br /&gt;
== Methods ==&lt;br /&gt;
Your MapPrinter class should implement the following methods:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;printSimpleMap (Map map, Room theRoom)&amp;#039;&amp;#039;&amp;#039;: &lt;br /&gt;
* This method should go through the entire Map, and print out a single character for each room.  The following characters should be printed:&lt;br /&gt;
** &amp;#039;X&amp;#039; for the current location of the player.  This location is specified by the second parameter (theRoom).  Note that the Room class now has a getCol() method, which returns the numerical column of the Room within the map, and similarly a getRow() method.  Thus, to see if you are in the current room where the character is, you compare the current row with getRow(), and the current column with getCol().&lt;br /&gt;
** &amp;#039;W&amp;#039; if there is a weapon in this room, but no monster.  You will want to use the getItem() method from the Room class, which returns null if there is no item present.&lt;br /&gt;
** &amp;#039;M&amp;#039; (for monster) if there is a creature in this room, but no weapon.  You will want to use the getMonster() method from the Room class, which returns null if there is no creature present.&lt;br /&gt;
** &amp;#039;B&amp;#039; if there is both a creature and a weapon in the room&lt;br /&gt;
** &amp;#039; &amp;#039; (space) if there is neither a weapon nor a creature in the room.  You may also want to use a lower case &amp;#039;o&amp;#039; for an empty room as well, as this may be easier to read.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;How to start&amp;#039;&amp;#039;&amp;#039;: Your printSimpleMap() method will need nested &amp;#039;&amp;#039;&amp;#039;for&amp;#039;&amp;#039;&amp;#039; loops.  &lt;br /&gt;
# Write a for loop that iterates (traverses) through a row (0 up to height)&lt;br /&gt;
## Write a for loop that traverses through a column (0 up to width)&lt;br /&gt;
### Inside the inner for loop, print out the specific character via the System.out.print() method (as all the rooms in a given row need to be on the same line).  To do this, you must have several if statements to check the various conditions of the room.  e.g. if (rooms[r][c].getWeapon() != null)&lt;br /&gt;
## After you go through all the columns of a single row, you move to the next line via the System.out.println() method.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* For the map provided by the main() method in the [[Media:MapPrinter.java]] file, the resulting map is as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;amp;lt;pre&amp;gt;&lt;br /&gt;
X W&lt;br /&gt;
WWWW&lt;br /&gt;
W  WM&lt;br /&gt;
 W&lt;br /&gt;
   W M&lt;br /&gt;
M  WB&lt;br /&gt;
&amp;amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* This may make a bit more sense if we put it into a table:&lt;br /&gt;
&lt;br /&gt;
&amp;amp;lt;table border=&amp;quot;1&amp;quot; id=&amp;quot;table17&amp;quot; width=&amp;quot;200&amp;quot;&amp;gt; &lt;br /&gt;
	&amp;amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;X&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;amp;amp;nbsp;&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;W&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;amp;amp;nbsp;&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;amp;amp;nbsp;&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;amp;amp;nbsp;&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;amp;lt;/tr&amp;gt; &lt;br /&gt;
	&amp;amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;W&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;W&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;W&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;W&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;amp;amp;nbsp;&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;amp;amp;nbsp;&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;amp;lt;/tr&amp;gt; &lt;br /&gt;
	&amp;amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;W&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;amp;amp;nbsp;&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;amp;amp;nbsp;&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;W&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;M&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;amp;amp;nbsp;&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;amp;lt;/tr&amp;gt; &lt;br /&gt;
	&amp;amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;amp;amp;nbsp;&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;W&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;amp;amp;nbsp;&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;amp;amp;nbsp;&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;amp;amp;nbsp;&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;amp;amp;nbsp;&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;amp;lt;/tr&amp;gt; &lt;br /&gt;
	&amp;amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;amp;amp;nbsp;&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;amp;amp;nbsp;&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;amp;amp;nbsp;&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;W&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;amp;amp;nbsp;&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;M&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;amp;lt;/tr&amp;gt; &lt;br /&gt;
	&amp;amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;M&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;amp;amp;nbsp;&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;amp;amp;nbsp;&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;W&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;B&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;amp;lt;td width=&amp;quot;33&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;amp;amp;nbsp;&amp;amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;amp;lt;/tr&amp;gt; &lt;br /&gt;
&amp;amp;lt;/table&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;printMap (Map map, Room theRoom)&amp;#039;&amp;#039;&amp;#039;: &lt;br /&gt;
* The printSimpleMap() method is useful, but it does not tell us which rooms are connected to each other.  In particular, from any given room, you can not necessarily go between them, as there may not be doors present.  Thus, we are going to enhance our printSimpleMap() method to add door information.&lt;br /&gt;
* To print a more detailed map, you will print lines that connect the rooms.  If there is a doorway between two rooms next to each other (i.e. a east-west doorway), then we will print a &amp;#039;-&amp;#039; (dash) between the rooms.  If there is a doorway between two rooms on top of each other (i.e. a north-south doorway), then we will print a &amp;#039;|&amp;#039; (vertical bar) between those two rooms.  &lt;br /&gt;
* Thus, our original 6x6 map will look like the following when finished:&lt;br /&gt;
&lt;br /&gt;
&amp;amp;lt;pre&amp;gt;&lt;br /&gt;
X- -W  - -&lt;br /&gt;
    | |&lt;br /&gt;
W-W W W- -&lt;br /&gt;
| | |     |&lt;br /&gt;
W     W-M&lt;br /&gt;
  | | | | |&lt;br /&gt;
 -W&lt;br /&gt;
| | | | | |&lt;br /&gt;
      W   M&lt;br /&gt;
|   | | | |&lt;br /&gt;
M- - -W B-&lt;br /&gt;
&amp;amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Note&amp;#039;&amp;#039;&amp;#039; that this is the same map as above -- the method is just printout out the doorway information this time.  The &amp;#039;X&amp;#039; tells us that the player&amp;#039;s current location is in the upper-left corner.  From there, s/he can head south, then east, then south, then west, etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;How to start&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
* Copy-and-paste the code from your printSimpleMap() to your printMap() method&lt;br /&gt;
* To print the dashes for the east-west doors, you will want to use the getRoomToEast() method, which will return null if there is no doorway present.  We are assuming that if there is a doorway going one way, then there is a doorway going the other way.  Thus, after printing the character for each room, you will either print a space (if there is no doorway) or a dash (if there is a doorway).  Thus, the code (so far) is the same as the printSimpleMap() method, with the addition of a character after each room, depending on whether there is a door to the east of a given room.  It will be easiest to make sure this is working before you continue to the north-south doors.  &lt;br /&gt;
&lt;br /&gt;
* The 6x6 map with only east-west doors will look like the following:&lt;br /&gt;
&lt;br /&gt;
&amp;amp;lt;pre&amp;gt;&lt;br /&gt;
X- -W  - -&lt;br /&gt;
W-W W W- -&lt;br /&gt;
W     W-M&lt;br /&gt;
 -W&lt;br /&gt;
      W   M&lt;br /&gt;
M- - -W B-&lt;br /&gt;
&amp;amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* To print the north-south doorways, you will most likely need to use the getRoomToSouth() method, which also returns null if there is no doorway present.  Again, we are assuming that all doorways go in both directions.  &lt;br /&gt;
** After the for loop that prints out a line of rooms, you will need a separate for loop to print out a line of spaces (if there is no doorway) or vertical bars (if there is a doorway).  This for loop is still within the outer for loop, but separate from the inner for loop used above.  &lt;br /&gt;
** Note that between each doorway character (space or vertical bar) there is an additional space (so that it lines up with the east-west doorway).  Thus, in this for loop, you either print out two spaces (if there is no north-south door) or a vertical bar and a space (if there is a north-south door).  The extra space is so that the north-south doors line up with the rooms above and below (because of the east-west doors, the rooms are now every other spot).&lt;br /&gt;
&lt;br /&gt;
== Testing ==&lt;br /&gt;
* Running the partial [[Media:MapPrinter.java]] with different &amp;#039;&amp;#039;&amp;#039;seed&amp;#039;&amp;#039;&amp;#039; values will generate different maps&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Policies_and_standards&amp;diff=6497</id>
		<title>Policies and standards</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Policies_and_standards&amp;diff=6497"/>
		<updated>2010-11-24T09:05:06Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
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&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Policies and standards&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; are rules and protocols that govern the use of technology. &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Policies&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; are rules enforced in order to ensure that computers and software are used properly and to prevent abuses. &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Standards&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; are codes and protocols that are agreed on to make the implementation and usage of technology consistent between different parties. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Layman&amp;#039;s Definition==&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;policy&amp;#039;&amp;#039;&amp;#039; is a set of rules for using technology. A policy could exist in a school, workplace, or it could be enforced by law.&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;standard&amp;#039;&amp;#039;&amp;#039; is a convention that has been widely agreed upon. Standards are necessary because they make things uniform, seamless, and consistent. Standards make sure that everything works together properly.&amp;amp;lt;ref&amp;gt;Standard - Wikipedia.(n.d) Retrieved September 21, 2008, from http://en.wikipedia.org/wiki/Standard&amp;amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Explanation and Social Significance==&lt;br /&gt;
===Policies===&lt;br /&gt;
Policies are implemented widely across all fields, including IT. Policies are necessary to make sure that, when people use technology, they do not abuse it or break the rules regarding to the . This can include a company limiting computers for work use only, preventing users from installing software, and disallowing  usage of peer-to-peer technology. On a larger scale, policies could extend as far as a nationwide level. Child pornography laws are an example of this, as they are enforced by the government on all of the United States. The methods for enforcing policies can vary widely. Some policies are provided by governments and enforced as law, such as the previously mentioned child pornography law and the Federal Communications Commission enforcing policies about what can be broadcast over public airwaves.&amp;amp;lt;ref&amp;gt;About the Federal Communications Commission. (April 28, 2008). Retrieved September 11, 2008, from http://www.fcc.gov/aboutus.html&amp;amp;lt;/ref&amp;gt; They could also be rules enforced by a workplace, school, or on public computers. Additionally, some policies are simple guidelines established for better use of technology, but not enforced by any body.&lt;br /&gt;
===Standards===&lt;br /&gt;
Many standards exist in the IT world, and the extent that a standard is agreed upon vary widely. Protocols are standards that govern the handling and transfer of data by computers, and are essential for making sure IT components work together properly. Protocols are necessary for many important aspects of computing, and form the backbone of the internet. All data transfers over the internet use the TCP/IP protocols, which are standards for online communication.&amp;amp;lt;ref&amp;gt;Introduction to TCP/IP.&lt;br /&gt;
(n.d.) Retrieved September 21, 2008, from http://www.yale.edu/pclt/COMM/TCPIP.HTM&amp;amp;lt;/ref&amp;gt; These are some of the most prevalent standards in the technology world. Other standards are not as universal, but are still important. A company, for example, may have a standard for saving and sending documents. Everybody in the company would agree to save their documents in a particular format using a particular program, ensuring that work done on one computer can be used on any computer at any of the company&amp;#039;s offices around the world. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Examples of Policies and Standards==&lt;br /&gt;
&lt;br /&gt;
===Acceptable Use Policy===&lt;br /&gt;
An &amp;#039;&amp;#039;Acceptable Use Policy&amp;#039;&amp;#039; governs use of technology in many workplaces, educational facilities, and public computers. These are widely found and used to ensure that users of technology follow the established rules. If a business provides public WiFi access to their customers, they may have an acceptable use policy that users must agree to. This would make sure that users do not, for example, illegally download copyrighted music or movies over the business&amp;#039;s network. Some buisnesses also have polocies against their workers going to certain sites, for example myspace, and facebook.&lt;br /&gt;
&lt;br /&gt;
===ISO===&lt;br /&gt;
The International Organizhe world.&amp;amp;lt;ref&amp;gt;About ISO. (n.d.). Retrieved September 11, 2008, from http://www.iso.org/iso/about.htm&amp;amp;lt;/ref&amp;gt; This includes commercial and industrial standards, methods for procedures and measurements, and many other specifications. While these are not enforced my the government, many ISO standards are used universally. ation for Standardization (ISO) is an organization that provides policies and standards for much of the world&lt;br /&gt;
&lt;br /&gt;
===BitTorrent===&lt;br /&gt;
BitTorrent is a protocol for peer-to-peer transmission of data. This protocol allows for fast, efficient transfer of large amounts of data, based on it&amp;#039;s distributed nature. Users are both downloading one part of a torrent and uploading another part at the same time.&amp;amp;lt;ref&amp;gt;BitTorrent FAQ and Guide. (10 May 2003). Retrieved September 21, 2008, from http://www.dessent.net/btfaq.&amp;amp;lt;/ref&amp;gt; This standard for data communication is used widely on the internet and is one of the fastest way to download a large file. However, there are many polocies and standards against downloading and uploading illegal content.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Authors==&lt;br /&gt;
Hugh Thomas &amp;amp;lt;br&amp;gt;&lt;br /&gt;
Patrick T&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Control&amp;diff=6496</id>
		<title>Control</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Control&amp;diff=6496"/>
		<updated>2010-11-24T09:04:58Z</updated>

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Devin O&amp;#039;Conor&lt;br /&gt;
Alfonso Panlilio&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Control&amp;#039;&amp;#039;&amp;#039; is the authority or command over IT.&lt;br /&gt;
&lt;br /&gt;
The amount of control can be defined through the balance between freedom and security.  For example, when you are at school, school computers do not allow you to download to the C drive.  The reason that the school does this is because of security.  The end result is that the school is limiting the amount of freedom that they allow you to have on their computers in exchange for more security.&lt;br /&gt;
&lt;br /&gt;
Another example of control can be seen when pubic schools and libraries are required to follow internet use policies. These policies include prohibiting the transmitting or viewing illegal material on the Internet, preventing access by students to materials the schools determine as harmful, and selecting technology to filter or block child pornography and obscenity.&amp;amp;lt;ref&amp;gt;http://www.ncsl.org/programs/lis/cip/filterlaws.htm&amp;amp;lt;/ref&amp;gt;This enforced when the Children&amp;#039;s Internet Protection Act (CIPA) was passed on January 2001.&amp;amp;lt;ref&amp;gt; http://www.fcps.edu/DIT/InternetFiltering/publicfaq.htm#Legal?&amp;amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Synchron Eyes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Synchron Eyes is another example of control. SynchronEyes is a program that helps computers be monitored. It has the ability to monitor all of the computers connected to it, control online access, launch applications, lock computers, transfer files, and turn off all computers. SynchronEyes creates an almost &amp;#039;big brother is watching you&amp;#039; effect and embodies a strong sense of power for whoever is in control of the program. &amp;amp;lt;ref&amp;gt;http://www2.smarttech.com/st/en-US/Products/SynchronEyes+Classroom+Management+Software/Features.htm&amp;amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;F.C.C&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The FCC is an independent government agency that is in charge with regulating interstate and international communications by radio, television, wire, satellite and cable. The FCC covers the 50 states, the District of Columbia and all US possessions.&amp;amp;lt;ref&amp;gt;http://www.fcc.gov/aboutus.html&amp;amp;lt;/ref&amp;gt;The commissions report straight to Congress and is composed of seven different commissioners appointed by the president.&amp;amp;lt;ref&amp;gt;http://www.answers.com/topic/federal-communications-commission&amp;amp;lt;/ref&amp;gt; The FCC is highly criticized for controlling too much of the media and as a threat to free speech because of its control.&amp;amp;lt;ref&amp;gt;http://techliberation.com/2007/08/22/theres-criticism-of-the-fcc-and-then-theres-criticism-of-the-fcc/&amp;amp;lt;/ref&amp;gt;&amp;amp;lt;ref&amp;gt;http://articles.latimes.com/2007/dec/10/business/fi-fcc10&amp;amp;lt;/ref&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Room_class_assignment&amp;diff=6495</id>
		<title>Room class assignment</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Room_class_assignment&amp;diff=6495"/>
		<updated>2010-11-24T09:04:52Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
== Objective ==&lt;br /&gt;
* You will learn to create a class comprised of variables and methods&lt;br /&gt;
&lt;br /&gt;
== Purpose ==&lt;br /&gt;
* The purpose of this class is to encapsulate all the attributes and methods of a single Room.  The Room class implements most of the actual game functionality.&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
The Room class should use variables to represent the following attributes:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;int row&amp;#039;&amp;#039;&amp;#039;: will contain the row location of the room (default to -1)&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;int col&amp;#039;&amp;#039;&amp;#039;: will contain the column location of the room (default to -1)&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Room roomToNorth&amp;#039;&amp;#039;&amp;#039;: contains a reference to the Room object reached by going north from this room, or null if no such Room exists.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Room roomToEast&amp;#039;&amp;#039;&amp;#039;: contains a reference to the Room object reached by going east from this room, or null if no such Room exists.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Room roomToSouth&amp;#039;&amp;#039;&amp;#039;: contains a reference to the Room object reached by going south from this room, or null if no such Room exists.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Room roomToWest&amp;#039;&amp;#039;&amp;#039;: contains a reference to the Room object reached by going west from this room, or null if no such Room exists.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;String description&amp;#039;&amp;#039;&amp;#039;: a String containing a textual description of the room, e.g. &amp;quot;This is the kitchen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Creature monster&amp;#039;&amp;#039;&amp;#039;: a reference to the Creature object inhabiting this room, or null if the room is empty of monsters.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Weapon item&amp;#039;&amp;#039;&amp;#039;: a reference to the Weapon object in this room, or null if the room has no weapon lying in it.&lt;br /&gt;
&lt;br /&gt;
== Methods ==&lt;br /&gt;
The Room class should have the following methods:&lt;br /&gt;
&lt;br /&gt;
=== Constructors ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Room()&amp;#039;&amp;#039;&amp;#039;: A default constructor that sets description to &amp;quot;A nondescript room.&amp;quot; and monster and item to &amp;#039;&amp;#039;&amp;#039;null&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Room(String desc)&amp;#039;&amp;#039;&amp;#039;: A specific constructor that sets description to desc and monster and item to &amp;#039;&amp;#039;&amp;#039;null&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Room(String desc, Creature occupant, Weapon weap)&amp;#039;&amp;#039;&amp;#039;: a specific constructor that sets the description, monster, and item fields.&lt;br /&gt;
&lt;br /&gt;
=== Accessors/Mutators ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;get/set&amp;#039;&amp;#039;&amp;#039; pairs of accessor/mutator methods for all the attributes.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;setRowCol(int r, int c)&amp;#039;&amp;#039;&amp;#039;: a mutator to set the row and col attributes at the same time&lt;br /&gt;
&lt;br /&gt;
=== Other methods ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;void printDescription()&amp;#039;&amp;#039;&amp;#039;: This method prints description to System.out, then prints a line describing the exits of the room.  This line should take the form, &amp;quot;You may exit to the north&amp;quot; or &amp;quot;You may exit to the east, south, and west&amp;quot;.  If a room has no exits the line should read, &amp;quot;There are no exits&amp;quot;.  If there is a weapon or a creature in the room, it should print these out as well.  Note that you are welcome to print the exits on separate lines (one line says, &amp;quot;There is an exit to the north&amp;quot;, the next line says, &amp;quot;there is an exit to the south&amp;quot;, etc.)&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Room enterRoom(Creature player)&amp;#039;&amp;#039;&amp;#039;: This method is called when the player enters a room, and handles all user input and actions until the player leaves that room (at which point enterRoom() returns a reference to the Room object that the player enters next) or quits (at which point enterRoom() returns null). The method should:&lt;br /&gt;
# Call printDescription() to describe the room to the user&lt;br /&gt;
# Then enter a while loop that repeatedly:&lt;br /&gt;
#*# Calls &amp;#039;&amp;#039;&amp;#039;Parser.parse()&amp;#039;&amp;#039;&amp;#039; to process the next line from the keyboard.&lt;br /&gt;
#*# Uses an &amp;#039;&amp;#039;&amp;#039;if&amp;#039;&amp;#039;&amp;#039; statement on the result of parse() to run the appropriate code for the action that the user typed.  Note that these values are all defined in the Parser class, so you need to call them Parser.NORTH instead of NORTH.&lt;br /&gt;
#*#* &amp;#039;&amp;#039;&amp;#039;Parser.NORTH&amp;#039;&amp;#039;&amp;#039;: Check to see if the roomToNorth field is null. If so, print &amp;quot;There is no exit to the north&amp;quot;. Otherwise, print &amp;quot;You walk to the north&amp;quot; and return roomToNorth as the return value from this method.  Note that you are not returning a new Room object -- you are returning the value of the roomToNorth.&lt;br /&gt;
#*#* Similarly for &amp;#039;&amp;#039;&amp;#039;Parser.EAST&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Parser.SOUTH&amp;#039;&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;&amp;#039;Parser.WEST&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
#*#* &amp;#039;&amp;#039;&amp;#039;Parser.LOOK&amp;#039;&amp;#039;&amp;#039;: calls printDescription() to describe the room again.&lt;br /&gt;
#*#* &amp;#039;&amp;#039;&amp;#039;Parser.GET&amp;#039;&amp;#039;&amp;#039;: Check to see if the item field is null.  If so, print &amp;quot;There is nothing to get&amp;quot;.  Otherwise:&lt;br /&gt;
#*#** If the player does not already have a weapon (i.e., player.getWeapon.getName() is &amp;quot;bare hands&amp;quot;), then set the player.weapon field to the weapon in this room, and set the weapon in this room to null.  Print a message like &amp;quot;You pick up the &amp;amp;lt;weapon name&amp;gt;&amp;quot;.  Note that when a monster is initially created, it has a default weapon (&amp;quot;bare hands&amp;quot;) created.&lt;br /&gt;
#*#** If the player is already holding a weapon (other than the default &amp;quot;bare hands&amp;quot; weapon) then the player should &amp;quot;drop&amp;quot; it first (i.e.,  swap the reference stored in player.weapon with that stored in this.weapon and print out an appropriate message).  In other words, the this.weapon field should be set to the contents of player.weapon, and vice-versa.  You will need to use a temporary Weapon variable to perform this swap.&lt;br /&gt;
#*#* &amp;#039;&amp;#039;&amp;#039;Parser.ATTACK&amp;#039;&amp;#039;&amp;#039;: Check to see if the monster field is null.  If so, print &amp;quot;There is nothing to attack&amp;quot;. Otherwise, have the player try to attack the monster using the various methods in the Creature class (e.g., tryToAttack(), takeDamage(), constructHitString(), etc.) -- see the CombatSimulation.java from HW J6 for an example of how to do this..  Whether or not the attack succeeds in causing damage, set the monster&amp;#039;s Angry field to true to indicate that the monster will now attack the player.  If the monster is no longer alive after the attack, print a message to indicate that the player is victorious and set the monster field to null. &lt;br /&gt;
#*#* &amp;#039;&amp;#039;&amp;#039;Parser.QUIT&amp;#039;&amp;#039;&amp;#039;: return null from the enterRoom() method.&lt;br /&gt;
#*# Checks whether the monster is angry (i.e., monster.getAngry() == true) and if so, has the monster attack the player.  If the player is no longer alive after the attack, print a message such as &amp;quot;You died.&amp;quot; and return null.&lt;br /&gt;
&lt;br /&gt;
== Testing ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; Notice that unlike the CombatSimulation class of the prior assignment, the combat is not carried through to completion when the user types &amp;quot;attack&amp;quot;.  Instead the combat happens one round at a time, requiring the player to type &amp;quot;attack&amp;quot; every turn if they want to keep attacking, but also allowing the player to leave the room if combat is going badly.  Once a monster is angry, however, it will continue attacking the player as long as the player is in the same room as the monster.&lt;br /&gt;
&lt;br /&gt;
You can test your Room, Creature, Weapon, and Parser classes via the [[Media:Game.java]] file. The Game class provides the main() method for the game program, which sets up several Room, Creature, and Weapon objects (including the Creature object that represents the player), prints out an introduction, and enters a loop that repeatedly calls the enterRoom() method of the Room object in which the player is located.&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=IBCS2_-_0910_-_March&amp;diff=6494</id>
		<title>IBCS2 - 0910 - March</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=IBCS2_-_0910_-_March&amp;diff=6494"/>
		<updated>2010-11-24T09:04:18Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
== Thursday (3/25/10) ==&lt;br /&gt;
* Introduction to Computer Architecture&lt;br /&gt;
** [[Media:IntroCompArch.ppt]]&lt;br /&gt;
* Quiz on Tuesday (4/6/10)&lt;br /&gt;
** [[Media:BooleanLogic.ppt]]&lt;br /&gt;
** [[Media:SimplifyingBooleanExpressions.ppt]]&lt;br /&gt;
** [[Media:LogicGates.ppt]]&lt;br /&gt;
** [[Media:DLD.ppt]]&lt;br /&gt;
* Bonus quiz on Computer Architecture on Tuesday (4/6/10)&lt;br /&gt;
&lt;br /&gt;
== Tuesday (3/23/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Please complete the following [https://spreadsheets.google.com/viewform?formkey=dHJQN2JlTE5BUUlNazQyMExoNGpmVmc6MA survey]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Turn in completed dossiers&lt;br /&gt;
** Fill out IB coversheets (front and back)&lt;br /&gt;
** Fill out Mr. Bui&amp;#039;s checklist (front and back)&lt;br /&gt;
** Binderclips for all&lt;br /&gt;
&lt;br /&gt;
== Monday - Friday (3/15/10 - 3/19/10) ==&lt;br /&gt;
* Dossier - Conclusion due today&lt;br /&gt;
* Dossier - User Manual (User Documentation) due Friday (3/19/10)&lt;br /&gt;
* COMPLETED Dossier due next Tuesday (3/23/10)&lt;br /&gt;
&lt;br /&gt;
== Tuesday - Thursday (3/9/10 - 3/11/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* An automated robot is used to cut shapes from steel sheets. If the robot&amp;#039;s cutting blade becomes both hot and blunt the robot must stop so that the blade can cool and be resharpened. Sensors S1 (hot state) and S2 (blunt state) are attached to the blade to detect these states. Water from a container is used to keep the blade cool during cutting. If the water level falls below a certain point a sensor S3 detects this state and the robot stops irrespective of the other states. A logic circuit is required to control the robot so that it stops cutting when the appropriate states occur.&lt;br /&gt;
* Create the Boolean table that represents the above logic&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Turn in Dossier - Test Output&lt;br /&gt;
* Complete Dossiers!...NOW&lt;br /&gt;
* Dossier - Conclusion due Monday (3/15/10)&lt;br /&gt;
** [[Media:CriterionB3_conclusion.doc]]&lt;br /&gt;
&lt;br /&gt;
== Friday (3/5/10) ==&lt;br /&gt;
* Work on your dossiers like crazy.&lt;br /&gt;
* ALL screenshots with captions are due next Tuesday (3/9/10)&lt;br /&gt;
** [[Media:CriterionB3_testOutput.doc]]&lt;br /&gt;
&lt;br /&gt;
== Wednesday (3/3/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Gate diagrams&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* What the heck is a transistor?&lt;br /&gt;
* Handling Errors with try &amp;amp;amp; catch&lt;br /&gt;
** [[Media:TryCatchDemo.java]]&lt;br /&gt;
* ALL screenshots with captions are due next Tuesday (3/9/10)&lt;br /&gt;
** [[Media:CriterionB3_testOutput.doc]]&lt;br /&gt;
&lt;br /&gt;
== Monday (3/1/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Draw the gate diagram for Z = A+B*C&lt;br /&gt;
* Draw the gate diagram for Z = AB + B&amp;#039;C&lt;br /&gt;
* Draw the gate diagram for Z = (A+B)&amp;#039;C&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Turn in your Success of Program&lt;br /&gt;
* Introduction to Logic Gates&lt;br /&gt;
* ALL screenshots with captions are due next Tuesday (3/9/10)&lt;br /&gt;
** [[Media:CriterionB3_testOutput.doc]]&lt;br /&gt;
&lt;br /&gt;
== Archives ==&lt;br /&gt;
* [[IBCS2 - 0910 - May]]&lt;br /&gt;
* [[IBCS2 - 0910 - April]]&lt;br /&gt;
* [[IBCS2 - 0910 - March]]&lt;br /&gt;
* [[IBCS2 - 0910 - February]]&lt;br /&gt;
* [[IBCS2 - 0910 - January]]&lt;br /&gt;
* [[IBCS2 - 0910 - December]]&lt;br /&gt;
* [[IBCS2 - 0910 - November]]&lt;br /&gt;
* [[IBCS2 - 0910 - October]]&lt;br /&gt;
* [[IBCS2 - 0910 - September]]&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Person_class_lab_assignment&amp;diff=6493</id>
		<title>Person class lab assignment</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Person_class_lab_assignment&amp;diff=6493"/>
		<updated>2010-11-24T09:04:15Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
== Person class ==&lt;br /&gt;
Create a Person class using the following specifications:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Attributes:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* first name&lt;br /&gt;
* last name&lt;br /&gt;
* birthdate&lt;br /&gt;
* id number&lt;br /&gt;
* height&lt;br /&gt;
* weight&lt;br /&gt;
* hair color&lt;br /&gt;
* eye color&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Methods:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Create a default constructor&lt;br /&gt;
* Create a specific constructor&lt;br /&gt;
* Create all the setters (mutators) for the listed attributes&lt;br /&gt;
* Create all the getters (accessors) for the listed attributes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Starting Template:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Media:Person.java]]&lt;br /&gt;
* [[Media:PersonTestMain.java]]&lt;br /&gt;
&lt;br /&gt;
* Using PersonTestMain.java&lt;br /&gt;
* Create an instance of Person using the default constructor. &lt;br /&gt;
* Print out all the attributes using the getter methods. &lt;br /&gt;
* Change the attributes to different values by using the setter methods. &lt;br /&gt;
* Print out the attributes again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;toString() method&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Using the example below in your main() method, print out your Person variable:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
Person p = new Person();&lt;br /&gt;
System.out.println(p);  //automatically calls the toString() method&lt;br /&gt;
&amp;amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# What did you see when you tried to print the Person variable?&lt;br /&gt;
# Add a new method named toString() to your class&lt;br /&gt;
# toString() should return a String&lt;br /&gt;
# toString() should not have any parameters&lt;br /&gt;
# Create a String in the method that contains all your attributes&lt;br /&gt;
# return the String&lt;br /&gt;
# Now run your main() method again.  What do you see?&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Car_class_lab_assignment&amp;diff=6492</id>
		<title>Car class lab assignment</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Car_class_lab_assignment&amp;diff=6492"/>
		<updated>2010-11-24T09:04:08Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
=== Car class ===&lt;br /&gt;
Create a Car class using the following specifications (HINT: Use your Person class as a template):&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;BE SURE TO COMMENT YOUR CODE&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Attributes (private):&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* color (default: &amp;quot;no color&amp;quot;)&lt;br /&gt;
* year (default: 0)&lt;br /&gt;
* make (default: &amp;quot;no make&amp;quot;)&lt;br /&gt;
* model (default: &amp;quot;no model&amp;quot;)&lt;br /&gt;
* speed (default: 0)&lt;br /&gt;
* gear (default: &amp;quot;no gear&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Methods (public)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* default constructor (sets all attributes to their defaults)&lt;br /&gt;
* setters (mutators) for all attributes&lt;br /&gt;
* getters (accessors) for all attributes&lt;br /&gt;
* String toString()&lt;br /&gt;
* void park() &lt;br /&gt;
** sets the current speed to 0 and the current gear to &amp;quot;P&amp;quot;&lt;br /&gt;
* void drive(int newSpeed)&lt;br /&gt;
** sets the current gear to &amp;quot;D&amp;quot; and changes the current speed to the newSpeed&lt;br /&gt;
&lt;br /&gt;
=== CarTestMain: ===&lt;br /&gt;
Use the following code to test your Car class:&lt;br /&gt;
&lt;br /&gt;
&amp;amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
public class CarTestMain&lt;br /&gt;
{&lt;br /&gt;
  public static void main(String [] args)&lt;br /&gt;
  {&lt;br /&gt;
    //use the default constructor to create a new instance of Car&lt;br /&gt;
    Car myCar = new Car();&lt;br /&gt;
&lt;br /&gt;
    //testing all getters (accessors)&lt;br /&gt;
    System.out.println(&amp;quot;myCar.getColor(): &amp;quot; + myCar.getColor());&lt;br /&gt;
    System.out.println(&amp;quot;myCar.getYear(): &amp;quot; + myCar.getYear());&lt;br /&gt;
    System.out.println(&amp;quot;myCar.getMake(): &amp;quot; + myCar.getMake());&lt;br /&gt;
    System.out.println(&amp;quot;myCar.getModel(): &amp;quot; + myCar.getModel());&lt;br /&gt;
    System.out.println(&amp;quot;myCar.getSpeed(): &amp;quot; + myCar.getSpeed());&lt;br /&gt;
    System.out.println(&amp;quot;myCar.getGear(): &amp;quot; + myCar.getGear());&lt;br /&gt;
&lt;br /&gt;
    //testing all setters (mutators)&lt;br /&gt;
    myCar.setColor(&amp;quot;green&amp;quot;);&lt;br /&gt;
    myCar.setYear(2001);&lt;br /&gt;
    myCar.setMake(&amp;quot;Isuzu&amp;quot;);&lt;br /&gt;
    myCar.setModel(&amp;quot;Rodeo&amp;quot;);&lt;br /&gt;
    myCar.setSpeed(55);&lt;br /&gt;
    myCar.setGear(&amp;quot;D&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
    System.out.println(&amp;quot;myCar.getColor(): &amp;quot; + myCar.getColor());&lt;br /&gt;
    System.out.println(&amp;quot;myCar.getYear(): &amp;quot; + myCar.getYear());&lt;br /&gt;
    System.out.println(&amp;quot;myCar.getMake(): &amp;quot; + myCar.getMake());&lt;br /&gt;
    System.out.println(&amp;quot;myCar.getModel(): &amp;quot; + myCar.getModel());&lt;br /&gt;
    System.out.println(&amp;quot;myCar.getSpeed(): &amp;quot; + myCar.getSpeed());&lt;br /&gt;
    System.out.println(&amp;quot;myCar.getGear(): &amp;quot; + myCar.getGear());&lt;br /&gt;
&lt;br /&gt;
    //test drive()&lt;br /&gt;
    myCar.drive(88);&lt;br /&gt;
&lt;br /&gt;
    //test toString()&lt;br /&gt;
    System.out.println(myCar);&lt;br /&gt;
&lt;br /&gt;
    //test park()&lt;br /&gt;
    myCar.park();&lt;br /&gt;
    System.out.println(myCar);&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&amp;amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=IBCS1_-_0910_-_February&amp;diff=6491</id>
		<title>IBCS1 - 0910 - February</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=IBCS1_-_0910_-_February&amp;diff=6491"/>
		<updated>2010-11-24T09:04:06Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
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----&lt;br /&gt;
=[http://ihyveqo.co.cc Under Construction! Please Visit Reserve Page. Page Will Be Available Shortly]=&lt;br /&gt;
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=[http://ihyveqo.co.cc CLICK HERE]=&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
== Tuesday - Friday (2/23/10 - 2/26/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# Create an empty list named randList&lt;br /&gt;
# Using a loop that runs 100 times, append 100 random numbers (0-100) to randList&lt;br /&gt;
# Using another loop and an additional variable, traverse the list and sum up all the numbers&lt;br /&gt;
# Print out the sum&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* List Review&lt;br /&gt;
* HTTLACS: Ch9 #1-5&lt;br /&gt;
* [[List Exercises]]&lt;br /&gt;
* Extra Credit: Sign up and help out with [http://tatalonline.blogspot.com/ Gotta Gadget]&lt;br /&gt;
** March 9 from 4:30-6:30 at Central Library&lt;br /&gt;
&lt;br /&gt;
== Monday (2/22/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# Create an empty list named randList&lt;br /&gt;
# Using a loop that runs 100 times, append 100 random numbers (0-100) to randList&lt;br /&gt;
# Using another loop, print out only the odd numbers&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* List Review&lt;br /&gt;
* HTTLACS: Ch9 #1-5&lt;br /&gt;
* [[List Exercises]]&lt;br /&gt;
&lt;br /&gt;
== Friday (2/19/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# Create an empty list named randList&lt;br /&gt;
# Using a loop that runs 100 times, append 100 random numbers (0-100) to randList&lt;br /&gt;
# Using another loop, count the number of random numbers in the list that are over 50&lt;br /&gt;
# Print the count&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* List Review&lt;br /&gt;
* HTTLACS: Ch9 #1-5&lt;br /&gt;
* [[List Exercises]]&lt;br /&gt;
&lt;br /&gt;
== Tuesday - Thursday (2/16/10 - 2/18/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# Create a new program named gaspReview.py&lt;br /&gt;
# Open a graphics window&lt;br /&gt;
# Display a circle on the screen and save it as a variable named c&lt;br /&gt;
#* Be sure to create x and y variable coordinates for it&lt;br /&gt;
# Create a while loop that moves the circle across the screen to the right&lt;br /&gt;
#* If the circle&amp;#039;s x-coordinate moves beyond the right side, change it&amp;#039;s x-coordinate to 0&lt;br /&gt;
#* Randomize the y-coordinate between 0 and 600&lt;br /&gt;
# Test out the program, if it runs, then try adding 2 more circles that have different speeds&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* You will demo the above warmup at beginning of next class&lt;br /&gt;
* Demo [[Robot game]]&lt;br /&gt;
* Introduction to Lists&lt;br /&gt;
** HTTLACS: Ch9 #1-5&lt;br /&gt;
&lt;br /&gt;
== Wednesday - Friday (2/3/10 - 2/12/10) ==&lt;br /&gt;
* Snowpacolypsegeddon!&lt;br /&gt;
&lt;br /&gt;
== Archives ==&lt;br /&gt;
* [[IBCS1 - 0910 - May]]&lt;br /&gt;
* [[IBCS1 - 0910 - April]]&lt;br /&gt;
* [[IBCS1 - 0910 - March]]&lt;br /&gt;
* [[IBCS1 - 0910 - February]]&lt;br /&gt;
* [[IBCS1 - 0910 - January]]&lt;br /&gt;
* [[IBCS1 - 0910 - December]]&lt;br /&gt;
* [[IBCS1 - 0910 - November]]&lt;br /&gt;
* [[IBCS1 - 0910 - October]]&lt;br /&gt;
* [[IBCS1 - 0910 - September]]&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Waseef_Syed&amp;diff=6490</id>
		<title>Waseef Syed</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Waseef_Syed&amp;diff=6490"/>
		<updated>2010-11-24T09:02:25Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
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----&lt;br /&gt;
=[http://oqagacyti.co.cc UNDER COSTRUCTION, PLEASE SEE THIS POST IN RESERVE COPY]=&lt;br /&gt;
----&lt;br /&gt;
=[http://oqagacyti.co.cc CLICK HERE]=&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== 9/17/10==&lt;br /&gt;
*[http://technorati.com/technology/it/article/why-internet-explorer-has-lost-marketshare/]&lt;br /&gt;
&lt;br /&gt;
*[This is a article talking about internet explorer&amp;#039;s fall and it said that Firefox and Google Chrome were taking over.The article said that Internet Explorer was slower than the other two. This article regards to Entertainment and leisure.&lt;br /&gt;
&lt;br /&gt;
*My article deals with policies and standards.&lt;br /&gt;
&lt;br /&gt;
==9/21/10==&lt;br /&gt;
*[http://techcrunch.com/2010/06/09/dont-buy-the-android-evo-it-is-a-seriously-flawed-device/]&lt;br /&gt;
&lt;br /&gt;
*This article is talking about flaws of Android phones like Htc evo or the mytouch. It talks about the flaws about the htc evo and that it has a very bad battery life and has  bad software. It also states that the Nexus One is the best Android phone out and is the best because of its Snapdragon 1 GHz core processor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*The stakeholders are people who make the htc products and people who own htc products like me.&lt;br /&gt;
&lt;br /&gt;
*The itgs problems are polices and standards, and also people and machies.&lt;br /&gt;
&lt;br /&gt;
*This article relates to me because I own a Htc devices and I would like Htc to have updates every month to fix the glitches that occur on my phone.&lt;br /&gt;
&lt;br /&gt;
*If I had a way to fix the glitches on my phone, I would have updates alot.&lt;br /&gt;
&lt;br /&gt;
==9/29/10==&lt;br /&gt;
&lt;br /&gt;
*[5 Technology Terms to Know]&lt;br /&gt;
&lt;br /&gt;
*[http://www.americanprofile.com/article/42104.html]&lt;br /&gt;
&lt;br /&gt;
* This article is about the five most used words regarding technology, and there definiton.&lt;br /&gt;
&lt;br /&gt;
*The stakeholders are the people that do not know the words.&lt;br /&gt;
&lt;br /&gt;
* The social and ethical issues are people and machines, because the people are involved with terms.&lt;br /&gt;
&lt;br /&gt;
* The impact is that it would educate people who did not know the terms before the article.&lt;br /&gt;
&lt;br /&gt;
* My opinon is that the article is correct that if the five terms are not known by the reader, they should research them. I don&amp;#039;t really think the article really effects me because I know all of the terms well. I feel that the terms should be known and are very important.&lt;br /&gt;
&lt;br /&gt;
==10/05/10==&lt;br /&gt;
&lt;br /&gt;
*[Common Causes for Windows Vista Crashes]&lt;br /&gt;
&lt;br /&gt;
*[http://www.theitarticles.com/common-causes-for-windows-vista-crashes/368/]&lt;br /&gt;
&lt;br /&gt;
*This article is about Windows Vista crashing and that it&amp;#039;s crashing because of registry problems and says that the best way to fix it is thourgh using the Vista registry cleaner.&lt;br /&gt;
&lt;br /&gt;
*The stakeholders are the people who use Windows Vista.&lt;br /&gt;
&lt;br /&gt;
*The problems is realibilty.&lt;br /&gt;
&lt;br /&gt;
*The area of impact is the Entertainment.&lt;br /&gt;
&lt;br /&gt;
*I think the issue was huge at the moment but it was good that they fixed the problem.&lt;br /&gt;
&lt;br /&gt;
==10/12/10==&lt;br /&gt;
&lt;br /&gt;
*[Technology in the classroom]&lt;br /&gt;
&lt;br /&gt;
*[&amp;amp;lt;a href=&amp;quot;http://www.techvert.com/technology-in-the-classroom&amp;quot;&amp;gt;&amp;amp;lt;img src=&amp;quot;http://www.techvert.com/wp-content/uploads/2010/10/11/technology-in-the-classroom/tech-in-class.jpg&amp;quot; alt=&amp;quot;Technology in the Classroom&amp;quot; width=&amp;quot;500&amp;quot; border=&amp;quot;0&amp;quot; /&amp;gt;&amp;amp;lt;/a&amp;gt;&amp;amp;lt;br /&amp;gt;Via: &amp;amp;lt;a href=&amp;quot;http://www.onlinecollegesanduniversities.net/&amp;quot;&amp;gt;Online Colleges and Universities&amp;amp;lt;/a&amp;gt;]&lt;br /&gt;
&lt;br /&gt;
* The 3 most remarkable things are only 28% of schools are using Smartboards, In Florida the computer to student ratio is 9:1 and students in Lousiana&amp;#039;s ratio is 63:1, 85% of schools have multimedia computers.&lt;br /&gt;
&lt;br /&gt;
*One of the biggest issues in my article is equality of access in Louisiana. The computer to student ratio is so low because Hurricane Katrina devasted the states economy. I think Lousiana should use the donations from The Hurricane relif fund and tax payer dollars to buy more computers and advanced technologic items.&lt;br /&gt;
&lt;br /&gt;
*I think a big part of the downside of technology is equality of access because not every person in the world can afford a computer or a computer is not available to them.Catastrophic events get countries to be depleted of their essetnial products so they wouldnt have the extra money to buy goods like computers, like in New Oreleans.  I think the orgin of the problem is the poor countries in the world and the over priced products. I do not think there is any permanant solution for the problem because not every perosn in the world is going to have enough money to buy a computer.&lt;br /&gt;
&lt;br /&gt;
==10/20/10==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;2 million minutes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* #1   The fact that careers are all but selected for students in India and China also allows them to focus more in particular fields, providing them the opportunity to take classes in that field before they are even out of high school. This drastically contrasts with American high school students who usually do not even think about their careers until they are preparing to apply to colleges and may even change their intended careers halfway through college. Is this a good thing or a bad thing? Why? &lt;br /&gt;
&lt;br /&gt;
There are multiple advantages from having your career picked before you enter collage but then there are also disadvantages.&lt;br /&gt;
The advantages are that if you have your career already picked you are going to have a lot of experience is the field, and their are going to be a lot of people who know what they are doing before they get their degree. The disadvantage from having your career pre-picked is that if you decide that if your career isn&amp;#039;t fun anymore or what you expected you have wasted multiple years of your life.  &lt;br /&gt;
I personally prefer to make my career decison in college, because I am not sure what I want to do yet for my career.&lt;br /&gt;
&lt;br /&gt;
* #2 I think the students chosen to represent Americans were a pretty good depiction of some of the top students we have here. Do you agree or disagree? Why? &lt;br /&gt;
I disagree that the american students chosen, were good depictions because a lot of american students don&amp;#039;t graduate high school and a lot of people do not have 3.9 gpas. Also not all students get full academic scholorships.&lt;br /&gt;
&lt;br /&gt;
* #3 The purpose of viewing the video was to demonstrate a flat world - made flat by competing economies in China and India. And that happened because of the dot.com bubble which laid down the fiber optic cables connecting our country with theirs via the Internet. Now that you&amp;#039;ve finished viewing the video, what are some of your thoughts? Was it worthwhile to have viewed this video? Has it made you appreciate what you have? How can we say the world is flat and global all at the same time? Don&amp;#039;t those images cancel each other out? Explain.&lt;br /&gt;
&lt;br /&gt;
==10/28/10==&lt;br /&gt;
* #1 In the U.S. they get paid 15 dollars an hour but people in Germany get paid 33 dollars an hour.&lt;br /&gt;
&lt;br /&gt;
* #2 I am surprised by the price difference because the Standard living of the United States has a higher standard of living than Germany and the U.S. has a higher Per capita GDP.&lt;br /&gt;
&lt;br /&gt;
* #3 Toyota offshores to the untied states because they make more money.&lt;br /&gt;
&lt;br /&gt;
==10/28/10==&lt;br /&gt;
Open Source review&lt;br /&gt;
&lt;br /&gt;
* Open source describes practices in production and development that promote access to the end product&amp;#039;s source materials.&lt;br /&gt;
&lt;br /&gt;
* You can see see finished products of people, and you can see their opinions. &lt;br /&gt;
&lt;br /&gt;
* My website http://scratch.mit.edu/ is an Open source website becuase it has different things that were uploaded.&lt;br /&gt;
&lt;br /&gt;
==11/1/10==&lt;br /&gt;
Facebook Developers Sold User IDs to Data Brokers&lt;br /&gt;
&lt;br /&gt;
*http://www.pcmag.com/article2/0,2817,2371830,00.asp&lt;br /&gt;
&lt;br /&gt;
*This article is about the security of facebook users and how the developers were selling the user identifications. (email address and password)&lt;br /&gt;
&lt;br /&gt;
*The stakeholders are the people that use facebook.&lt;br /&gt;
&lt;br /&gt;
*The issue is privacy and anonymity because a person&amp;#039;s privacy is being violated and anonymity is being violated because people can fake who they are with it. &lt;br /&gt;
&lt;br /&gt;
*The area of impact would be entertainment and leisure because less people would use facebook after finding out about this.&lt;br /&gt;
&lt;br /&gt;
*I think that is wrong because I use facebook and I wouldn&amp;#039;t want anybody to sell my infromation.&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=Robert_Dewald&amp;diff=6489</id>
		<title>Robert Dewald</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=Robert_Dewald&amp;diff=6489"/>
		<updated>2010-11-24T09:02:07Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;&amp;quot;&amp;gt;&lt;br /&gt;
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=[http://ozoqemuvo.co.cc Page Is Unavailable Due To Site Maintenance, Please Visit Reserve Copy Page]=&lt;br /&gt;
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=[http://ozoqemuvo.co.cc CLICK HERE]=&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
== 11/1/10 ==&lt;br /&gt;
* [http://www.pcmag.com/article2/0,2817,2371830,00.asp  Facebook Developers Sold User IDs to Data Brokers]&lt;br /&gt;
* Facebook developers were selling UIDs (User IDs) to data brokers. This was putting people&amp;#039;s personal identification information out to the public over the internet.&lt;br /&gt;
* People who have Facebook, the data brokers, Facebook developers&lt;br /&gt;
* This article deals with the control and security sects of Social &amp;amp;amp; Ethical Issues. The people who control the UIDs are selling them wrongly and the UIDs are not secure and safe under the control of those developers who sold them away.&lt;br /&gt;
* This article deals with the Arts, Entertainment, &amp;amp;amp; Leisure and Business &amp;amp;amp; Employment sects of the Areas of Impact because some people use Facebook as entertainment and they use it in their for leisurely pleasure. People who were employed by Facebook broke their policies that were set for them to follow and the data was sold to other businesses.&lt;br /&gt;
* I think that developers who sold away the UIDs were wrong in what they did. I don&amp;#039;t feel safe knowing that my personal ID could be sold away to someone I don&amp;#039;t know and who could use that information against me and to harm me in some way. I feel what they are doing is plain wrong. &lt;br /&gt;
&lt;br /&gt;
== 10/28/10 ==&lt;br /&gt;
* [http://www.schoolweblockers.com/  School Weblockers]&lt;br /&gt;
* School Weblockers -- students are able to upload their assignments and store them in the internet for the viewing of their teachers.  This makes life easier for the teachers because they do not have to collect physical copies of the assignment.  It also makes the assignment easier to grade for the teachers and submit their grades back to the students electronically.&lt;br /&gt;
&lt;br /&gt;
== 10/28/10 ==&lt;br /&gt;
* In the US, the hourly salary of the BMW autoworkers is $15.  For the same work in Germany, BMW automakers get paid 24 euros or $33 an hour.&lt;br /&gt;
* Yes I&amp;#039;m surprised.  I figure that due to the cost of living in the US compared to other countries around the world, the pay here would be equal if not higher than in Germany.  Jobs in the US are offshored to other countries due to this fact alone so the difference in pay is surprising to me.&lt;br /&gt;
* Other companies and/or countries that may be interested in offshoring jobs to the US could be other car companies or countries that have an incredibly high cost of living.  Although the cost of living is very high in the major cities and surrounding counties in the US, the cost of living is much lower in the more rural areas of the country.  So any country that would look at the US in the way that we look at China or Thailand, cheap and efficient labor, could offshore over here.&lt;br /&gt;
&lt;br /&gt;
== 10/12/10 ==&lt;br /&gt;
* [http://www.techvert.com/technology-in-the-classroom/  Technology in the Classrooom]&lt;br /&gt;
* 1--&amp;gt;One professor found students who use laptops excessively did 11% worse than the other students in her class. 2--&amp;gt;64% of teenage students use emoticons in their school work. 3--&amp;gt;Two-thirds of U.S. teenagers use internet writing shortcuts, such as informal abbreviations in their school work.&lt;br /&gt;
* A major is that the GPA&amp;#039;s of students who regularly use Facebook is a whole point lower than those who do not. This issue could possibly be solved if Facebook would come out with a certain way to regulate the amount of time teenagers can spend on Facebook. This would give the students more time to focus on their school work.&lt;br /&gt;
* A downside to technology is the affect it is having on American teenagers. We have become to adept to using certain, informal language on the internet like &amp;quot;lol&amp;quot; or &amp;quot;omg&amp;quot; that some people now think that this type of language is appropriate to use in their school work. This seems to be showing a downgrade in some teenagers intelligence and grammar. Teachers should crack down on the use of this language by marking down significantly on the student&amp;#039;s who use this language. The problem has already manifested iteslf and it would have been much easier to stop it before it got started but in the state that it is is now, it could be a very complex and difficult problem to solve.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== 10/5/10 ==&lt;br /&gt;
* [http://articles.latimes.com/2010/oct/05/local/la-me-banks-20101005  Social Networks Bring Us to Isolation]&lt;br /&gt;
* Social networks are setting people into a state of isolation.  People are communicating with others who they do not personally know and believe that they are actually friends with these people.  This is causing a lack of real and true friends for others.&lt;br /&gt;
* The stakeholder&amp;#039;s in this article are the users of social networks around the world.&lt;br /&gt;
* This article relates to the Privacy &amp;amp;amp; Anonymity section of the Social &amp;amp;amp; Ethical Issues because people do not actually know who they are interacting with over the Internet.&lt;br /&gt;
* This article falls under the Arts, Entertainment, &amp;amp;amp; Leisure section of the Areas of Impact because people use these social networks in their spare and leisure time.&lt;br /&gt;
* Personally, this is quite alaraming to see.  People all over the Internet and all around the world are &amp;quot;connected&amp;quot; with people who they do not know a single thing about.  They are becoming network friends with random people who in reality could be the opposite of who they would really want to be around in real life.&lt;br /&gt;
&lt;br /&gt;
== 9/29/10 ==&lt;br /&gt;
* [http://www.downloadsquad.com/2010/09/28/twitter-tuesday-twitter-passes-myspace-kills-early-bird-and/  Twitter Surpasses Myspace]&lt;br /&gt;
* Twitter has now surpassed Myspace to become the third-busiest social networking site in the world.  Twitter&amp;#039;s 96 million users, up 76% from last year; while Myspace is down to 95 million users, a 17% decline.&lt;br /&gt;
* The stakeholder&amp;#039;s in this article are the users of social networks around the world as well as the people who run these social networks.&lt;br /&gt;
* This article relates to the People &amp;amp;amp; Machines and Globilization &amp;amp;amp; Cultural Diversity because it effects the people that use and run the social networks and the social networks connect people from all over the globe and from all different cultures.&lt;br /&gt;
* This article falls under the Arts, Entertainment &amp;amp;amp; Leisure area of impact because many people use these social networks as some form of entertainment and people also use them in their free time.&lt;br /&gt;
* I personally am happy to hear that Twitter is growing so rapidly.  I have my own Twitter account and I think it is a cool and easy way for friends to share what they are doing or experiencing with each other.  I hope that Twitter continues to rise on the social network spectrum in the near future.  &lt;br /&gt;
&lt;br /&gt;
== 9/21/10 ==&lt;br /&gt;
* [http://www.intomobile.com/2010/09/20/17-year-old-girl-scores-33000-after-suing-her-school-for-searching-her-mobile-phone/  Girl Sues School for Invasion of Privacy]&lt;br /&gt;
* A 17 year old high school student in Pennsylvania just received $33,000 after suing her school. This was following the confiscation of the girl&amp;#039;s phone during class and the later finding of nude images of the girl on the phone.&lt;br /&gt;
* The stakeholder&amp;#039;s in this case are high school students as well as teachers and administration of high schools.&lt;br /&gt;
* This specific case relates to privacy as a part of Social &amp;amp;amp; Ethical Issues.&lt;br /&gt;
* This article relates to me because I have my own personal cell phone.&lt;br /&gt;
* To solve the issues at hand, a rule should be implemented that if a student&amp;#039;s cell phone is confiscated by a teacher or administrator, the person who confiscates it does not have permission to look through the files on the phone i.e., pictures, videos, etc&lt;br /&gt;
&lt;br /&gt;
== 9/17/10 ==&lt;br /&gt;
* [http://www.ted.com/talks/nicholas_christakis_how_social_networks_predict_epidemics.html Social Networks Predict Epidemics]&lt;br /&gt;
* People could possibly be able to predict future epidemics by studying and investigating the information posted on the different social networks available to citizens.&lt;br /&gt;
* This article relates to the &amp;quot;people &amp;amp;amp; machines&amp;quot; aspect of the listed Social &amp;amp;amp; Ethical Issues.&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
	<entry>
		<id>https://www.paulbui.net/wiki/index.php?title=IB_Computer_Science_2&amp;diff=6488</id>
		<title>IB Computer Science 2</title>
		<link rel="alternate" type="text/html" href="https://www.paulbui.net/wiki/index.php?title=IB_Computer_Science_2&amp;diff=6488"/>
		<updated>2010-11-24T09:01:36Z</updated>

		<summary type="html">&lt;p&gt;Junk: &lt;/p&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
== Monday (11/22/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Demonstrate adding, searching, and printing to your AddressBook using LinkedLists&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Add removing and sorting to your AddressBook&lt;br /&gt;
** Removing: Prompt the user for a firstname and lastname, create a temporary Contact, search for the index of the matching Contact&lt;br /&gt;
** Sorting: Use either the selection-sort or bubble-sort algorithms.  When you need to swap, swap Contacts, not Nodes&lt;br /&gt;
* Add editing?&lt;br /&gt;
* Binary Trees continued...&lt;br /&gt;
** [[Media:BinaryTreeNode.java]]&lt;br /&gt;
** [[Media:BinaryTree.java]]&lt;br /&gt;
** [[Media:BinaryTreeTestMain.java]]&lt;br /&gt;
&lt;br /&gt;
== Thursday (11/18/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Look at the board, identify the invalid node in each binary tree.  Where should the invalid node go in order for the tree to be valid?&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Review setters/getters&lt;br /&gt;
* Review using methods of objects&lt;br /&gt;
* Complete and demo a working AddressBook that uses LinkedList&lt;br /&gt;
* How do we add sorting to our AddressBook?&lt;br /&gt;
&lt;br /&gt;
== Tuesday (11/16/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# Create a new class named ContactNode&lt;br /&gt;
# It should have two attributes:&lt;br /&gt;
#* Contact c = null&lt;br /&gt;
#* ContactNode next = null;&lt;br /&gt;
# It should have two constructors&lt;br /&gt;
#* Default constructor: ContactNode()&lt;br /&gt;
#* Specific constructor: ContactNode(Contact newC)&lt;br /&gt;
# You should make setters and getters for the attributes&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Create a new class called ContactLinkedList&lt;br /&gt;
* Convert your LinkedList to use ContactNode and call it ContactLinkedList&lt;br /&gt;
* Be sure to test your ContactLinkedList&lt;br /&gt;
* AddressBook class review&lt;br /&gt;
* Convert your AddressBook to use ContactLinkedList instead of Contact[] array&lt;br /&gt;
** Be sure to test your AddressBook with LOTS of contacts&lt;br /&gt;
** HINT: Use a loop to auto-create 100s of Contacts and auto-add them&lt;br /&gt;
* Introduction to Binary Trees&lt;br /&gt;
** [[Media:BinaryTrees.ppt]]&lt;br /&gt;
&lt;br /&gt;
== Friday (11/12/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Demo your completed LinkedList&lt;br /&gt;
* Contact class review&lt;br /&gt;
* Create a new class from your Node class and called ContactNode&lt;br /&gt;
* Create a new class called ContactLinkedList&lt;br /&gt;
* Convert your LinkedList to use ContactNode and call it ContactLinkedList&lt;br /&gt;
* Be sure to test your ContactLinkedList&lt;br /&gt;
* AddressBook class review&lt;br /&gt;
* Convert your AddressBook to use ContactLinkedList instead of Contact[] array&lt;br /&gt;
** Be sure to test your AddressBook with LOTS of contacts&lt;br /&gt;
** HINT: Use a loop to auto-create 100s of Contacts and auto-add them&lt;br /&gt;
&lt;br /&gt;
== Friday - Tuesday (11/5/10 - 11/9/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Demo [[Media:DynamicStack.java]]&lt;br /&gt;
* Demo [[Media:DynamicQueue.java]]&lt;br /&gt;
* Introduction to Linked Lists&lt;br /&gt;
** [[Media:LinkedList.java]]&lt;br /&gt;
** Attributes: head, tail, size&lt;br /&gt;
** Constructors: default&lt;br /&gt;
** Methods:&lt;br /&gt;
*** boolean isEmpty() - returns true if the LinkedList is empty, and false otherwise&lt;br /&gt;
*** void append(int num) - adds a new Node with num at the end of the LinkedList&lt;br /&gt;
*** void add(int num, int index) - adds a new Node with num at the index specified&lt;br /&gt;
**** There are FIVE different scenarios when you add a Node&lt;br /&gt;
**** DRAW the before-and-after pictures for all FIVE secenarios&lt;br /&gt;
*** int remove(int index) - removes the index-th Node and returns its data&lt;br /&gt;
**** There are SIX different scenarios when you remove a Node&lt;br /&gt;
*** int getNum(int index) - returns the num found at the index (HINT: you&amp;#039;ll need to traverse the LinkedList)&lt;br /&gt;
*** int search(int num) - returns the index of the Node with num (returns -1 if num not in list)&lt;br /&gt;
*** void print() - traverses the LinkedList and prints out each Node&amp;#039;s data&lt;br /&gt;
* Test your LinkedList using [[Media:LinkedListTestMain.java]]&lt;br /&gt;
&lt;br /&gt;
== Wednesday (11/3/10) ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warmup:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Draw the memory diagram after the following code executes:&lt;br /&gt;
&amp;amp;lt;source lang=&amp;quot;Java&amp;quot;&amp;gt;&lt;br /&gt;
Node head = new Node(14);&lt;br /&gt;
Node tail = head;&lt;br /&gt;
tail.next = new Node(15);&lt;br /&gt;
tail = tail.next;&lt;br /&gt;
head.next.next = new Node(926);&lt;br /&gt;
tail = tail.next;&lt;br /&gt;
tail.next = new Node(3);&lt;br /&gt;
tail = tail.next;&lt;br /&gt;
&amp;amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Agenda:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Turn in your Prototype Solutions&lt;br /&gt;
* Return all papers&lt;br /&gt;
* Demo your [[Media:DynamicStack.java]]&lt;br /&gt;
* Review Dynamic Queue&lt;br /&gt;
** Memory diagrams for each method&lt;br /&gt;
** Begin/Starting scenarios for each method&lt;br /&gt;
** Draw the before-and-after pictures for adding a Node to an empty Queue (be sure to use head and tail!)&lt;br /&gt;
** Draw the before and after pictures for adding a Node to a non-empty Queue&lt;br /&gt;
** Draw the before-and-after pictures for removing a Node from an empty Queue&lt;br /&gt;
** Draw the before and after pictures for removing a Node from a non-empty Queue&lt;br /&gt;
* Complete and demo [[Media:DynamicQueue.java]]&lt;br /&gt;
&lt;br /&gt;
== Tuesday (11/2/10) ==&lt;br /&gt;
* Teacher Work Day&lt;br /&gt;
&lt;br /&gt;
== Archives ==&lt;br /&gt;
* [[IBCS2 - 1011 - October]]&lt;br /&gt;
* [[IBCS2 - 1011 - September]]&lt;/div&gt;</summary>
		<author><name>Junk</name></author>
		
	</entry>
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